Barsley the Dungeon (0, 50, D) the amulet "Nuhisob" {Regen+ SInv} [amulet of regeneration] It lets you see invisible. It increases your rate of regeneration. (0, 51, D) an uncursed staff of power (0, 52, D) a +1 hand crossbow of flaming (1, 16, D) an uncursed ring of stealth (1, 32, D) a +2 scale mail of fire resistance (1, 33, D) an uncursed staff of summoning (1, 34, D) an uncursed staff of conjuration (1, 50, D) an uncursed staff of fire (1, 51, D) a +0 antimagic war axe (1, 52, D) a fan of gales (2, 14, D) an uncursed staff of power (2, 15, D) the +3 glaive of Ofoume {holy, +Blink +Fly rElec Int+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). It insulates you from electricity. It lets you fly. It lets you blink. (2, 34, D) an uncursed staff of power (2, 50, D) a +1 scale mail of cold resistance (2, 51, D) a manual of Armour (2, 52, D) a +2 robe of magic resistance (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (3, 14, D) an uncursed staff of wizardry (3, 15, D) a +2 ring mail of cold resistance (3, 16, D) a book of Necromancy (3, 32, D) a book of Cantrips (3, 33, D) a +1 leather armour of cold resistance (3, 34, D) a manual of Slings (3, 50, D) a phial of floods (3, 51, D) an uncursed staff of cold (3, 52, D) the ring of Crawling {rF++ rC+ MR+ Stlth-} [ring of attention] It greatly protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +3 scale mail of cold resistance (4, 15, D) an uncursed staff of earth (4, 16, D) Fanoucsy's Collected Works on Nocuous Stones Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Petrify Transmutation/Earth 4 e - Alistair's Intoxication Transmutation/Poison 5 (4, 32, D) a +1 crystal plate armour (4, 33, D) an uncursed staff of fire (4, 34, D) an uncursed staff of power (4, 50, D) the +0 helmet "Obenus" {Dex+2} It affects your dexterity (+2). (4, 51, D) an uncursed staff of power (4, 52, D) a phial of floods (5, 14, D) a +2 war axe of freezing (5, 15, D) a +4 shortbow of freezing (5, 16, D) the ring of Reng {Fire Str+3 Int+3} [ring of fire] It enhances your fire magic. It affects your strength (+3). It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. (5, 32, D) a manual of Shields (5, 34, D) a +6 war axe of flaming (5, 50, D) an uncursed ring of protection from magic (5, 52, D) a +3 hand crossbow (5, 54, D) a shadow dragon corpse (skeletalised by now) (5, 55, D) a necrophage corpse (skeletalised by now) (6, 14, D) a +1 helmet of intelligence (6, 16, D) the ring "Hisykiara" {rF+ Stlth-} [ring of attention] It protects you from fire. It makes you less stealthy. (6, 20, D) a cursed +4 war axe (unseen) (6, 32, D) a +4 shortbow of velocity (6, 33, D) a +3 plate armour of cold resistance (6, 34, D) a +5 hunting sling of velocity (6, 42, D) a +2 great sword of flaming (unseen) (6, 43, D) a +2 great sword of flaming (unseen) (6, 44, D) a +1 demon whip of venom (6, 50, D) a book of Cantrips (6, 51, D) a +6 flail of crushing (7, 14, D) a scroll of brand weapon (7, 15, D) an uncursed staff of air (7, 16, D) an uncursed staff of earth (7, 32, D) a cursed staff of wizardry (7, 42, D) a +4 scimitar of flaming (still there?) a +0 demon whip (still there?) (7, 50, D) a +3 ring of slaying (7, 51, D) an uncursed ring of protection from magic (7, 54, D) +0 shadow dragon scales (unseen) (7, 55, D) +0 shadow dragon scales (still there?) +0 shadow dragon scales (still there?) (7, 56, D) a ghoul corpse (skeletalised by now) (8, 15, D) a +3 chain mail of fire resistance (8, 16, D) a scroll of brand weapon (8, 21, D) (unseen) (8, 32, D) a +1 arbalest of flaming (8, 33, D) an uncursed staff of power (8, 34, D) the +1 scale mail "Gecwoab" {rN+++ Str+7 Int-5 Dex-3} It affects your strength (+7). It affects your intelligence (-5). It affects your dexterity (-3). It renders you almost immune to negative energy. (8, 43, D) a +1 scimitar of flaming a +2 great sword of flaming a +2 demon whip of electrocution a +2 scimitar of flaming (8, 44, D) a +1 scimitar of flaming (8, 50, D) the cursed +0 fustibalus "Ultimatum" {flame, rN+ Int+6 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your dexterity (+4). It protects you from negative energy. It has a curse placed upon it. (8, 51, D) the ring of Naik {+Inv rC+ Int+2 Dex+3} [ring of protection from cold] It affects your intelligence (+2). It affects your dexterity (+3). It protects you from cold. It lets you turn invisible. (8, 55, D) a +0 scythe of slicing (9, 14, D) an uncursed staff of summoning (9, 15, D) the +3 hunting sling "Qafaotut" {freeze, rC++ Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It greatly protects you from cold. (9, 16, D) the +8 hand axe "Sighol" {elec, *Contam rF+ rN+ Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from fire. It protects you from negative energy. It causes magical contamination when unequipped. (9, 32, D) a book of Minor Magic (9, 34, D) a fan of gales (9, 50, D) a +0 spear of venom (9, 51, D) a +4 chain mail of cold resistance (9, 52, D) the ring "Manal" {rF- AC+4 Int+5 Dex+4} [ring of protection] It affects your AC (+4). It affects your intelligence (+5). It affects your dexterity (+4). It makes you vulnerable to fire. (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a manual of Maces & Flails (10, 15, D) a +0 hand axe of electrocution (10, 16, D) an uncursed amulet of guardian spirit (10, 32, D) a +4 trident of protection (10, 33, D) the +7 falchion of Light {vamp, MR+ MP+9 Dex+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (10, 34, D) a +2 vampiric dagger (10, 50, D) a scroll of brand weapon (10, 51, D) the +9 morningstar "Puap" {venom, +Fly rF++ Str-5} It poisons the flesh of those it strikes. It affects your strength (-5). It greatly protects you from fire. It lets you fly. (10, 52, D) an uncursed ring of ice (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) an uncursed ring of positive energy (11, 15, D) a scroll of brand weapon (11, 16, D) a +1 chain mail of magic resistance (11, 32, D) a +3 arbalest of velocity (11, 33, D) a +1 hand crossbow of velocity (11, 34, D) a fan of gales (11, 50, D) the +6 scale mail "Vutos" {rElec rN+ Int-3} It affects your intelligence (-3). It insulates you from electricity. It protects you from negative energy. (11, 51, D) a +1 war axe of freezing (11, 52, D) a +2 ring of intelligence (12, 14, D) a +1 ring mail of poison resistance (12, 15, D) a Fen Folio (12, 16, D) an uncursed amulet of harm (12, 32, D) a book of Maledictions (12, 33, D) the +3 dagger "Jaib" {freeze, *Rage rPois Int+7 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It protects you from poison. It lets you see invisible. It may make you go berserk in combat. (12, 34, D) the +8 giant club "Poxuh" {protect, +Rage rElec Str+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It insulates you from electricity. It lets you go berserk. (12, 50, D) a cursed amulet of inaccuracy (12, 51, D) a +2 dire flail of holy wrath (12, 52, D) a book of Alchemy (13, 32, D) a +2 scale mail of poison resistance (13, 33, D) a book of Minor Magic (13, 34, D) a +3 longbow of velocity (13, 50, D) a +0 rapier of venom (13, 51, D) a phial of floods (13, 52, D) +2 gold dragon scales (14, 50, D) a +4 ring of intelligence (14, 51, D) a +2 quarterstaff of speed (14, 52, D) an uncursed staff of energy (18, 48, D) Lehudib's Tome of Earthen Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Dazzling Spray Conjuration/Hexes 3 c - Throw Icicle Conjuration/Ice 4 d - Venom Bolt Conjuration/Poison 5 e - Statue Form Transmutation/Earth 6 (18, 49, D) an uncursed staff of conjuration (19, 0, D) a +4 lajatang of speed (19, 1, D) a +2 falchion of electrocution (19, 16, D) a book of Summonings (19, 17, D) an uncursed staff of energy (19, 32, D) a book of Summonings (19, 33, D) a +1 vampiric rapier (19, 48, D) a +5 fustibalus of flaming (19, 49, D) an uncursed staff of power (19, 50, D) a +1 chain mail of cold resistance (20, 0, D) a +0 morningstar of holy wrath (20, 1, D) a lightning rod (4/4) (20, 16, D) the +6 flail "Hean" {vamp, rPois MP-9 