Baril Level 1 of the Dungeon (0, 0, D:1) a +0 club (13, 5, D:1) a +0 club (17, -13, D:1) a +0 spear (18, 2, D:1) a +0 ring mail (29, -38, D:1) a +0 leather armour (30, -45, D:1) a +0 dagger (34, -29, D:1) a +0 leather armour (36, -32, D:1) a +0 dagger (37, -19, D:1) a +0 club (40, -30, D:1) a +0 dagger (46, -7, D:1) a +2 scale mail of poison resistance Level 2 of the Dungeon (1, -7, D:2) a +0 club (4, -24, D:2) a +0 short sword (4, -11, D:2) a +0 ring mail (21, 21, D:2) a +0 spear (35, 22, D:2) a +0 club (38, 11, D:2) a +0 club (50, -12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, -4, D:3) a +0 dagger (14, -21, D:3) a +0 robe (27, -12, D:3) a +0 chain mail (28, -18, D:3) a +0 dagger of speed (30, -18, D:3) a +0 dagger (34, -20, D:3) a +0 mace (34, -19, D:3) a +0 dagger (34, -17, D:3) a +0 club (34, -15, D:3) a +0 dagger (34, -13, D:3) a +0 club (38, -30, D:3) a +0 short sword (42, -20, D:3) an uncursed ring of teleportation (42, 2, D:3) a +0 club (43, 4, D:3) a +0 club (44, 3, D:3) a +0 club (48, -13, D:3) a +0 scale mail (48, 5, D:3) 17 bolts (49, -6, D:3) a +0 short sword (49, -4, D:3) a +0 club (52, -34, D:3) a +0 mace Level 4 of the Dungeon [Shop] Exatusch's Weapon Emporium a +0 flail (38 gold) 12 arrows (26 gold) a +1 rapier of flaming (156 gold) a +0 flail (38 gold) a +0 flail (38 gold) a +0 battleaxe (71 gold) 10 poisoned needles (44 gold) (0, 0, D:4) a +0 giant club (0, 25, D:4) a +0 plate armour (15, -5, D:4) a +0 hand axe a +0 leather armour (49, 7, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 2, D:5) a +0 falchion (2, 7, D:5) a cursed +0 giant club (14, -8, D:5) an uncursed amulet of faith (17, 0, D:5) a +0 scale mail (17, 4, D:5) a +0 club (23, 9, D:5) a +0 shortbow (26, -6, D:5) a +0 large shield (31, 7, D:5) a +0 robe (32, -12, D:5) a +0 rapier (41, -6, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, -5, D:6) a +0 robe (9, 16, D:6) the +2 helmet "Adecrunn" {rElec Int-3 Dex+5} It affects your intelligence (-3). It affects your dexterity (+5). It insulates you from electricity. (10, -25, D:6) a +0 club of chaos (11, -20, D:6) a +0 rapier (12, -25, D:6) a +0 club of chaos (13, -25, D:6) a +0 chain mail (13, -21, D:6) a +0 scale mail (14, -25, D:6) a +0 club of chaos (15, -25, D:6) a +0 club of chaos (16, -25, D:6) a +0 club of chaos (17, -25, D:6) a +0 hand axe (26, -18, D:6) a +0 dagger (31, -6, D:6) a +0 chain mail of fire resistance (35, 0, D:6) a +0 falchion a +0 leather armour (41, -3, D:6) a +0 club (56, -9, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe a cursed +0 halberd (1, -15, D:7) a +0 robe a +3 short sword (1, -12, D:7) a +0 dagger (1, -11, D:7) a +0 robe a +0 dagger (2, -21, D:7) a +0 mace (2, -13, D:7) a +0 ring mail a +0 falchion (2, -12, D:7) a +0 ring mail a +0 club (4, -14, D:7) a +0 giant spiked club (8, -19, D:7) a +0 robe a +2 dagger (9, -18, D:7) a +0 robe a +5 great sword (10, -17, D:7) a +0 robe a cursed +3 war axe (11, -23, D:7) a +0 giant spiked club (19, -2, D:7) a +0 leather armour (19, 4, D:7) a +1 vampiric whip (23, -15, D:7) a +0 leather armour a +0 dagger (24, 0, D:7) a +0 leather armour (26, -14, D:7) a +2 dagger of speed (26, 4, D:7) a +0 ring mail (28, 0, D:7) a +0 giant spiked club a +0 giant spiked club (35, -1, D:7) a +4 dagger (40, -20, D:7) a +0 short sword a +0 robe a cursed +3 halberd a +0 robe (40, -19, D:7) a +3 scimitar a +0 robe (40, 6, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Cacymp's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:8) a +0 leather armour (3, 8, D:8) a +0 short sword (5, -15, D:8) a +0 dire flail a +0 giant club (11, 8, D:8) a +0 short sword (11, 11, D:8) a cursed -2 dagger (12, -11, D:8) a +0 