Dungeon Crawl Stone Soup version 0.34.0-25-g1f280e10af (webtiles) character file. Game seed: 4629523409575201354 11 Barriton the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Feb 23, 2026. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (308 turns). Barriton the Conjurer (Draconian Conjurer) Turns: 308, Time: 00:00:55 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 13% Magic: 1/5 EV: 11 Int: 18 God: Gold: 15 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Scrolls c - 2 scrolls of acquirement {unknown} Potions g - a potion of magic d - a potion of ambrosia {unknown} Skills: + Level 1.8 Dodging + Level 2.3 Stealth + Level 2.0 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 18% 3d8 22% 3 Call Canine Familiar Summ 1% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll is heavily wounded. The gnoll hits you with a +0 club. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll hits you with a +0 club. The gnoll hits you with a +0 club. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club! You die... .#.. #.#.# .... ... #####.###### ........... ###############.....).## .......@j............... #..................).... #........##.###..[....## #..(.....##.###.......# ##.......##......###### .................# ##.......###.....# #.......# #.....# #.......# #.....# You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 3 goblins (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barriton the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:1 | Encountered a jelly 1 | D:1 | Encountered a jelly 3 | D:1 | Encountered a jelly 199 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 208 | D:1 | Learned a level 2 spell: Searing Ray 308 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Dodging | | 1.8 Spellcasting | | 2.0 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Unarmed || 29 Tailslap || 2 Cast: Magic Dart || 16 Searing Ray || 1 Stab: Sleeping || 1 Armour: None || 27 Dodge: Dodged || 17