Dungeon Sprint DCSS version bcrawl-1.21.2-28-g2cb1824106 (webtiles) character file. Game seed: 11583755717618266787 26 Barsley the Firebug (level 2, -8/20 HPs) Began as a Djinni Fire Elementalist on Mar 11, 2020. Mangled by an ogre ... wielding a +0 giant spiked club (21 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:26 (39 turns). Barsley the Firebug (Djinni Fire Elementalist) Turns: 39, Time: 00:00:27 Health: -8/20 AC: 2 Str: 10 XL: 2 Next: 89% Magic: 4/7 EV: 13 Int: 22 God: Gold: 0 SH: 0 Dex: 11 Spells: 9/10 levels left rFire . . . SeeInvis . i - +0 dagger (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (boots unavailable) Stlth ++........NoTele + (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, berserk cooldown, flying, slowed, very slow A: never pass out, berserk 2, blurry vision 2, wild magic 1, MP-powered wands, floating a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons i - a +0 dagger of electrocution (weapon) Missiles c - 40 stones (quivered) Armour a - a +0 robe (worn) Wands b - a wand of polymorph (2) Scrolls j - a scroll of blinking Potions d - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles e - a ration {!d} Skills: + Level 3.1 Dodging - Level 1.5 Stealth + Level 0.9 Unarmed Combat + Level 4.5 Spellcasting + Level 1.5 Conjurations + Level 6.2 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flaming Arrows Chrm/Fire #####... 1% 2 None Conjure Flame Conj/Fire #####... 1% 3 ##..... Inner Flame Hex/Fire N/A 1% 3 ##..... Sticky Flame Conj/Fire #####... 3% 4 ####... Fireball Conj/Fire #####..... 9% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. Scrolls take you longer to read. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History a +0 leather armour i - a +0 dagger of electrocution You feel a strong urge to attack something. An ogre comes into view. It is wielding a +0 giant spiked club. Your transformation has ended. Your +0 robe unmelds from your body. You are no longer berserk. You are exhausted. You feel yourself slow down. As your rage ends, you feel a sudden clarity. The ogre shouts! Things that are here: a cursed -2 hunting sling; 366 sling bullets; a +0 leather armour There is an open door here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You hear the crackle of electricity. i - a +0 dagger of electrocution (weapon) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..@O.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 4/4 1 | D | Noticed Ijyb 32 | D | Killed Ijyb 32 | D | Reached skill level 6 in Fire Magic 32 | D | Reached XP level 2. HP: 19/20 MP: 3/7 36 | D | Noticed an ogre 39 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.1 Spellcasting | 4 | 4.5 Fire Magic | 6 | 6.2 Stealth | | 1.5 Unarmed Combat | | 0.9 Conjurations | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Flame Tongue || 3 Use: Potion || 1 Armor: Skin || 4 Dodge: Dodged || 11