Dungeon Sprint DCSS version 0.25-a0-566-g062765be81 (webtiles) character file. Game seed: 11412846711195220707, levelgen mode: deterministic 25 Barsley the Digger (level 3, -10/19 HPs) Began as a Gargoyle Earth Elementalist on Feb 28, 2020. Mangled by an ogre ... wielding a +0 giant spiked club (29 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:40 (320 turns). Barsley the Digger (Gargoyle Earth Elementalist) Turns: 320, Time: 00:00:41 Health: -10/19 AC: 5 Str: 11 XL: 3 Next: 4% Magic: 7/7 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/8 levels left rFire . . . SeeInvis . k - +0 club rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons k - a +0 club (weapon) Missiles b - 27 stones (quivered) Armour c - a +0 robe (worn) Scrolls j - a scroll of blinking Potions a - a potion of mutation {unknown} e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles d - a ration Skills: + Level 2.4 Dodging + Level 2.9 Stealth + Level 1.0 Unarmed Combat + Level 3.0 Spellcasting Level 0.7 Transmutations + Level 6.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 1% 1 #...... b - Stone Arrow Conj/Erth ##.... 16% 3 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Passwall Tmut/Erth ##...... 7% 2 ##..... Petrify Tmut/Erth ##...... 43% 4 #####.. Lee's Rapid Deconstruct Erth ###....... 41% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History There is an open door here. Things that are here: a +0 club; a +0 leather armour; the goblin skeleton of Ijyb k - a +0 club You start resting. You start resting. HP restored. You start waiting. All of the chunks of flesh in your inventory have rotted away. Done waiting. k - a +0 club (weapon) You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. There is an open door here. The helpless ogre fails to defend itself. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..'@.# #..[..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 3/3 1 | D | Noticed Ijyb 29 | D | Killed Ijyb 29 | D | Reached skill level 1 in Unarmed Combat 29 | D | Reached skill level 6 in Earth Magic 29 | D | Reached XP level 2. HP: 8/15 MP: 1/6 29 | D | Reached XP level 3. HP: 10/19 MP: 1/7 73 | D | Learned a level 3 spell: Stone Arrow 317 | D | Noticed an ogre 320 | D | Mangled by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.4 Unarmed Combat | 1 | 1.0 Spellcasting | 3 | 3.0 Earth Magic | 6 | 6.0 Stealth | | 2.9 Transmutations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 24 Club || 1 Cast: Sandblast || 3 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------