Barsley the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 16, D) a book of Necromancy (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 16, D) a +8 plate armour of ponderousness (4, 20, D) a +0 robe (unseen) (5, 16, D) an uncursed staff of cold (5, 21, D) a +5 hand axe of electrocution (unseen) (6, 16, D) a phial of floods (inert) (7, 16, D) a book of Annihilations (8, 2, D) a +0 trident (9, 16, D) a cursed ring of attention (9, 18, D) a wind drake corpse (9, 19, D) a storm dragon corpse (9, 23, D) a titan corpse (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy (10, 16, D) a +2 chain mail of cold resistance (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 16, D) the +1 helmet "Befano" {Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). (11, 17, D) a wind drake corpse (12, 16, D) a book of Air (17, 33, D) an uncursed ring of protection from magic (18, 35, D) a +2 broad axe of venom (unseen) (18, 39, D) a large rock a +0 robe (18, 41, D) a +0 long sword (unseen) (18, 42, D) a +0 trident (unseen) (18, 44, D) a +1 demon whip of freezing (unseen) (19, 0, D) the Compendium of Beguiling and Flames Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Leda's Liquefaction Hexes/Earth 4 (19, 1, D) a lamp of fire (19, 17, D) an uncursed ring of ice (19, 32, D) a +0 plate armour (19, 33, D) a +0 war axe (19, 36, D) a +0 plate armour (still there?) a +0 hand axe (still there?) (19, 40, D) 2 large rocks (19, 44, D) a stone giant corpse (20, 0, D) a book of Flames (20, 1, D) the +0 leather armour of Impressiveness {*Drain MR++ Regen+ Stlth+} It affects your resistance to hostile enchantments. It increases your rate of regeneration. It causes draining when unequipped. It makes you more stealthy. (20, 3, D) a +0 robe (unseen) (20, 16, D) a book of Misfortune (20, 17, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (20, 32, D) a +0 long sword a +0 chain mail a +2 robe of the Archmagi an orc corpse (20, 33, D) a +0 hand axe (20, 37, D) a +0 scimitar (unseen) (20, 38, D) a +0 dagger (20, 40, D) a +1 long sword of slicing (unseen) (20, 44, D) a +2 dire flail of holy wrath a +0 chain mail the ring "Fuacus" {rCorr Slay+2} [ring of resist corrosion] It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +0 mace the cursed +1 chain mail of Sorcery {rPois rN+ MR++ Str-5} It affects your strength (-5). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. an orc corpse (20, 45, D) a +0 war axe (still there?) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (21, 0, D) a +0 quarterstaff (21, 1, D) a +1 cloak of poison resistance (21, 3, D) a +0 quarterstaff (unseen) (21, 16, D) a +0 great mace of holy wrath (21, 17, D) an uncursed staff of air (21, 32, D) an uncursed staff of conjuration (21, 35, D) a +0 plate armour (unseen) (21, 43, D) a +0 giant club (22, -1, D) an uncursed ring of protection from cold (22, 1, D) a book of Fire (22, 4, D) a dryad corpse (skeletalised by now) (22, 16, D) an uncursed ring of protection from magic (22, 17, D) an uncursed staff of death (22, 32, D) a book of Air (22, 33, D) a book of Alchemy an uncursed ring of see invisible a phial of floods (inert) a +0 giant club (22, 37, D) a +0 chain mail (unseen) (22, 41, D) a +2 battleaxe of electrocution a +0 plate armour (23, 0, D) a +0 spear of venom (23, 1, D) an uncursed staff of power (23, 4, D) a dryad corpse (skeletalised by now) (23, 7, D) a +0 hand axe (unseen) (23, 16, D) a +3 hand axe of electrocution (23, 18, D) the cursed +1 leather armour of the Okapi {MR++ Str-4} It affects your strength (-4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (23, 23, D) a +3 scythe of slicing (23, 33, D) a +0 vampiric short sword (23, 34, D) a fan of gales a +0 long sword a +0 falchion of electrocution (23, 37, D) a +0 chain mail a +2 great sword (23, 40, D) the +8 dagger "Earthworm" {pain, Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). a +0 plate armour an orc corpse (23, 41, D) a +0 short sword a +0 chain mail a +2 mace of draining a +4 shortbow of flaming a +0 chain mail an orc corpse (24, 0, D) a +0 quarterstaff (24, 2, D) a +0 quarterstaff a +0 longbow 14 arrows a satyr corpse (skeletalised by now) (24, 7, D) a +2 flail of protection a cursed +0 robe a +0 rapier a +0 animal skin a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (24, 16, D) a +5 bardiche of venom (24, 17, D) a +4 trident of venom (24, 18, D) a +6 antimagic spear (24, 32, D) a +0 helmet of intelligence (24, 33, D) the +7 hand axe of Breach {chop, rF- rN+ Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It makes you vulnerable to fire. It protects you from negative energy. (25, 0, D) an uncursed staff of conjuration (25, 1, D) a book of Party Tricks (25, 2, D) a +0 quarterstaff (unseen) (25, 4, D) a +0 robe (unseen) (25, 6, D) a +2 mace of protection (unseen) (25, 8, D) an anaconda corpse (skeletalised by now) (25, 16, D) a phial of floods (inert) (25, 17, D) an uncursed staff of power (25, 18, D) an uncursed staff of summoning (25, 32, D) a +0 trident (25, 33, D) a book of Changes (25, 34, D) a +0 cloak of poison resistance (26, 0, D) a cursed -2 ring of protection (26, 1, D) a lightning rod (4/4) (26, 3, D) a dryad corpse (skeletalised by now) (26, 17, D) an uncursed staff of earth (26, 33, D) a +5 giant spiked club (27, 0, D) a book of Conjurations (27, 1, D) an uncursed staff of power (27, 6, D) a +0 robe (unseen) (27, 16, D) +2 storm dragon scales (27, 32, D) a +0 chain mail (27, 33, D) a book of Debilitation (28, 1, D) an uncursed staff of power (28, 2, D) a +0 flail of holy wrath (28, 4, D) a +0 buckler (unseen) (28, 16, D) the Catalogue of Mutagenic Execration Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Passwall Transmutation/Earth 2 c - Summon Guardian Golem Hexes/Summoning 3 d - Spider Form Transmutation/Poison 3 (28, 17, D) a book of Transfigurations (28, 32, D) a book of Cantrips (28, 33, D) a lightning rod (4/4) (29, 0, D) a +2 chain mail of cold resistance (29, 4, D) a +0 robe (29, 16, D) a +0 great sword of holy wrath (29, 32, D) a +0 spear (29, 33, D) an uncursed staff of summoning (30, 1, D) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (31, 1, D) a crystal ball of energy (33, 14, D) an uncursed ring of wizardry (34, 28, D) an uncursed staff of power (34, 32, D) a +0 spear (35, 0, D) an uncursed ring of poison resistance (35, 15, D) a +3 chain mail of fire resistance (35, 29, D) an uncursed staff of death (36, 1, D) the Catalogue of Self-Improvement and Stolen Souls Spells Type Level a - Sublimation of Blood Necromancy 2 b - Simulacrum Ice/Necromancy 6 c - Ring of Flames Charms/Fire 7 (36, 14, D) an uncursed ring of poison resistance (36, 15, D) a phial of floods (inert) (36, 29, D) the +8 falchion "Faga" {slice, +Blink rElec Str-3 Int+5} It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your intelligence (+5). It insulates you from electricity. It lets you blink. (37, 0, D) an uncursed staff of earth (37, 1, D) a crystal ball of energy (37, 5, D) the +4 flail of Wyrd {vamp, rF++} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It greatly protects you from fire. (37, 6, D) a +0 mace (unseen) (37, 14, D) a +2 leather armour of poison resistance (37, 15, D) a +2 vampiric trident (37, 21, D) a +0 giant spiked club (unseen) (37, 22, D) a +0 giant club (unseen) (37, 23, D) a +0 giant club (unseen) (37, 28, D) a scroll of brand weapon (38, 0, D) a book of Callings (38, 1, D) a +2 scimitar of freezing (38, 14, D) a +1 scale mail of fire resistance (38, 15, D) a +0 hand crossbow of freezing (38, 20, D) a +0 giant spiked club (unseen) (38, 21, D) a +0 giant club (38, 22, D) a +0 giant club (still there?) a large rock (still there?) (38, 23, D) 2 large rocks (unseen) (38, 24, D) 3 large rocks (38, 28, D) a +0 quarterstaff a +2 helmet of intelligence an uncursed staff of conjuration (38, 30, D) a +0 war axe of freezing (38, 37, D) (unseen) (39, 0, D) a +0 battleaxe (39, 1, D) an uncursed staff of air (39, 5, D) a +0 long sword (unseen) (39, 6, D) a +0 spear (unseen) (39, 14, D) a +4 flail of holy wrath (39, 15, D) a book of Frost (39, 21, D) 2 large rocks (39, 23, D) a +0 giant club (still there?) 