Dungeon Sprint DCSS version 0.20.1-1-g8b1a95d (webtiles) character file. 0 Barsley the Skirmisher (level 1, -6/18 HPs) Began as a Formicid Chaos Knight on Dec 3, 2018. Shot with an arrow by a centaur (16 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:09 (19 turns). Barsley the Skirmisher (Formicid Chaos Knight) Turns: 19, Time: 00:00:09 Health: -6/18 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 11 God: Xom [..*...] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +2 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch Inventory: Armour a - a +2 leather armour (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a bread ration Skills: + Level 3.2 Fighting + Level 2.1 Armour + Level 0.8 Dodging + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Barsley the Formicid Chaos Knight. Xom says: A new plaything! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. There are no items here. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. A basilisk and a centaur come into view. The basilisk hisses angrily. The centaur moves out of view. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! There is a huge open gate to the Metal Vault (Medium) here. You see here an arrow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... Xom chortles! ##########++###### #................# #......#..#......# #................+ { +................+ #......#..#......# #................# ####'#####'(###### #.......##'@# #.......##......+ #.......##...c..+ #...<...##..l..## #.......##...### { #.......##..##{ #.......##++# { ######### You could see a basilisk and a centaur. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Barsley the Formicid Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 17 | D | Noticed a centaur 17 | D | Noticed a basilisk 19 | D | Shot with an arrow by a centaur