leather armour a +0 mace (15, -8, D:8) a +0 spear a +0 shortbow (20, 32, D:8) a cursed +0 scale mail (53, 17, D:8) a +0 long sword a cursed +0 plate armour a +0 giant club (53, 18, D:8) a +0 trident (58, 38, D:8) a +0 giant spiked club a +0 dire flail Level 9 of the Dungeon (0, 0, D:9) a +0 club (4, 6, D:9) a +0 whip (8, 5, D:9) a +0 short sword (8, 9, D:9) a +0 mace (9, -6, D:9) a +0 giant club (9, 9, D:9) a +0 chain mail a +0 trident (10, 9, D:9) a +0 plate armour a cursed -2 broad axe (10, 10, D:9) a cursed +0 club (10, 11, D:9) a +0 leather armour a +0 trident (10, 13, D:9) a cursed +0 chain mail a +0 battleaxe (10, 19, D:9) a +0 giant spiked club a +0 giant spiked club (11, 17, D:9) a +3 bardiche a +0 chain mail (12, 5, D:9) a +0 short sword (12, 17, D:9) a +0 giant spiked club (14, -10, D:9) a +5 ring of strength (19, 13, D:9) 2 large rocks (20, 33, D:9) a +0 dagger a +0 ring mail (21, 1, D:9) 8 javelins of penetration (21, 32, D:9) a +0 flail (22, 1, D:9) 2 poisoned javelins (22, 33, D:9) a +0 club (23, 1, D:9) 26 tomahawks of returning (23, 26, D:9) a +0 hand axe (23, 27, D:9) a +0 hand axe a +0 hand axe (23, 28, D:9) a +0 falchion a +0 scale mail (24, -3, D:9) 149 arrows (24, -2, D:9) 55 bolts (24, -1, D:9) a throwing net (24, 0, D:9) 5 javelins of returning (24, 1, D:9) 2 javelins (24, 30, D:9) a +0 hand axe (24, 33, D:9) a +0 dagger a +0 robe (25, 24, D:9) a +0 hand axe a +0 leather armour (26, 16, D:9) a +0 giant club (27, 31, D:9) a +0 dagger a +0 robe (28, 10, D:9) a +0 plate armour a +0 battleaxe a +0 giant spiked club a +0 giant club (30, 14, D:9) a +0 giant club a +0 giant spiked club (30, 32, D:9) a +0 giant spiked club (31, 13, D:9) a +0 longbow a +0 robe a +0 broad axe (43, -1, D:9) a +0 falchion a +0 ring mail (45, 1, D:9) a +0 leather armour a +0 club a +2 chain mail of fire resistance a +0 falchion (45, 2, D:9) a +0 ring mail (45, 8, D:9) a +0 ring mail a +0 mace (46, 0, D:9) a +0 chain mail (46, 7, D:9) a +0 leather armour a +0 whip (46, 8, D:9) a +1 short sword of venom (47, -2, D:9) a +0 club (47, 8, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 22 arrows (3, -41, D:10) a +0 robe (4, 2, D:10) a +0 giant club (4, 3, D:10) a +0 ring mail (5, 5, D:10) a +0 long sword a +0 plate armour (6, 5, D:10) an arrow (6, 6, D:10) a +0 hand axe (7, 2, D:10) a +0 hat (7, 5, D:10) an arrow (7, 13, D:10) a +0 ring mail (10, 2, D:10) a +0 flail of protection (10, 3, D:10) +1 fire dragon scales (11, -38, D:10) a +0 robe a cursed +0 mace a +0 robe a cursed +0 long sword (14, -38, D:10) a +0 robe (14, -36, D:10) a +1 spear of freezing (17, 11, D:10) 7 javelins of returning (18, -7, D:10) a +0 hand axe (19, -36, D:10) a +0 robe a +0 hand axe (19, 11, D:10) 16 curare-tipped needles (20, 11, D:10) 40 poisoned needles (25, -42, D:10) a +5 great sword of freezing a +0 robe (38, 15, D:10) a book of Enchantments (42, 16, D:10) a tomahawk (43, 9, D:10) a +0 leather armour (43, 10, D:10) a +0 mace (43, 15, D:10) a tomahawk (44, 9, D:10) a +0 leather armour a tomahawk (45, -10, D:10) a poisoned needle (45, 9, D:10) a +0 giant club a +0 giant spiked club (45, 10, D:10) a +0 flail (46, -12, D:10) 3 poisoned needles (46, 7, D:10) a +0 leather armour a +0 dagger (48, -19, D:10) a poisoned needle (48, -18, D:10) 2 poisoned needles (48, -17, D:10) a poisoned needle (49, -19, D:10) a +0 dagger (49, -16, D:10) a +0 dagger (49, -15, D:10) a +0 dagger a +0 club (49, -14, D:10) 3 poisoned needles (50, -16, D:10) a +0 dagger (52, -17, D:10) a +0 blowgun a +0 dagger 38 poisoned needles (53, -17, D:10) a +0 blowgun a +0 short sword 4 poisoned needles the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (0, 7, Lair:1) a +0 robe (0, 37, Lair:1) a +0 dagger (10, 10, Lair:1) a +0 dagger (12, 28, Lair:1) a +0 dagger (14, 1, Lair:1) the +0 trident of Butchery {speed, Str+5} Attacks with this weapon are significantly faster. It affects your strength (+5). the +8 dagger of the Equinox {freeze, Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. the +3 flail "Siafilez" {crush, rPois Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from poison. (14, 2, Lair:1) a +1 robe of cold resistance (15, -4, Lair:1) a +0 robe (15, -3, Lair:1) a +0 robe (15, 1, Lair:1) a +2 dagger of speed a +3 dagger of venom (15, 26, Lair:1) a +0 mace (16, 1, Lair:1) 4 scrolls of amnesia a scroll of vulnerability a potion of degeneration 3 potions of lignification a potion of invisibility a potion of mutation 2 potions of might a potion of berserk rage a potion of haste 3 potions of agility a potion of magic 3 potions of brilliance (17, 1, Lair:1) a Young Poisoner's Handbook a book of Beasts the Disquisition on Cold and Confrontation Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Lightning Bolt Conjuration/Air 5 e - Spellforged Servitor Conjuration/Summoning 7 a book of Clouds a book of Burglary a book of Enchantments a book of Geomancy (18, 1, Lair:1) an uncursed staff of air an uncursed staff of wizardry an uncursed staff of energy an uncursed staff of poison an uncursed staff of energy an uncursed staff of earth (19, 1, Lair:1) a potion of magic 2 potions of haste 3 potions of lignification 3 potions of degeneration 3 potions of flight (20, -1, Lair:1) the +6 shortbow "Giezon" {freeze, -Tele Dex+7} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+7). It prevents most forms of teleportation. (20, 0, Lair:1) a +0 hunting sling (20, 1, Lair:1) an uncursed ring of ice an uncursed ring of protection from fire an uncursed ring of positive energy an uncursed ring of fire an uncursed ring of positive energy an uncursed ring of resist corrosion (21, -3, Lair:1) 21 poisoned needles (21, -2, Lair:1) 22 bolts (21, -1, Lair:1) 83 arrows (21, 0, Lair:1) 132 sling bullets (21, 1, Lair:1) an uncursed amulet of magic regeneration (22, -3, Lair:1) 6 curare-tipped needles (22, 24, Lair:1) an uncursed ring of poison resistance (46, -2, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (1, -32, Lair:2) a +0 hunting sling (2, 13, Lair:2) a +0 quarterstaff of freezing (6, -9, Lair:2) 5 large rocks (19, -26, Lair:2) an uncursed amulet of guardian spirit (21, -24, Lair:2) a +1 great sword of electrocution (30, 2, Lair:2) 14 arrows a +0 shortbow (35, -23, Lair:2) a +0 leather armour (47, -7, Lair:2) a +0 shortbow (50, 0, Lair:2) a +0 shortbow a +0 robe (53, -12, Lair:2) a +0 shortbow (53, -11, Lair:2) 60 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand axe (2, 52, Lair:3) a +4 falchion (5, 21, Lair:3) a +0 plate armour (8, 42, Lair:3) 18 arrows (9, 14, Lair:3) 18 arrows (28, 27, Lair:3) a +0 ring mail (32, 33, Lair:3) a +0 war axe (39, 26, Lair:3) a +0 arbalest (48, 27, Lair:3) 11 arrows (54, 10, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 whip (1, 12, Lair:4) an uncursed ring of flight (6, -11, Lair:4) a +0 morningstar (41, -27, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 fustibalus (1, -7, Lair:5) a +0 rapier (26, -17, Lair:5) a +0 leather armour a +0 hand axe (26, -16, Lair:5) a +0 leather armour a +0 war axe (30, 5, Lair:5) a +0 hand axe a +0 leather armour (33, -16, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) an arrow (1, 0, Lair:6) an arrow (36, -22, Lair:6) a ration (42, -22, Lair:6) an elephant corpse (45, -13, Lair:6) a scroll of magic mapping (51, -24, Lair:6) (unseen) (52, -24, Lair:6) a rime drake corpse (skeletalised by now) (unseen)