SInv Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It affects your magic capacity (-9). It lets you see invisible. It makes you more stealthy. (20, 17, D) a +3 morningstar of draining (20, 32, D) the +3 ring mail "Haoxe" {+Blink rPois rF+ rN+} It protects you from fire. It protects you from poison. It protects you from negative energy. It lets you blink. (20, 33, D) a +6 ring of slaying (20, 48, D) the ring of Zyfror Dakhle {rPois rF+ Dex+4} [ring of dexterity] It affects your dexterity (+4). It protects you from fire. It protects you from poison. (20, 49, D) a lamp of fire (20, 50, D) a +2 longbow of flaming (21, 0, D) a lamp of fire (21, 16, D) a +1 scale mail of cold resistance (21, 17, D) an uncursed staff of energy (21, 32, D) a +0 short sword of venom (21, 33, D) a +3 mace of crushing (21, 34, D) a +3 dagger of electrocution (21, 48, D) a +1 hunting sling of freezing (21, 49, D) a +3 arbalest (21, 50, D) the +4 chain mail of the Townfolk {-Tele rN+ Dex+3} It affects your dexterity (+3). It protects you from negative energy. It prevents most forms of teleportation. (22, 0, D) an uncursed staff of conjuration (22, 1, D) a manual of Axes (22, 8, D) (unseen) (22, 17, D) a +0 falchion of holy wrath (22, 32, D) a cursed staff of energy (22, 33, D) an uncursed ring of wizardry (22, 49, D) a phial of floods (22, 50, D) a book of Conjurations (23, 0, D) the ring of Pabb {Fire rN+ Dex+2 Stlth+} [ring of fire] It enhances your fire magic. It affects your dexterity (+2). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. (23, 1, D) an uncursed ring of protection from fire (23, 18, D) the ring of Bieps {Int+2 Dex+3 Stlth-} [ring of attention] It affects your intelligence (+2). It affects your dexterity (+3). It makes you less stealthy. (23, 34, D) a fan of gales (23, 48, D) a +1 demon blade of electrocution (23, 49, D) the Papyrus of Toxins and Moulding Spells Type Level a - Passwall Transmutation/Earth 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Alistair's Intoxication Transmutation/Poison 5 (23, 50, D) a lamp of fire (24, 0, D) an uncursed staff of wizardry (24, 1, D) a +2 war axe of electrocution (24, 17, D) a lightning rod (4/4) a lightning rod (4/4) (24, 18, D) a +1 plate armour of poison resistance (24, 23, D) a +0 giant club (24, 32, D) an uncursed staff of power (24, 33, D) a lightning rod (4/4) (24, 34, D) an uncursed staff of wizardry (24, 48, D) an uncursed staff of poison (24, 49, D) a fan of gales (24, 50, D) a cursed staff of cold (24, 54, D) a +0 halberd (unseen) (24, 55, D) a +0 short sword (25, 0, D) a +3 shortbow of freezing (25, 1, D) a +1 spear of venom (25, 16, D) 7 potions of magic a +1 centaur barding of flying (25, 17, D) a book of Alchemy (25, 18, D) an uncursed staff of power (25, 32, D) an uncursed staff of power (25, 33, D) a +2 robe (25, 34, D) a +2 rapier of protection (25, 48, D) a +2 plate armour of poison resistance (25, 49, D) the +9 short sword "Imp's Funeral" {venom, rF+ rC+ MR+ Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (25, 54, D) a +0 scythe of distortion (25, 55, D) a shard shrike corpse (skeletalised by now) (26, 0, D) a +1 scale mail of positive energy (26, 1, D) a scarf of spirit shield (26, 16, D) a book of Minor Magic (26, 17, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (26, 32, D) an uncursed amulet of harm (26, 33, D) the +3 dagger "Siank" {drain, +Rage rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. It lets you go berserk. (26, 34, D) a fan of gales (26, 48, D) a +2 halberd of venom (26, 49, D) a box of beasts (26, 50, D) an uncursed staff of conjuration (26, 54, D) a +0 scimitar the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +0 scythe of freezing an ice dragon corpse (skeletalised by now) (26, 56, D) a +2 long sword of draining (unseen) (27, 0, D) a fan of gales (27, 1, D) a lamp of fire (27, 16, D) a +2 hunting sling of freezing (27, 17, D) an uncursed ring of see invisible (27, 32, D) the ring "Seeva" {rPois rF- rN+ Dex-5 Slay+5} [ring of positive