Dungeon Sprint DCSS version 0.23.2-33-g5129a83184 (webtiles) character file. Game seed: 17478163829969335490 165 Barsley the Zephyrmancer (level 5, -3/28 HPs) Began as a Tengu Air Elementalist on July 27, 2019. Slain by an orc wizard ... wielding a +0 dagger (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:43 (182 turns). Barsley the Zephyrmancer (Tengu Air Elementalist) Turns: 182, Time: 00:00:44 Health: -3/28 AC: 2 Str: 8 XL: 5 Next: 46% Magic: 4/13 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 12/13 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: berserk cooldown, slowed, very slow A: beak, talons 3, able to fly a: Fly You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: + Level 4.7 Dodging + Level 3.9 Stealth + Level 1.3 Unarmed Combat + Level 4.9 Spellcasting + Level 2.3 Conjurations + Level 10.6 Air Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Airstrike Air #####..... 1% 4 ####... Swiftness Chrm/Air ###..... 2% 2 #...... Static Discharge Conj/Air ####.... 3% 3 ###.... Lightning Bolt Conj/Air ####...... 28% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly continuously. Message History Okay, then. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded) The zap hits the orc wizard but does no damage. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc wizard closely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded) The zap hits the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...))...)†)o@..+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an orc wizard. Vanquished Creatures An ice beast (D) A hound (D) An orc priest (D) A shadow imp (D) 2 goblins (D) A hobgoblin (D) A ball python (D) A kobold (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Tengu Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 7 | D | Reached skill level 5 in Air Magic 160 | D | Noticed a hound 160 | D | Noticed an orc wizard 160 | D | Noticed an orc priest 160 | D | Noticed an ice beast 168 | D | Killed a hound 168 | D | Reached skill level 7 in Air Magic 168 | D | Reached XP level 2. HP: 15/15 MP: 4/7 168 | D | Reached XP level 3. HP: 19/19 MP: 4/8 171 | D | Reached skill level 8 in Air Magic 171 | D | Reached XP level 4. HP: 24/24 MP: 4/10 176 | D | Killed an ice beast 176 | D | Reached skill level 1 in Unarmed Combat 176 | D | Reached skill level 10 in Air Magic 176 | D | Gained mutation: You can fly continuously. [Tengu growth] 176 | D | Reached XP level 5. HP: 13/28 MP: 5/13 182 | D | Slain by an orc wizard Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 7 8 10 | 10.6 Dodging | 3 4 | 4.7 Spellcasting | 3 4 | 4.9 Stealth | 3 | 3.9 Conjurations | 2 | 2.3 Unarmed Combat | 1 | 1.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 6 | 5 || 11 Peck | 2 | 1 || 3 Kick | 1 | 2 || 3 Cast: Shock | 6 | 2 || 8 Use: Potion | 2 | || 2 Dodge: Dodged | 7 | 2 || 9