Dungeon Crawl Stone Soup version 0.30-b1-2-g02819fbbbe (webtiles) character file. Game seed: 12497998504662199565 33 Barriton the Conjurer (level 3, 0/27 HPs) Began as a Draconian Conjurer on May 16, 2023. Slain by a kobold brigand ... wielding a +0 club (6 damage) ... in a sewer. The game lasted 00:01:57 (2133 turns). Barriton the Conjurer (Draconian Conjurer) Turns: 2133, Time: 00:01:57 Health: 0/27 AC: 5 Str: 9 XL: 3 Next: 12% Magic: 2/6 EV: 12 Int: 20 God: Gold: 127 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 127 gold pieces. Inventory: Jewellery f - a +4 ring of protection Scrolls b - 2 scrolls of brand weapon c - a scroll of fear h - a scroll of teleportation Potions d - a potion of degeneration e - 2 potions of heal wounds {unknown} g - 2 potions of mutation {unknown} i - a potion of curing {unknown} j - a potion of cancellation {unknown} k - 2 potions of lignification {unknown} Skills: + Level 0.4 Fighting + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The kobold shouts! x2 The searing ray hits the kobold. You kill the kobold! The searing ray hits the kobold! You kill the kobold! The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. The kobold brigand hits you with a +0 club. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. You finish channelling your searing ray. The kobold brigand hits you with a +0 club. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand hits you with a +0 club. Magic courses through your body. The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. (Press . to maintain the ray.) The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray misses the kobold brigand. The kobold brigand hits you but does no damage. The searing ray hits the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 club. You die... ### ### ..#.? ..... ##.).## ..... .). ≈ ###K####≈#≈ #..@.≈≈≈≈≈≈ ##...~~≈≈≈≈≈ #....~≈≈≈≈≈≈ #.....~≈≈≈≈≈ ##...~≈≈≈≈≈≈ #...~~≈≈≈≈≈ ##....~≈≈≈≈~ ##....~~≈≈≈≈~ #.†.....≈≈≈≈~ You could see a kobold brigand. Vanquished Creatures 2 bats 3 endoplasms 3 giant cockroaches 4 hobgoblins 6 quokkas A ball python (D:2) 2 frilled lizards 3 kobolds 5 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Barriton the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 402 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1923 | D:3 | Found a glowing drain. 1994 | D:3 | Learned a level 2 spell: Searing Ray 2003 | D:3 | Reached XP level 3. HP: 18/27 MP: 0/6 2009 | Sewer | Entered a sewer 2124 | Sewer | Noticed a kobold brigand 2133 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, chequers_decorated_corner, grunt_decor_junction, chequers_garden D:2: layout_loops_ring, minmay_splitting_lines D:3: kennysheep_the_goblin_king, layout_rooms, serial_shops, shop, portal_sewer_entry_f Sewer: sewer_minmay_treatment Action || total ---------------------------++------- Melee: Unarmed || 69 Tailslap || 9 Cast: Magic Dart || 54 Searing Ray || 2 Use: Scroll || 7 Potion || 1 Armour: Skin || 21 Dodge: Dodged || 53