Baril Level 1 of the Dungeon (0, 0, D:1) 18 arrows (11, -30, D:1) a +0 chain mail (15, 13, D:1) a +0 club (16, -23, D:1) a +0 dagger (20, 10, D:1) a +0 leather armour (22, -14, D:1) a +0 hand axe (22, 9, D:1) a +0 club (22, 12, D:1) a +0 club (26, -20, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, 40, D:2) a +0 dagger (23, 8, D:2) a +0 whip (32, 5, D:2) a +0 club (40, -1, D:2) a +0 club a cursed +0 shield (44, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 dagger (3, -1, D:3) a +0 club (9, 1, D:3) a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 leather armour a +0 hand axe (12, 34, D:3) a +0 flail (14, 7, D:3) a cursed -1 whip (19, 29, D:3) 16 bolts (22, 31, D:3) a +0 dagger (29, -1, D:3) a +0 scale mail (30, 18, D:3) a +0 flail (31, 17, D:3) a +0 hand axe (32, 18, D:3) a cursed +0 leather armour (33, 18, D:3) a +0 hand axe (34, 15, D:3) a +0 club a cursed -3 hunting sling (38, 7, D:3) a +0 hunting sling (39, 13, D:3) 3 tomahawks (42, 30, D:3) a cursed +0 chain mail Level 4 of the Dungeon [Shop] Ticzess's General Store a +0 scimitar (56 gold) 5 poisoned needles (28 gold) 17 bolts (47 gold) a lamp of fire (560 gold) 29 stones (40 gold) the +1 shortbow "Mur Rev" {velocity, rC+} (329 gold) Any arrow fired from it inflicts extra damage. It protects you from cold. 20 stones (28 gold) an uncursed ring of protection from cold (350 gold) a scroll of identify (28 gold) a +0 ring mail (56 gold) (0, 0, D:4) a +0 giant spiked club (7, 6, D:4) a +0 hunting sling (9, 42, D:4) a +0 short sword a +0 ring mail a cursed -2 dagger a +0 robe a +0 flail a +0 dagger (10, 23, D:4) 13 arrows (16, 21, D:4) a +0 quarterstaff (16, 37, D:4) a +0 trident (17, 37, D:4) a +0 robe (20, 37, D:4) a +2 scythe of venom (24, 23, D:4) a +0 club (24, 45, D:4) a +0 hunting sling (25, 24, D:4) a +0 dagger a +0 dagger (28, 48, D:4) a +0 leather armour (37, 37, D:4) a +2 quarterstaff of chaos (38, 38, D:4) a +0 mace (39, 27, D:4) a cursed -3 club a +0 animal skin (40, 29, D:4) a +0 whip Level 5 of the Dungeon [Shop] Jerew's Distillery a potion of brilliance (44 gold) a potion of brilliance (44 gold) a potion of berserk rage (55 gold) a potion of lignification (33 gold) (13, 5, D:5) a +0 giant spiked club (18, -14, D:5) a +0 giant club (22, 13, D:5) a +0 ring mail (32, 2, D:5) a ration (32, 4, D:5) 18 gold pieces (33, 2, D:5) 14 gold pieces (33, 17, D:5) a +0 leather armour (35, -6, D:5) a +0 leather armour (35, 17, D:5) a +0 dagger (40, 35, D:5) 2 potions of degeneration (41, -3, D:5) a +0 trident a +0 plate armour (50, 11, D:5) a +0 ring mail a +0 mace (53, 21, D:5) 10 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 flail (1, -8, D:6) a +0 mace (1, 1, D:6) a +0 flail (2, 1, D:6) a +0 plate armour a +0 dire flail (6, -6, D:6) a +0 club (9, -9, D:6) an uncursed ring of attention (12, 20, D:6) a +0 falchion (18, 16, D:6) a +1 flail of crushing (20, 6, D:6) a cursed +0 leather armour (21, 6, D:6) a +0 giant club (29, -4, D:6) a +0 hunting sling (32, 7, D:6) a +0 war axe a +0 chain mail (32, 10, D:6) a cursed +0 club a +0 ring mail (34, -20, D:6) a +0 scale mail (39, 4, D:6) a +0 leather armour a +0 flail (39, 5, D:6) a +0 leather armour a +0 club a +0 club a +0 leather armour a +0 club (47, -17, D:6) an uncursed amulet of rage (52, -25, D:6) a +0 giant club (52, 9, D:6) a +0 long sword (56, 6, D:6) 26 bolts Level 7 of the Dungeon [Shop] Qivvehe's Assorted Antiques a +0 scale