Dungeon Sprint DCSS version 0.22.1-2-g9c5b331 (webtiles) character file. 0 Barsley the Grave Robber (level 1, 0/15 HPs) Began as a Deep Dwarf Necromancer on Dec 3, 2018. Slain by a worm (7 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (15 turns). Barsley the Grave Robber (Deep Dwarf Necromancer) Turns: 15, Time: 00:00:15 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: + Level 2.1 Dodging + Level 2.4 Stealth + Level 1.7 Spellcasting + Level 4.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 3% 1 ##..... Vampiric Draining Necr ##........ 12% 3 ####... Animate Dead Necr N/A 36% 4 #####.. Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to defeat MR: 79%) The worm writhes in agony! Casting: Pain (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You hit the worm but do no damage. The worm is moderately wounded. The worm bites you. You hit the worm. The worm is lightly wounded. The worm bites you. You open the door. A merfolk siren comes into view. It is wielding a spear of flaming. The worm bites you! You die... , ≈ ,≈ ,≈ , * * + + * * ,, *, ## ## , * , , *≈ ≈##. .##, * , ≈ ..#m. , , * .$. ##, , *#'###.##,, ≈* ##@##...#, * * * +.www##$+ * ≈*, ##.##.# #, *,**#+# #.# ≈ * ## , +, *≈≈ ,*≈≈≈≈ ≈ * *≈* ,,* ≈ ≈ * ≈* + ≈ ≈≈ ≈ ≈ You could see a merfolk siren (sleeping) and 3 worms. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Deep Dwarf Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 15 | D | Noticed a merfolk siren 15 | D | Slain by a worm Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Pain || 3 Stab: Sleeping || 1 Dodge: Dodged || 2