Dungeon Crawl Stone Soup version 0.35-a0-241-g5b54ce7fc3 (webtiles) character file. Game seed: 18211459851260603144 125 Barriton the Conjurer (level 4, -10/33 HPs) Began as a Draconian Conjurer on Mar 31, 2026. Mangled by Grinder (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:26 (3122 turns). Barriton the Conjurer (Draconian Conjurer) Turns: 3122, Time: 00:03:27 Health: -10/33 AC: 8 Str: 9 XL: 4 Next: 82% Magic: 1/8 EV: 11 Int: 20 God: Gold: 132 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) b - +2 pair of gloves {Dex+3} rCorr . (100%) (no boots) SInv . a - amulet of chemistry Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 132 gold pieces. Inventory: Armour b - a +2 pair of gloves of dexterity (worn) Jewellery a - an amulet of chemistry (worn) c - a ring of magical power Wands e - a wand of paralysis (10) Scrolls c - a scroll of amnesia {unknown} p - a scroll of poison i - 2 scrolls of identify I - a scroll of immolation Potions d - 2 potions of heal wounds {unknown} f - a potion of curing {unknown} e - 3 potions of enlightenment Skills: + Level 0.1 Fighting + Level 2.1 Dodging + Level 3.1 Stealth + Level 0.1 Unarmed Combat + Level 3.0 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 24% 3d8 16% 3 Mephitic Cloud Conj/Alch/Air 14% N/A 22% 3 Fulminant Prism Conj/Alch 9% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Animate Dead Necr 3% N/A 80% 4 Olgreb's Toxic Radiance Alch 4% N/A 80% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 90% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray misses Grinder. Grinder gestures at you. You resist with significant effort. The searing ray hits Grinder. Grinder is moderately wounded. The searing ray hits Grinder. Grinder is moderately wounded. You finish channelling your searing ray. Grinder closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (moderately wounded, 75% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) Grinder hits you. You writhe in agony! The searing ray hits Grinder. Grinder is heavily wounded. Grinder blinks! Without enough magic to sustain it, your Searing Ray dissipates. The goblin leaves your sight. Grinder hits you. You writhe in agony! The goblin leaves your sight. You hit Grinder but do no damage. Grinder is heavily wounded. Grinder sighs, "No one appreciates my work." Grinder gestures at you. Pain shoots through your body! You hit Grinder but do no damage. Grinder is heavily wounded. Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * You barely miss Grinder. You tail-slap Grinder. Grinder is heavily wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony! You die... Grinder says, "Hey, I wasn't done torturing you yet!" ..... #...#........# ..........[.........#.####### .... ....................÷... ...............#........ ..........##'###........ ......###.##....#....##. ....... .....##.#.##.... .......###.#............ #...5@..:#:.....###... .....#.#.....[##........ ........##....#...#..... . .......<....#......... ............#........... .#..........+.>......... ............#........... ............####....#.†. .........###........ You could see Grinder. Vanquished Creatures A hound (D:3) Terence (D:2) An adder (D:3) 2 dart slugs (D:2) 3 ribbon worms 7 endoplasms 3 hobgoblins 6 jackals An orc (D:3) 5 quokkas 7 ball pythons 8 bats 3 frilled lizards (D:1) 4 goblins A kobold (D:1) 2 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barriton the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 64 | D:1 | Found a faded altar of an unknown god. 148 | D:1 | You fall into a shaft and drop 1 floor! 541 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 880 | D:1 | Learned a level 2 spell: Searing Ray 1330 | D:1 | Found Coet's Antique Weapon Emporium. 1683 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 2364 | D:2 | Encountered Terence 2378 | D:2 | Killed Terence 2379 | D:2 | Reached XP level 4. HP: 26/33 MP: 2/7 3106 | D:3 | Encountered Grinder 3122 | D:3 | HP: 1/33 [Grinder (2)] 3122 | D:3 | Mangled by Grinder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, dreamdust_ecumenical_altar_angels_and_demons, serial_shops, nicolae_diamond_shop, minmay_misc_feat_tiny D:2: layout_loops_cross, uniq_terence D:3: layout_basic, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.1 Dodging | 2 | 2.1 Spellcasting | 3 | 3.0 Fighting | | 0.1 Unarmed Combat | | 0.1 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | 11 || 30 Melee: Unarmed | 19 | 11 || 30 Tailslap | 4 | 1 || 5 Cast: Magic Dart | 85 | 37 || 122 Searing Ray | 3 | 4 || 7 Drink: Magic | 1 | || 1 Read: Enchant armour | 1 | 1 || 2 Identify | 1 | || 1 Fear | 1 | || 1 Immolation | 1 | || 1 Blinking | 1 | || 1 Brand weapon | 1 | || 1 Poison | 1 | || 1 Teleportation | | 1 || 1 Noise | | 1 || 1 Armour: None | 13 | 50 || 63 Dodge: Dodged | 18 | 48 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3121 | 3029 | 92 | 0 | 2643 | 3 | 1040.3 | Dungeon | 3121 | 3029 | 92 | 0 | 2643 | 3 | 1040.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1492 daAuts D:2: 1001 daAuts D:3: 628 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+