mail (100 gold) a scroll of brand weapon (500 gold) a potion of ambrosia (200 gold) a +0 quarterstaff (100 gold) a scroll of magic mapping (87 gold) a +4 halberd of protection (670 gold) a cursed +0 ring mail (25 gold) a scroll of identify (50 gold) a scroll of vulnerability (187 gold) a potion of heal wounds (125 gold) a scroll of remove curse (75 gold) (0, 0, D:7) a +0 club (0, 1, D:7) a +0 flail a +0 short sword (1, 14, D:7) a +0 hunting sling (8, -4, D:7) a +0 club (15, -16, D:7) a +0 ring mail (16, -18, D:7) a +0 spear (17, -36, D:7) a +0 helmet (21, -24, D:7) a +0 war axe (27, -16, D:7) a +0 plate armour a +0 long sword a +0 club (28, -16, D:7) a +0 robe a +0 dagger (29, -16, D:7) a +0 ring mail a +0 falchion (30, -19, D:7) a +0 ring mail a +0 dagger (31, -18, D:7) a +0 robe (31, 15, D:7) a +0 hand axe a +0 leather armour (32, -18, D:7) a +0 club (32, 14, D:7) a +0 trident a +0 spear a +0 spear a +0 spear a +0 spear Level 8 of the Dungeon (1, -26, D:8) a +0 great sword (4, -3, D:8) a +0 club a +0 leather armour (5, -4, D:8) a +0 flail a cursed -1 dagger a +0 robe (5, -2, D:8) a +1 war axe of distortion a +0 leather armour (6, -12, D:8) 2 arrows (6, -7, D:8) an arrow (6, -6, D:8) a +0 quarterstaff (6, -5, D:8) a +0 shortbow 18 arrows (8, -27, D:8) a +0 cloak (12, 17, D:8) a +0 dagger a +0 robe (13, 17, D:8) a +0 dagger a +0 robe (16, 17, D:8) a +0 falchion of holy wrath a +0 leather armour a +0 trident a +0 leather armour (22, -8, D:8) a +0 robe (37, -26, D:8) a +0 long sword (54, -29, D:8) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. Level 9 of the Dungeon (0, 0, D:9) 15 arrows (8, 32, D:9) a +0 hunting sling (9, 32, D:9) an arrow (10, 32, D:9) a +0 dagger (13, 6, D:9) a +0 long sword (15, 22, D:9) a +0 troll leather armour (23, 7, D:9) a +0 trident (28, 8, D:9) a +0 short sword (31, 3, D:9) a +0 whip (41, 10, D:9) a +0 troll leather armour (44, 10, D:9) 2 arrows a +0 shortbow (45, 10, D:9) an arrow (45, 18, D:9) 29 arrows (47, 6, D:9) a +0 club (47, 8, D:9) a +0 club (47, 10, D:9) an arrow (48, 22, D:9) a +3 scale mail (49, 17, D:9) a +0 hand axe (49, 19, D:9) a +0 ring mail a +0 whip (53, 14, D:9) a +0 leather armour a +0 mace Level 10 of the Dungeon [Shop] Quheaff's Magic Scroll Shop a scroll of identify (28 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) 3 scrolls of identify (84 gold) a scroll of noise (14 gold) a scroll of silence (105 gold) [Shop] Riasatt's Weapon Boutique a +0 dagger (20 gold) a +4 triple crossbow of freezing (400 gold) a +2 scythe of venom (156 gold) 6 bolts (12 gold) the +9 flail of Due Proportion {drain, Str+4} (667 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). a +0 mace of crushing (65 gold) a +0 rapier (40 gold) a +0 hunting sling (15 gold) a +0 hand axe (30 gold) [Shop] Bearcha's Armour Boutique the +1 robe of Musod {+Fly Str+3} (274 gold) It affects your strength (+3). It lets you fly. a +0 chain mail (58 gold) the +4 robe of Magic {rCorr} (432 gold) It provides partial protection from all sources of acid and corrosion. a +0 plate armour (299 gold) +1 gold dragon scales (1131 gold) a +0 ring mail (52 gold) a +0 plate armour (299 gold) a +0 scale mail of cold resistance (143 gold) a +0 shield (58 gold) [Shop] Asudd's Antique Weapon Emporium a +0 battleaxe (208 gold) a +1 glaive of flaming (598 gold) a +2 trident of flaming (585 gold) a +0 blowgun (80 gold) a +0 war axe (112 gold) a +0 glaive