energy] It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It protects you from poison. It protects you from negative energy. (27, 33, D) a book of Transfigurations (27, 34, D) a fan of gales (27, 48, D) the +9 short sword "Acaunn" {pierce, -Tele rPois Str+8 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+8). It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. (27, 49, D) a lamp of fire (27, 50, D) an uncursed staff of poison (27, 53, D) a +1 scythe of protection (28, 0, D) a +2 ring mail of cold resistance (28, 1, D) an uncursed staff of fire (28, 16, D) the +10 falchion of Sois {pain, +Rage rN+ Int-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It protects you from negative energy. It lets you go berserk. (28, 17, D) an uncursed staff of power (28, 32, D) an uncursed amulet of harm (28, 33, D) the +8 arc blade {discharge, rElec} It insulates you from electricity. (28, 48, D) an uncursed ring of positive energy (28, 49, D) a +0 war axe (28, 50, D) a book of Misfortune (29, 0, D) a +3 flail of protection (29, 1, D) a book of Cantrips (29, 16, D) the +4 hand crossbow "Hell-Harrower" {elec, Fragile rPois rF++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It greatly protects you from fire. It protects you from poison. It will be destroyed if unequipped. (29, 17, D) an uncursed staff of power (29, 32, D) an uncursed ring of stealth (29, 33, D) a book of the Earth (29, 48, D) a +0 rapier of venom (29, 49, D) a manual of Axes (29, 50, D) a +2 mace of crushing (30, 48, D) an uncursed ring of protection from magic (30, 49, D) a +3 scale mail of poison resistance (30, 50, D) a +1 pair of gloves of dexterity (31, 48, D) a potion of agility (31, 49, D) a +1 troll leather armour (32, 48, D) the cursed +0 hand axe of Okawaru's Supremacy {flame, Int+3 Dex+5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+5). It makes you more stealthy. It has a curse placed upon it. (32, 49, D) a +0 rapier of venom (32, 50, D) a lamp of fire (33, 48, D) an uncursed staff of conjuration (33, 50, D) a +2 short sword of venom (34, 28, D) the Collected Works on Mutagenic Flames Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Spider Form Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Fireball Conjuration/Fire 5 e - Statue Form Transmutation/Earth 6 (34, 48, D) a fan of gales (34, 49, D) an uncursed staff of power (35, 14, D) a book of the Dragon (35, 15, D) a +3 scale mail of magic resistance (35, 28, D) a +9 blowgun (35, 29, D) an uncursed staff of summoning (36, 0, D) an uncursed amulet of harm (36, 1, D) a +2 scale mail of poison resistance (36, 14, D) a +0 flail (36, 15, D) a +3 giant spiked club (36, 29, D) a +3 leather armour of poison resistance (36, 34, D) a +0 glaive (unseen) (36, 35, D) a +0 flail (still there?) a +0 scimitar (still there?) (37, -1, D) an uncursed staff of conjuration (37, 1, D) an uncursed staff of death (37, 3, D) (unseen) (37, 28, D) a +5 ring of strength (37, 29, D) a +1 buckler of positive energy (37, 34, D) a +0 flail (37, 36, D) a +0 halberd (38, 0, D) a book of Flames (38, 1, D) the +3 leather armour of Sin {rC- rCorr Str+2 Stlth+} It affects your strength (+2). It makes you vulnerable to cold. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (38, 5, D) (unseen) (38, 14, D) an uncursed staff of death (38, 15, D) a +0 hand axe (38, 19, D) a +0 dire flail (still there?) a cursed -2 flail (still there?) (38, 20, D) a +0 hand axe (still there?) a +0 war axe (still there?) (38, 21, D) a +4 war axe of holy wrath (still there?) a +0 hand axe of venom (still there?) (38, 28, D) Alyipus's Reference Book on Evil Rituals and Poisoning Spells Type Level a - Animate Skeleton Necromancy 1 b - Animate Dead Necromancy 4 c - Olgreb's Toxic Radiance Poison 4 d - Venom Bolt Conjuration/Poison 5 e - Dispel Undead Necromancy 5 (38, 30, D) an uncursed amulet of faith (38, 35, D) a +0 long sword (unseen) (38, 48, D) a +2 robe (38, 49, D) a phial of floods (38, 50, D) a cursed ring of attention (39, 0, D) a manual of Slings (39, 1, D) the