6 large rocks (still there?) (39, 28, D) a +2 ring of evasion (39, 31, D) a +0 rapier of flaming a +0 robe a +0 buckler an uncursed amulet of guardian spirit a +0 rapier of draining (40, 1, D) a +1 triple crossbow of freezing (40, 14, D) a +1 antimagic broad axe (40, 15, D) a +2 hand crossbow of flaming (40, 20, D) 2 large rocks (40, 21, D) 2 large rocks (still there?) a large rock (still there?) (40, 22, D) 5 large rocks (still there?) a large rock (still there?) (40, 23, D) 4 large rocks (40, 28, D) the cursed +0 robe of the Shining Light {rElec Regen+ rCorr Str-4} It affects your strength (-4). It insulates you from electricity. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (40, 33, D) a +2 hand axe of electrocution a +0 robe (40, 35, D) an uncursed staff of death a +0 robe a +3 ring of intelligence (40, 36, D) a +0 robe of the Archmagi (41, 14, D) a +2 whip of draining (41, 15, D) a +2 ring of strength (41, 20, D) a +0 dire flail (unseen) (41, 28, D) a +4 plate armour of cold resistance (41, 31, D) a +0 robe (42, 0, D) a +1 cloak of magic resistance (42, 1, D) the +5 fustibalus of Watchfulness {flame, *Drain rElec rF+ rC++ Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It causes draining when unequipped. (42, 14, D) a +0 quarterstaff of speed (42, 15, D) an uncursed staff of conjuration (43, 14, D) an uncursed amulet of magic regeneration (43, 15, D) an uncursed ring of stealth (43, 28, D) the cursed +0 dagger of a Billion Princes {pierce, rElec rC+ MP+9 Str-2} It inflicts extra damage upon your enemies. It affects your strength (-2). It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. a +5 quarterstaff of draining a +0 antimagic hand axe (43, 29, D) a +0 quarterstaff (44, 28, D) a scroll of brand weapon (44, 29, D) the +6 hand axe "Oramisij" {drain, *Corrode +Inv rPois rF++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from fire. It protects you from poison. It lets you turn invisible. It may corrode you when you take damage. (unseen) (48, 21, D) a +3 triple sword of holy wrath (49, 0, D) a book of Callings (49, 2, D) an uncursed staff of fire (49, 12, D) an uncursed staff of air (49, 24, D) a +1 cloak of magic resistance (49, 27, D) a +0 hand axe (unseen) (49, 36, D) the ring "Wariunederph" {rF+ rN+ Str+3 Int+5 Dex-2} [ring of intelligence] It affects your strength (+3). It affects your intelligence (+5). It affects your dexterity (-2). It protects you from fire. It protects you from negative energy. (49, 37, D) a +3 scimitar of draining (50, 12, D) a cursed staff of power (50, 13, D) a +0 trident (50, 20, D) a +0 halberd a +1 robe of magic resistance (50, 21, D) a +1 hand axe of electrocution (50, 24, D) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (50, 36, D) an uncursed staff of power a +1 trident of venom (50, 37, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. (50, 41, D) a +3 whip of holy wrath (51, 0, D) 2 throwing nets (51, 12, D) a +0 chain mail of cold resistance (51, 20, D) a +0 spear (51, 25, D) a +5 great sword of draining (51, 37, D) a +4 glaive of venom (51, 38, D) a +1 sacred scourge of holy wrath a +3 hunting sling of velocity a +0 robe (51, 43, D) 4 arrows (52, 0, D) a +0 dagger (52, 1, D) an uncursed staff of fire (52, 2, D) a +2 hand axe of chopping a +0 robe (52, 12, D) a +2 war axe of electrocution (52, 13, D) a +4 hunting sling of flaming (52, 24, D) a book of Summonings (52, 25, D) a +3 rapier of draining (52, 32, D) a +5 trident a +0 robe (53, 0, D) the +5 chain mail "Hiwix" {rC++ Str-5 Dex+3} It affects your strength (-5). It affects your dexterity (+3). It greatly protects you from cold. (53, 1, D) a +2 ring mail of fire resistance (53, 8, D) a +0 long sword a scroll of brand weapon a +0 mace (53, 12, D) a +0 battleaxe (53, 13, D) the +9 scale mail "Mopaokku" {rF+} It protects you from fire. (53, 17, D) the amulet "Zoblun" {Harm -Tele *Drain Str+3 Dex+5} [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It affects your dexterity (+5). It prevents most forms of teleportation. It causes draining when unequipped. (53, 24, D) an uncursed staff of fire (53, 33, D) a +2 whip of draining a +0 robe (53, 36, D) an uncursed staff of earth (53, 37, D) a cursed staff of summoning (53, 42, D) a +0 shortbow a +2 falchion of flaming 19 arrows a cursed +0 robe a +0 robe (54, 0, D) a book of Misfortune (54, 1, D) an uncursed ring of ice (54, 7, D) a +0 hand axe a scroll of brand weapon (54, 12, D) a +0 hand axe (54, 13, D) a +6 halberd of chopping (54, 17, D) the +5 halberd of Milen {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). (unseen) (54, 24, D) a fan of gales (54, 32, D) a +0 long sword (unseen) (54, 36, D) +2 acid dragon scales (54, 37, D) a +5 demon trident (55, 0, D) the amulet "Viozysu" {Acrobat rF+ Str-5 Int+3} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (-5). It affects your intelligence (+3). It protects you from fire. (55, 1, D) an uncursed staff of death (55, 12, D) a +2 mace of protection an uncursed staff of poison (55, 24, D) a +0 short sword (55, 26, D) a +0 robe (55, 32, D) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (unseen) (59, 37, D) a +4 whip of venom (60, 36, D) a cursed staff of wizardry (60, 37, D) the Catalogue of Dislocation and Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Blink Translocation 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Static Discharge Conjuration/Air 3 e - Teleport Other Translocation 3 f - Malign Gateway Summoning/Translocation 7 (61, 26, D) a +2 scale mail of cold resistance (61, 36, D) a book of Conjurations (61, 37, D) the +10 falchion of Instant Death {vamp, rC+ Dex+4 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It protects you from cold. It makes you more stealthy. (62, 0, D) a +3 vampiric rapier (62, 1, D) a +0 leather armour (62, 16, D) a +2 robe of magic resistance a +0 helmet 1053 arrows (62, 17, D) a book of Power (62, 20, D) an uncursed staff of cold a +0 shortbow (62, 21, D) a +0 shortbow (62, 27, D) an uncursed amulet of rage (62, 32, D) a +0 hand axe (unseen) (62, 37, D) an uncursed staff of energy (63, 20, D) a +0 trident a +0 shortbow (63, 23, D) a large rock 3 throwing nets 28 arrows (63, 26, D) an uncursed staff of air (63, 31, D) a +0 long sword (unseen) (63, 37, D) an uncursed ring of magical power (64, 17, D) an uncursed staff of death (64, 21, D) a +0 shortbow an uncursed staff of air (64, 22, D) 2 arrows 2 large rocks (64, 26, D) a cursed amulet of inaccuracy (64, 27, D) a crystal ball of energy (65, 20, D) a cursed +0 shortbow an uncursed staff of poison (65, 26, D) a +2 pair of boots of stealth (69, 36, D) a +0 battleaxe of flaming (70, 13, D) a +0 shortbow (unseen) (70, 28, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (70, 37, D) a +0 mace of holy wrath (71, 11, D) a +0 dagger (71, 12, D) the +2 short sword of Wuabunij {drain, rC++} A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. a +0 leather armour a +0 short sword a +0 ring mail a +0 buckler (71, 13, D) an arrow (71, 17, D) a +2 quarterstaff of draining (71, 37, D) a crystal ball of energy (72, 9, D) a +0 long sword (72, 13, D) a +0 short sword (unseen) (72, 16, D) a sack of spiders (72, 36, D) the cursed +1 leather armour of the Butterfly {rF++} It greatly protects you from fire. It has a curse placed upon it. (73, 1, D) a +3 rapier of speed (73, 17, D) an uncursed staff of power (73, 27, D) an uncursed staff of death (73, 36, D) a +5 dagger of holy wrath (73, 37, D) a +3 antimagic triple sword (74, 3, D) a +2 dire flail of protection (75, 1, D) a +1 rapier of draining