of flaming (438 gold) a +0 spear (96 gold) a +0 rapier (128 gold) (0, 0, D:10) a +0 ring mail (0, 10, D:10) 23 arrows a +0 shortbow (5, -7, D:10) a +0 ring mail (10, 23, D:10) a cursed -2 falchion (11, 14, D:10) a +0 hunting sling (15, -15, D:10) a scroll of noise (16, 17, D:10) a +0 falchion of electrocution (18, 17, D:10) a +2 long sword of holy wrath (18, 18, D:10) a +7 flail (18, 19, D:10) a +0 robe a +4 halberd (18, 20, D:10) a +0 robe a +0 long sword a cursed +0 robe a cursed -1 mace (20, 20, D:10) a +0 robe a +0 dire flail (21, 21, D:10) a +0 robe a cursed +2 battleaxe of freezing (27, 16, D:10) a +0 robe a +1 scimitar of flaming (30, 8, D:10) a +0 blowgun a +0 dagger (30, 10, D:10) a +3 dagger Level 11 of the Dungeon [Shop] Bem Diuq's Weapon Boutique a +4 long sword of holy wrath (396 gold) a +0 battleaxe (91 gold) a +0 hand crossbow of freezing (116 gold) a +0 rapier of speed (196 gold) a +6 vampiric dagger (532 gold) 14 stones (19 gold) 26 bolts (72 gold) a +1 falchion of protection (148 gold) a +0 hunting sling (21 gold) (0, 0, D:11) an arrow (0, 1, D:11) 2 arrows (0, 2, D:11) a +0 shortbow 14 arrows (1, 2, D:11) 18 arrows a +0 shortbow (2, 2, D:11) a +0 giant club 15 arrows a +0 giant spiked club a +0 shortbow (3, 2, D:11) 18 arrows a +0 shortbow (4, 2, D:11) 17 arrows a cursed -1 shortbow (16, 7, D:11) a +0 plate armour a +0 halberd (17, 7, D:11) a +0 plate armour a +0 morningstar (18, 8, D:11) a cursed -1 war axe (21, 9, D:11) a +0 whip (24, -28, D:11) a +0 ring mail (26, 13, D:11) a +0 club (41, -21, D:11) a +0 mace a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 gold pieces (3, -9, Lair:1) a +0 hand crossbow (4, -9, Lair:1) a +4 dagger (5, -9, Lair:1) a +2 dagger of venom (6, -9, Lair:1) the -4 cloak "Xublaaph" {-Tele rF+ MP+9 SInv} It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. It prevents most forms of teleportation. (7, -9, Lair:1) a scroll of amnesia a scroll of acquirement 3 scrolls of enchant armour (8, -9, Lair:1) a potion of ambrosia 2 potions of resistance a potion of berserk rage a potion of lignification a potion of might a potion of invisibility 2 potions of agility a potion of cancellation a Gauntlet (0, 0, Gauntlet) a potion of mutation (1, 0, Gauntlet) the ring of Grace {-Tele Str+8 Dex+5 SInv} [ring of see invisible] It affects your strength (+8). It affects your dexterity (+5). It lets you see invisible. It prevents most forms of teleportation. (1, 14, Gauntlet) a fan of gales (2, 14, Gauntlet) a ration (4, 14, Gauntlet) the cursed +0 pair of boots "Nutuze" {Str+6 Dex+3} It affects your strength (+6). It affects your dexterity (+3). It has a curse placed upon it. (14, 1, Gauntlet) 21 bolts (14, 13, Gauntlet) the cursed -5 helmet "Acsaklips" {Stlth+} It makes you more stealthy. It has a curse placed upon it. (17, 1, Gauntlet) a +2 pair of boots of running (18, 1, Gauntlet) a potion of invisibility (18, 13, Gauntlet) an uncursed staff of power (19, 13, Gauntlet) a wand of polymorph (4) (27, 14, Gauntlet) 35 gold pieces (28, -1, Gauntlet) the ring "Dojoxud" {Fire MP+9} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). (28, 14, Gauntlet) a +2 cloak of poison resistance (30, -1, Gauntlet) a scroll of teleportation (31, 0, Gauntlet) the +0 helmet of the Elven Halls {rN++ MR- Regen+ Dex+3} It affects your dexterity (+3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (31, 14, Gauntlet) a scroll of blinking