Reference Book on Curses Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Summon Guardian Golem Hexes/Summoning 3 c - Leda's Liquefaction Hexes/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 (39, 14, D) a +0 halberd (39, 15, D) a +3 plate armour of poison resistance (39, 18, D) a +1 glaive of freezing (unseen) (39, 19, D) a +3 war axe of freezing a +0 dagger a +0 cloak (39, 21, D) a +0 short sword (39, 28, D) a fan of gales (39, 29, D) the amulet "Pifenimi" {Acrobat *Contam +Blink Int+5} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (+5). It lets you blink. It causes magical contamination when unequipped. (39, 48, D) a +2 antimagic trident (39, 49, D) a +2 falchion of holy wrath (39, 50, D) a +2 glaive of chopping (40, 0, D) the +4 fustibalus of Awkwardness {freeze, rElec} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. (40, 1, D) a scroll of brand weapon (40, 14, D) a +4 whip of freezing (40, 18, D) a +1 glaive of venom (unseen) (40, 19, D) a +0 war axe a scroll of acquirement a +2 long sword of holy wrath (40, 20, D) a +1 hand axe of electrocution (unseen) (40, 28, D) an uncursed staff of conjuration (40, 29, D) the +5 rapier "Pishath" {pierce, *Corrode +Fly MP+9 Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your magic capacity (+9). It lets you fly. It may corrode you when you take damage. (40, 48, D) an uncursed staff of wizardry (40, 49, D) a +0 chain mail of fire resistance (40, 50, D) a +4 vampiric lajatang (41, 0, D) the +3 flail of Classification {drain, *Rage rElec rF+++ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to fire. It insulates you from electricity. It may make you go berserk in combat. It makes you more stealthy. (41, 1, D) the +6 arbalest "Veritzokh" {elec, rElec Dex+4 Stlth-} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). It insulates you from electricity. It makes you less stealthy. (41, 15, D) an uncursed ring of poison resistance (41, 20, D) a +0 glaive (41, 21, D) a +0 trident (unseen) (41, 28, D) a cursed -3 ring of protection (41, 29, D) an uncursed staff of air (41, 47, D) a +2 pair of gloves of strength (41, 49, D) a +0 battleaxe of electrocution (41, 50, D) an uncursed staff of conjuration (42, 0, D) a book of Dreams (42, 28, D) a +3 plate armour of positive energy (42, 48, D) a Necronomicon (42, 49, D) a +0 hunting sling of velocity (42, 50, D) a book of Air (43, 15, D) a +0 trident of flaming (43, 29, D) the Reference Book on Bewitchment and Combat Magic Spells Type Level a - Tukima's Dance Hexes 3 b - Portal Projectile Hexes/Translocation 3 c - Throw Icicle Conjuration/Ice 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Silence Hexes/Air 5 (43, 49, D) a book of Summonings (44, 28, D) a +4 mace of holy wrath (44, 30, D) a +6 ring of dexterity a +6 ring of dexterity (44, 48, D) the cursed ring of Cowardice {rC- Str-3 Dex+7 Slay+4} [ring of strength] It affects your strength (-3). It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to cold. It has a curse placed upon it. (44, 49, D) a lightning rod (4/4) (44, 50, D) the ring "Piggen" {rN+ MR+ Int+2} [ring of positive energy] It affects your intelligence (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. (44, 51, D) a cursed ring of see invisible (45, 48, D) a fan of gales (45, 49, D) a lamp of fire (45, 51, D) a +3 scale mail of poison resistance (46, 48, D) an uncursed staff of earth (46, 49, D) a fan of gales (46, 50, D) the Incunabulum of Flying Intoxication Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Olgreb's Toxic Radiance Poison 4 d - Summon Lightning Spire Summoning/Air 4 e - Deflect Missiles Charms/Air 6 (46, 51, D) a book of Frost (47, 48, D) Advanced Steps in Magic Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 6 b - Bolt of Fire Conjuration/Fire 6 c - Darkness Hexes 6 d - Invisibility Hexes 6 e - Ozocubu's Refrigeration Ice 6 f - Simulacrum Ice/Necromancy 6 (47, 49, D) the +9 morningstar of Annihilation {freeze, rElec rC+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It