Dungeon Sprint DCSS version bcrawl-1.21.2-28-g2cb1824106 (webtiles) character file. Game seed: 12125840685056536681 25 Barsley the Ducker (level 2, -5/25 HPs) Began as a Demigod Gladiator on Mar 15, 2020. Slain by an ogre ... wielding a +0 giant spiked club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:17 (152 turns). Barsley the Ducker (Demigod Gladiator) Turns: 152, Time: 00:00:18 Health: -5/25 AC: 4 Str: 18 XL: 2 Next: 82% Magic: 4/4 EV: 14 Int: 12 God: Demigod [......] Gold: 0 SH: 0 Dex: 18 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: high mp 1 a: no special abilities You were in the Dungeon. You worshipped Demigod. Demigod was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) l - a +2 dagger of chaos Missiles d - 3 throwing nets (quivered) {!f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands j - a wand of polymorph (13) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles e - a ration {!d} Skills: + Level 2.4 Fighting + Level 4.1 Axes + Level 2.3 Throwing + Level 4.2 Dodging + Level 0.6 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History Your +0 war axe unmelds from your body. Your +0 helmet unmelds from your body. Your +0 leather armour unmelds from your body. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! The ogre hits you with a +0 giant spiked club! There is an open door, spattered with blood here. You closely miss the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Your divinity fades. ########## #<.#.)@O.# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Vanquished Creatures (others) A gargoyle (D) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Demigod Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 1 | D | Noticed Ijyb 18 | D | Killed Ijyb 18 | D | Reached XP level 2. HP: 19/25 MP: 4/4 25 | D | Killed a gargoyle 150 | D | Noticed an ogre 152 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.4 Axes | 4 | 4.1 Throwing | 2 | 2.3 Dodging | 4 | 4.2 Unarmed Combat | | 0.6 Action || total -------------------------++------- Melee: Unarmed || 14 War axe || 1 Use: Potion || 1 Dodge: Dodged || 8