Barsley the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 32, D) a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (59, 33, D) 3 bolts (59, 36, D) the +6 storm dragon scales of Qazlal's Approval {rElec MR+ Dex+2} It affects your dexterity (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (59, 37, D) a +1 chain mail of cold resistance (60, 33, D) the +7 hand axe "Unethri" {drain, *Noise rElec Str+2 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It insulates you from electricity. It may make noises in combat. It makes you more stealthy. a +0 robe a +1 great sword a +0 chain mail a cursed -3 dire flail a +2 dire flail of draining a +0 dire flail a +0 dire flail a +0 great mace a +0 plate armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (60, 36, D) the amulet "Nyapeny" {Gourm rElec rPois} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It insulates you from electricity. It protects you from poison. (60, 37, D) an uncursed staff of energy (61, 16, D) the Grimoire of Dark Arcane Weapons Spells Type Level a - Sting Conjuration/Poison 1 b - Iskenderun's Mystic Blast Conjuration 4 c - Force Lance Conjuration/Translocation 4 d - Sticky Flame Conjuration/Fire 4 e - Agony Necromancy 5 (61, 26, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (61, 32, D) a cursed +0 battleaxe a +0 plate armour a +0 arbalest a yaktaur corpse (skeletalised by now) (61, 36, D) 4 potions of heal wounds (61, 37, D) a fan of gales (inert) (62, 2, D) a +0 arbalest (62, 3, D) a +2 great sword of holy wrath a +0 arbalest (62, 5, D) an arrow 6 bolts (62, 8, D) the +2 robe of Nuizxavi {+Inv rF+} It protects you from fire. It lets you turn invisible. (62, 9, D) a book of Fire (62, 17, D) a +2 chain mail of cold resistance (62, 23, D) a raiju corpse (skeletalised by now) (62, 36, D) a +3 broad axe of chopping (62, 37, D) a +4 great sword of protection (63, 1, D) a +0 shortbow (unseen) (63, 2, D) a +0 arbalest (unseen) (63, 8, D) the +5 ring mail "Usuiria" {rPois rF+ Str-4 Stlth+} It affects your strength (-4). It protects you from fire. It protects you from poison. It makes you more stealthy. (63, 16, D) a +1 ring mail of cold resistance (63, 26, D) an uncursed staff of summoning (63, 27, D) a +0 dagger (63, 36, D) a +2 pair of gloves of dexterity (63, 37, D) a scroll of brand weapon (64, 16, D) Rabbeda's Disquisition on Ashen Snow Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Summon Ice Beast Ice/Summoning 4 e - Petrify Transmutation/Earth 4 f - Simulacrum Ice/Necromancy 6 (64, 17, D) a +1 scale mail of poison resistance (64, 26, D) a +2 arbalest of velocity (64, 27, D) an uncursed staff of death (65, 25, D) the cursed +2 flail "Jaqod" {freeze, rF+ rC+ Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from fire. It protects you from cold. It has a curse placed upon it. (67, 0, D) a +2 rapier of venom (69, 0, D) an uncursed staff of wizardry (69, 25, D) a +0 mace of crushing (unseen) (69, 37, D) a +1 plate armour of fire resistance a +0 helmet of see invisible a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 4 scrolls of blinking 3 potions of berserk rage the +1 hat of Bitterness {rF+ Str+3} It affects your strength (+3). It protects you from fire. a +0 leather armour (69, 38, D) a +0 shortbow (still there?) a bolt (still there?) (69, 41, D) a cursed -1 shortbow 2 arrows a centaur corpse (70, 12, D) a +0 short sword (unseen) (70, 40, D) a +1 shortbow of freezing (unseen) (70, 41, D) a +5 shortbow 13 arrows (71, 8, D) the +3 leather armour of the Blacksmith {rC+ MR+++ Int-5 Stlth+} It affects your intelligence (-5). It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (71, 16, D) a +0 trident (71, 17, D) an uncursed staff of cold (71, 20, D) a hippogriff corpse (skeletalised by now) (71, 21, D) a +0 trident (unseen) (71, 26, D) the +9 dagger of a ziggurat {pierce, rElec Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It insulates you from electricity. a +0 shortbow 14 arrows (71, 36, D) a book of the Earth (71, 38, D) a +0 shortbow (unseen) (71, 39, D) 4 arrows (71, 40, D) 2 arrows (71, 42, D) 9 arrows (71, 43, D) 2 large rocks 34 arrows (72, 8, D) 10 potions of haste an uncursed staff of fire (72, 17, D) the ring of Fotyxzo {+Blink rN+ MR+ Stlth+} [ring of stealth] It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. (72, 20, D) a +0 trident (72, 21, D) a +2 scimitar of slicing 7 tomahawks (72, 23, D) a tomahawk (72, 27, D) an uncursed staff of earth (72, 36, D) a +0 shortbow (72, 39, D) a +0 shortbow 20 arrows a centaur corpse (72, 40, D) a +0 shortbow 14 arrows a centaur corpse (72, 41, D) a +0 longbow 16 arrows (73, 3, D) a +0 dagger (unseen) (73, 16, D) an uncursed staff of death (73, 26, D) a +0 trident the amulet "Ilykk" {Acrobat rC+ Str+4 Int+4 SInv} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+4). It affects your intelligence (+4). It protects you from cold. It lets you see invisible. a merfolk corpse (skeletalised by now) (74, 26, D) a +0 shortbow 15 arrows (75, 28, D) an arrow