Dungeon Sprint DCSS version bcrawl-1.21.2-28-g2cb1824106 (webtiles) character file. Game seed: 2603598491144289434 26 Barsley the Firebug (level 2, -7/20 HPs) Began as a Djinni Fire Elementalist on Mar 10, 2020. Mangled by an ogre ... wielding a cursed -1 giant spiked club (27 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:19 (169 turns). Barsley the Firebug (Djinni Fire Elementalist) Turns: 169, Time: 00:00:19 Health: -7/20 AC: 2 Str: 10 XL: 2 Next: 89% Magic: 7/7 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . SeeInvis . i - +0 dagger (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Rage + (boots unavailable) Stlth ++........NoTele + (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: flying A: never pass out, berserk 2, blurry vision 2, wild magic 1, MP-powered wands, floating a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons i - a +0 dagger of chaos (weapon) k - a +0 hunting sling Missiles c - 40 stones (quivered) l - 303 sling bullets Armour a - a +0 robe (worn) Wands b - a wand of polymorph (5) Scrolls j - a scroll of blinking Potions d - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles e - a ration {!d} m - 3 chunks of flesh Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 0.3 Unarmed Combat + Level 4.3 Spellcasting + Level 1.2 Conjurations + Level 6.2 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 5% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Flaming Arrows Chrm/Fire ###..... 10% 2 ##..... Conjure Flame Conj/Fire ###..... 14% 3 ###.... Inner Flame Hex/Fire N/A 19% 3 ###.... Sticky Flame Conj/Fire ###..... 41% 4 ####... Fireball Conj/Fire ###....... 73% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You never pass out after going berserk. You often lose your temper in combat. Scrolls take you longer to read. Your spells are a little harder to cast, but a little more powerful. You expend magic power (3 MP) to strengthen your wands. Your body floats in the air. Message History You start resting. Magic restored. You recover from your berserk rage. You start resting. HP restored. You start resting. HP restored. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +0 dagger of chaos is briefly surrounded by a scintillating aura of random colours. i - a +0 dagger of chaos (weapon) You reach down and open the door. An ogre comes into view. It is wielding a -1 giant spiked club. There is an open door here. The ogre misses you. You hit the ogre but do no damage. You hit the ogre. Space bends around the ogre. The ogre is moderately wounded. The ogre hits you with a cursed -1 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.['@.# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 4/4 1 | D | Noticed Ijyb 9 | D | Killed Ijyb 9 | D | Reached skill level 6 in Fire Magic 9 | D | Reached XP level 2. HP: 20/20 MP: 2/7 165 | D | Noticed an ogre 169 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Spellcasting | 4 | 4.3 Fire Magic | 6 | 6.2 Dodging | | 2.9 Unarmed Combat | | 0.3 Conjurations | | 1.2 Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 2 Cast: Flame Tongue || 2 Use: Potion || 1 Dodge: Dodged || 3