lets you see invisible. (47, 50, D) a +0 mace of draining (47, 51, D) an uncursed ring of poison resistance (48, 48, D) a +6 war axe of freezing (48, 49, D) a +1 morningstar of draining (48, 50, D) 4 scrolls of enchant armour (48, 51, D) the +1 pair of boots of the Fisher {Dex+2} It affects your dexterity (+2). (49, 0, D) an uncursed staff of cold (49, 24, D) the +4 glaive of Shrieking Terror {flame, +Inv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. (49, 36, D) the +9 staff of Olgreb {rPois} It protects you from poison. (49, 37, D) an uncursed amulet of rage (49, 48, D) an uncursed ring of see invisible (49, 49, D) the ring "Ynoludi" {*Contam *Corrode Int+6 SInv Stlth+} [ring of stealth] It affects your intelligence (+6). It lets you see invisible. It causes magical contamination when unequipped. It may corrode you when you take damage. It makes you more stealthy. (49, 50, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (50, 1, D) a +0 dagger (50, 12, D) an uncursed staff of earth (50, 13, D) an uncursed staff of cold (50, 25, D) 1000 bolts a +6 ring of intelligence a +6 ring of intelligence 4 scrolls of amnesia 4 scrolls of blinking (50, 30, D) a +0 dagger (unseen) (50, 33, D) the +3 scimitar "Vahit" {slice, +Rage rPois Str-2} It inflicts extra damage upon your enemies. It affects your strength (-2). It protects you from poison. It lets you go berserk. (50, 36, D) an uncursed staff of death (50, 37, D) a +2 robe of positive energy (50, 48, D) a Young Poisoner's Handbook (51, 0, D) a book of Battle (51, 13, D) a +0 glaive (51, 30, D) a +0 war axe (51, 33, D) a +3 demon blade of venom a +0 robe (51, 48, D) a fan of gales (51, 49, D) a +1 trident of venom (51, 50, D) a book of Ice (52, 1, D) a +2 hat of see invisible (52, 6, D) an uncursed staff of conjuration a +0 robe (52, 12, D) a book of Alchemy (52, 19, D) a +2 antimagic whip a +0 robe a +5 spear of venom (52, 20, D) an uncursed staff of poison a +0 robe (52, 29, D) a cursed +0 trident (unseen) (52, 36, D) a +0 trident of venom (52, 37, D) the +4 falchion of the Pharaoh's Fist {slice, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. (52, 40, D) a +0 quarterstaff of crushing (52, 48, D) the cursed +1 great sword "Tym Wofa" {slice, +Blink rElec SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you see invisible. It lets you blink. It has a curse placed upon it. (52, 49, D) a +2 war axe of electrocution (52, 50, D) an uncursed staff of conjuration (53, 1, D) a +0 trident (53, 6, D) a +2 war axe of chopping (still there?) a +0 ring mail (still there?) (53, 7, D) a +0 robe (unseen) (53, 13, D) a +0 dagger (53, 19, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. a +3 hand crossbow of velocity a +0 chain mail a +2 ring of evasion (53, 20, D) a cursed +3 short sword a +0 robe an uncursed ring of flight (53, 25, D) an uncursed staff of air (53, 30, D) a +0 hand axe (unseen) (53, 36, D) a +1 leather armour of fire resistance (53, 37, D) the +5 hand axe of Ohilulu {protect, Fragile Str+2 Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It affects your dexterity (+2). It will be destroyed if unequipped. (53, 48, D) an uncursed ring of positive energy (53, 49, D) an uncursed ring of poison resistance (53, 50, D) a +3 ring of evasion (54, 0, D) an uncursed amulet of magic regeneration (54, 1, D) a cursed staff of wizardry (54, 12, D) an uncursed staff of summoning (54, 13, D) an uncursed staff of wizardry (54, 25, D) the +5 rapier of the Crypt {flame, rN+ MR+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. (54, 48, D) the +1 robe of the Komodo Dragon {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. (54, 49, D) an uncursed ring of flight (54, 50, D) a +1 plate armour of poison resistance (55, 0, D) a +3 mace of protection (55, 1, D) the +5 morningstar "Ziubiubb" {elec, rN+++ Str-5 Int+6 Dex-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-5). It affects your intelligence (+6). It affects your dexterity (-4). It renders you almost immune to negative