Barriton Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 1, D:1) a jackal skeleton (1, 2, D:1) a jackal corpse (skeletalised by now) (2, -6, D:1) a +0 whip (9, -2, D:1) a +0 hand axe (19, -7, D:1) a +0 sling (19, 4, D:1) a +0 dagger a +0 club a kobold skeleton (22, -3, D:1) a frilled lizard skeleton (22, 0, D:1) a +0 short sword a kobold skeleton (23, 12, D:1) a +0 dagger 2 stones a kobold skeleton (27, -9, D:1) a +0 club (27, 24, D:1) a +0 ring mail a +0 short sword an orc corpse (skeletalised by now) (28, 27, D:1) a +0 hand axe a +0 robe (30, 1, D:1) a parchment of Searing Ray (32, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 9, D:1) a hobgoblin corpse (skeletalised by now) (33, -11, D:1) 6 atropa-tipped darts (35, 16, D:1) a quill talisman (35, 32, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, 10, D:1) a +0 mace (36, 30, D:1) a rat corpse (skeletalised by now) (47, 13, D:1) a +0 ring mail (56, 20, D:1) a frilled lizard corpse (skeletalised by now) (57, 13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ocir's Antique Armour Shop the +2 scale mail of Slimy Knowledge {*Silence rElec rC+++ Int-3} (1277 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +5 plate armour of ponderousness (500 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 ring mail (100 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 scale mail (100 gold) the +0 pair of boots of Ashenzari's Grace {*Slow Str+7} (515 gold) *Slow: It may slow you when you take damage. Str+7: It affects your strength (+7). It cannot be enchanted further. an orb of mesmerism (650 gold) the +1 pair of gloves of Prudence {rPois rF- MP+9 Stlth+} (885 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:2) a +0 robe (6, -21, D:2) a +0 leather armour (13, -12, D:2) a +3 trident of flaming an orc corpse (skeletalised by now) (17, -9, D:2) a +0 leather armour a +0 club an orc skeleton (24, -13, D:2) a hobgoblin corpse (skeletalised by now) (28, -20, D:2) 14 gold pieces (34, 9, D:2) 5 poisoned darts (47, -15, D:2) a +0 whip (50, 4, D:2) an adder corpse