Dungeon Sprint DCSS version bcrawl-1.21.2-28-g2cb1824106 (webtiles) character file. Game seed: 13121951211461227467 0 Barsley the Firebug (level 1, -11/21 HPs) Began as a Djinni Fire Elementalist on Mar 11, 2020. Mangled by Ijyb ... wielding a +0 dagger of electrocution (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:05 (8 turns). Barsley the Firebug (Djinni Fire Elementalist) Turns: 8, Time: 00:00:06 Health: -11/21 AC: 0 Str: 15 XL: 1 Next: 0% Magic: 3/4 EV: 19 Int: 17 God: Gold: 0 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (armour currently unavailable) rPois . Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... Rnd*Rage + (boots unavailable) Stlth ..........NoTele + (no amulet) HPRegen 0.07/turn (ring currently unavailable) MPRegen 0.09/turn (ring currently unavailable) @: berserking, bat-form, flying, very quick A: tiny, never pass out, berserk 2, blurry vision 2, wild magic 1, MP-powered wands a: no special abilities You were in the Dungeon. You were not hungry. You were in bat-form. You visited 1 branch Inventory: Missiles c - 40 stones (quivered) Armour a - a +0 robe (melded) Scrolls j - a scroll of blinking Potions d - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles e - a ration {!d} Skills: + Level 2.0 Dodging + Level 1.5 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.6 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 11% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flaming Arrows Chrm/Fire ##...... 19% 2 ##..... Conjure Flame Conj/Fire ##...... 28% 3 ###.... Inner Flame Hex/Fire N/A 34% 3 ###.... Sticky Flame Conj/Fire ##...... 63% 4 ####... Fireball Conj/Fire ##........ 92% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. Scrolls take you longer to read. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. ((Your body floats in the air.)) Message History There is an open door here. Ijyb closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger of electrocution. You are electrocuted! You hit Ijyb. Ijyb is heavily wounded. You are too berserk! Unknown command. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb completely misses you. You bite Ijyb! Ijyb is severely wounded. Ijyb hits you with a +0 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! You die... ####### #<.#.g+ #..'b.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 4/4 1 | D | Noticed Ijyb 8 | D | Mangled by Ijyb Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Flame Tongue || 1 Dodge: Dodged || 2