energy. (55, 24, D) a +1 scale mail of fire resistance (58, 47, D) a +2 short sword of draining (58, 48, D) a +1 mace of protection (58, 49, D) a +4 quarterstaff of crushing (59, 37, D) a +0 war axe of flaming (59, 47, D) the ring "Azemaone" {rElec SInv} [ring of see invisible] It insulates you from electricity. It lets you see invisible. (59, 48, D) a +4 scimitar of holy wrath (59, 49, D) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. (60, 21, D) a +2 demon blade of venom (60, 30, D) a +0 short sword (60, 31, D) a cursed +0 war axe (60, 36, D) a +2 trident of piercing (60, 37, D) a +2 leather armour of cold resistance (60, 48, D) a +0 pair of boots of running (60, 49, D) a +1 rapier of draining (61, 0, D) a cursed staff of poison (61, 3, D) a +0 trident (unseen) (61, 16, D) the cursed +3 dagger "Beetleslayer" {pierce, rElec Int+3 Dex+5 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+5). It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. (61, 30, D) a +0 falchion (still there?) an uncursed staff of death (still there?) (61, 37, D) a +1 whip of venom (61, 47, D) a book of the Tempests (61, 48, D) an uncursed staff of cold (61, 49, D) a +0 flail a ball python corpse (62, 0, D) a +0 trident of distortion (62, 1, D) a +2 ring mail of magic resistance (62, 3, D) a +0 trident (62, 4, D) a +4 mace of protection (62, 9, D) the +0 trident "Racwulott" {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). (62, 16, D) a +1 chain mail of poison resistance (62, 29, D) a +0 hand axe (62, 30, D) a +0 long sword (unseen) (62, 31, D) a +0 hand axe (62, 36, D) a +2 chain mail of cold resistance (62, 38, D) 1034 arrows (62, 47, D) an uncursed staff of poison (62, 48, D) a manual of Bows (63, 0, D) the +1 ring mail "Hosireas" {rElec rF- rN+++ Dex+4} It affects your dexterity (+4). It makes you vulnerable to fire. It insulates you from electricity. It renders you almost immune to negative energy. (63, 3, D) a +0 trident (unseen) (63, 8, D) the +7 broad axe "Lijitoat" {vamp, *Slow rPois Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It protects you from poison. It may slow you when you take damage. (63, 17, D) a +1 hunting sling of flaming (63, 26, D) a +2 leather armour of cold resistance (63, 27, D) a +0 great mace of draining (63, 37, D) a book of the Dragon (63, 47, D) an uncursed staff of cold (63, 48, D) the Papyrus of Helpful Conjuration Spells Type Level a - Regeneration Charms/Necromancy 3 b - Ozocubu's Armour Charms/Ice 3 c - Dazzling Spray Conjuration/Hexes 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Stone Arrow Conjuration/Earth 3 (63, 54, D) a +0 war axe (63, 55, D) a +2 hand axe of chopping (unseen) (64, 16, D) a +3 dagger of speed (64, 17, D) a +0 war axe of electrocution (64, 26, D) the ring "Viunugox" {MP+9 SInv} [ring of see invisible] It affects your magic capacity (+9). It lets you see invisible. (64, 47, D) a +1 robe of fire resistance (64, 48, D) a +0 dire flail (64, 49, D) a fan of gales (64, 50, D) an uncursed staff of conjuration (64, 54, D) a +0 hand axe (unseen) (64, 55, D) a +0 flail (still there?) a cursed -2 battleaxe (still there?) (64, 56, D) a +0 dire flail a +0 halberd (64, 57, D) an adder corpse (still there?) an anaconda corpse (still there?) (65, 47, D) the ring "Vorroschi" {rElec rN+ Int-3 Slay+2} [ring of positive energy] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It protects you from negative energy. (65, 48, D) an uncursed staff of summoning (65, 49, D) a book of Transfigurations (65, 50, D) an uncursed staff of wizardry (65, 52, D) a +0 battleaxe (unseen) (65, 54, D) a +2 battleaxe of venom a +0 hand axe a +0 robe a +1 glaive of protection a +0 robe a naga corpse a naga corpse a naga corpse (65, 55, D) an uncursed staff of power a +0 scimitar the +2 robe of Altruism {Regen+ Str+6} It affects your strength (+6). It increases your rate of regeneration. a naga corpse a naga corpse (65, 56, D) a +0 flail (unseen) (65, 58, D) a +0 halberd (still there?) an adder corpse (still