Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 12266309151961804016 68 Barriton the Conjurer (level 4, -2/33 HPs) Began as a Draconian Conjurer on May 19, 2023. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (849 turns). Barriton the Conjurer (Draconian Conjurer) Turns: 849, Time: 00:01:21 Health: -2/33 AC: 5 Str: 9 XL: 4 Next: 1% Magic: 0/7 EV: 12 Int: 21 God: Gold: 58 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Scrolls d - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} Potions a - a potion of magic b - a potion of might {unknown} c - 2 potions of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 2.3 Stealth + Level 0.4 Unarmed Combat + Level 2.2 Spellcasting + Level 5.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Your Conjurations skill increases to level 5! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! The gnoll closely misses you. You have reached level 4! You feel clever. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club! You die... ####### ##.....## ######## ##.......###......# #.........##......# ######.........##......###. .....#.........####..#....g. .....#.........#@g.).#.#.g.. .....#.........#)##.#......g ........^......#.##......... ...............#.#......... ...................>....g.. .##..#...........†...###### . ##.#...............# . #................## . ...............#.# You could see a gnoll. Vanquished Creatures 4 gnolls A dart slug (D:1) 4 endoplasms (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) 3 ball pythons 5 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barriton the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 9 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 455 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 526 | D:1 | Learned a level 2 spell: Searing Ray 788 | D:1 | You fall into a shaft and drop 1 floor! 845 | D:2 | Reached skill level 5 in Conjurations 847 | D:2 | Reached XP level 4. HP: 11/33 MP: 1/7 849 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_rooms, hangedman_abyss_or_decor_stabs, minmay_pentomino_w2 D:2: layout_rooms, kennysheep_donut Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.3 Conjurations | 5 | 5.0 Unarmed Combat | | 0.4 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 21 | 1 || 22 Tailslap | 2 | || 2 Cast: Magic Dart | 57 | || 57 Searing Ray | 2 | || 2 Use: Potion | 1 | || 1 Armour: Skin | 8 | || 8 Dodge: Dodged | 18 | || 18