there?) (66, 48, D) an uncursed staff of air (66, 49, D) Niemedo's Reference Book on Mutagenic Combat Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Beastly Appendage Transmutation 1 d - Passwall Transmutation/Earth 2 e - Fulminant Prism Conjuration/Hexes 4 f - Fireball Conjuration/Fire 5 g - Iron Shot Conjuration/Earth 6 (66, 50, D) the +5 plate armour of Inaction {+Blink} It lets you blink. (66, 51, D) a cursed -2 ring of dexterity (66, 52, D) a cursed -3 halberd (66, 54, D) a +2 quarterstaff of distortion (unseen) (66, 55, D) a +0 short sword (unseen) (66, 56, D) a +4 broad axe of electrocution (still there?) an anaconda corpse (still there?) (66, 57, D) a +0 whip (still there?) a guardian serpent corpse (still there?) (66, 58, D) a cursed -1 spear (unseen) (67, 0, D) an uncursed staff of wizardry (67, 48, D) an uncursed staff of wizardry (67, 49, D) a +0 spear (67, 50, D) an uncursed staff of summoning (67, 55, D) a black mamba corpse (67, 56, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (unseen) (67, 57, D) a +0 spear (68, 0, D) an uncursed staff of death (68, 48, D) a +0 spear (68, 49, D) a +2 scimitar of slicing (68, 50, D) the +4 shield of the Wilderness {*Contam rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. It causes magical contamination when unequipped. (68, 51, D) a +1 triple sword of freezing (68, 53, D) a +0 battleaxe (unseen) (68, 54, D) a +0 short sword (unseen) (68, 55, D) a +0 flail (69, 0, D) an uncursed staff of summoning (69, 36, D) a book of Annihilations (69, 39, D) a +0 trident (69, 47, D) a +0 robe (69, 48, D) a +1 cloak of invisibility (69, 49, D) the ring of Zudot {rPois rN+ MR+ Stlth+} [ring of stealth] It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (69, 50, D) a +1 great sword of holy wrath (70, 9, D) a +4 chain mail of poison resistance (70, 20, D) a +0 arbalest (unseen) (70, 36, D) a +2 halberd of protection (70, 39, D) a +0 trident (unseen) (70, 47, D) a +0 flail (70, 49, D) a book of the Warp (71, 16, D) a +2 leather armour of poison resistance (71, 17, D) a cursed amulet of faith (71, 20, D) a +3 great mace of draining a +0 chain mail (71, 21, D) 2 bolts (71, 22, D) a +0 club (unseen) (71, 26, D) an uncursed staff of conjuration (71, 30, D) 2 arrows (71, 36, D) the +3 chain mail of Disaster {*Slow Str+5 Dex+5} It affects your strength (+5). It affects your dexterity (+5). It may slow you when you take damage. (71, 37, D) a +1 plate armour of fire resistance (71, 41, D) 2 large rocks (71, 47, D) a phial of floods (71, 48, D) a lightning rod (4/4) (71, 49, D) the ring "Mounuasm" {rElec rF- rN+ Int+5} [ring of positive energy] It affects your intelligence (+5). It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. (72, 16, D) an uncursed staff of power (72, 22, D) a +0 flail a +0 scale mail (72, 26, D) an uncursed staff of poison (72, 27, D) a +0 short sword (72, 30, D) a +0 long sword (72, 31, D) a +2 dagger of draining (72, 36, D) a book of Air (72, 37, D) an uncursed staff of conjuration (72, 39, D) a +2 trident of piercing (unseen) (72, 40, D) 2 large rocks a +0 shortbow (72, 47, D) a +0 club (72, 49, D) a fan of gales (73, 16, D) a +2 morningstar of crushing (73, 22, D) a +0 flail (unseen) (73, 26, D) the cursed +3 flail "Qitoox Ytoi" {freeze, Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It has a curse placed upon it. (73, 27, D) a +0 dagger (73, 36, D) the +7 quarterstaff of the Beast {crush, rF+ Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It makes you more stealthy. (73, 47, D) a book of Air (73, 49, D) a +4 shortbow of flaming (74, 27, D) a +0 longbow a +0 quarterstaff of holy wrath a +0 leather armour (74, 37, D) a +0 shield a +0 scale mail a +0 war axe (74, 47, D) the +2 glaive of Precise Incision {venom, Str+3 Dex+6} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+6). (74, 48, D) a book of Minor Magic (74, 49, D) a +0 glaive of protection (75, 48, D) a +3 broad axe of electrocution (75, 49, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments.