Baril Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -6, D:1) a meat ration (24, 10, D:1) a +0 club (42, 7, D:1) a +0 club (44, 16, D:1) a +0 short sword Level 2 of the Dungeon (2, 5, D:2) a +0 spear (15, 10, D:2) a +0 club (19, 6, D:2) a +0 spear (20, 6, D:2) a +0 club (24, 1, D:2) a +0 dagger (24, 11, D:2) a +0 club (24, 12, D:2) a +0 short sword (37, -8, D:2) a +0 pair of boots (46, -8, D:2) a +0 dagger (48, 38, D:2) a +0 club (49, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar (0, 15, D:3) a +0 club (2, 17, D:3) a +0 cloak (16, 6, D:3) a +0 whip (17, 24, D:3) a +0 short sword (19, 7, D:3) a +0 quarterstaff a +0 robe a +0 club a cursed +0 leather armour (21, 6, D:3) a +0 dagger a +0 ring mail (30, 11, D:3) 4 javelins (38, 10, D:3) a +0 leather armour a cursed -1 short sword (45, -17, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gogug's General Store a +0 club (11 gold) the +10 plate armour "Roac" {Dex+3} (949 gold) It affects your dexterity (+3). 19 stones (20 gold) a phantom mirror (330 gold) a wand of acid (7/15) (242 gold) 10 stones (11 gold) a +0 club (11 gold) 13 poisoned needles (57 gold) 18 stones (19 gold) a scroll of torment (82 gold) a scroll of teleportation (33 gold) 3 scrolls of immolation (115 gold) [Shop] Hariw's Book Emporium a book of Minor Magic (260 gold) a book of Necromancy (390 gold) a book of Annihilations (1435 gold) a book of Changes (325 gold) a book of Minor Magic (260 gold) a book of Misfortune (260 gold) a book of Misfortune (260 gold) a book of Flames (455 gold) a book of Minor Magic (260 gold) a book of Cantrips (260 gold) a manual of Dodging (1435 gold) [Shop] Zaocsuq's Gadget Emporium a fan of gales (520 gold) a lightning rod (4/4) (520 gold) a wand of acid (6/15) (260 gold) a fan of gales (520 gold) a box of beasts (260 gold) a wand of disintegration (11/24) (195 gold) a wand of digging (15/24) (494 gold) a wand of digging (10/24) (364 gold) a wand of confusion (22/48) (234 gold) a wand of iceblast (3/15) (91 gold) [Shop] Gigip's Antique Weapon Emporium a +2 lajatang of electrocution (1336 gold) a +0 club (27 gold) a +0 dagger (54 gold) a +0 quarterstaff (108 gold) the +3 arbalest of the Sage {penet, rPois MR+} (1161 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from poison. It affects your resistance to hostile enchantments. a +0 war axe (94 gold) a +0 whip (67 gold) a +0 hand crossbow (94 gold) a +3 mace of crushing (580 gold) a +2 rapier of venom (453 gold) the +8 storm bow {elec} (1571 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +4 scythe of venom (691 gold) a +0 arbalest (121 gold) (0, 0, D:4) a +0 leather armour (3, -8, D:4) a +0 scythe a +0 robe (17, -4, D:4) a +0 chain mail a +3 flail of draining (19, -16, D:4) a +0 pair of boots (21, 8, D:4) a +0 robe a +0 club (24, -3, D:4) a +0 helmet (25, -31, D:4) a +0 leather armour (26, -4, D:4) a +0 spear (27, -24, D:4) a meat ration (29, -10, D:4) a +0 spear (46, -19, D:4) a +0 chain mail (53, -13, D:4) a +0 mace Level 5 of the Dungeon [Shop] Xaufedgh's General Store a scroll of enchant weapon (75 gold) a +0 club (10 gold) 20 sling bullets (100 gold) a phial of floods (400 gold) a scroll of identify (20 gold) 17 arrows (34 gold) a meat ration (50 gold) the +3 flail of Pimomob {venom, Dex+5} (367 gold) It poisons the flesh of those it strikes. It affects your dexterity (+5). a scroll of identify (20 gold) a +4 rapier of flaming (292 gold) a meat ration (50 gold) (0, 0, D:5) a +2 falchion of draining (1, 0, D:5) a +0 leather armour (4, -19, D:5) a +0 whip (6, -24, D:5) a meat ration (17, -18, D:5) a +0 war axe (24, -21, D:5) a meat ration (26, 3, D:5) an uncursed amulet of guardian spirit (37, -42, D:5) a meat ration (38, -43, D:5) a +0 quarterstaff (43, -40, D:5) a +0 halberd (53, -43, D:5) a +1 long sword of slicing (54, -33, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 dagger of the Dwarven Hall {pierce, rF- Dex+6} (3060 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+6). It makes you vulnerable to fire. the cursed +1 ring mail "Fititio" {rCorr Int+6} (3120 gold) It affects your intelligence (+6). It protects you from acid and corrosion. It has a curse placed upon it. the +10 dagger of the Genius {pierce, +Inv rPois rN+} (7540 gold) It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. It lets you turn invisible. the ring of Attitude {rElec rF+++ rC- MP+9 Dex-3} (5570 gold) [ring of magical power] It affects your dexterity (-3). It renders you almost immune to fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). (0, 0, D:6) a +0 ring mail (4, 28, D:6) a +0 quarterstaff (9, 16, D:6) a +0 flail (10, 16, D:6) a +2 pair of boots (14, 39, D:6) a +0 giant club (17, 17, D:6) a +0 flail (20, 3, D:6) a +0 giant club (23, -12, D:6) a +0 dagger a +0 robe (24, -12, D:6) a +0 hand axe a +0 plate armour (30, 24, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (2, 3, D:7) a +0 robe (2, 5, D:7) a +0 long sword (11, 35, D:7) a +0 hand axe (12, 33, D:7) a +0 ring mail (12, 35, D:7) a +0 scimitar (13, 3, D:7) a +0 leather armour (13, 33, D:7) a +0 plate armour (13, 34, D:7) a +0 dagger (13, 35, D:7) a +0 robe (14, 33, D:7) a +0 giant spiked club (16, 27, D:7) a +0 dagger (16, 28, D:7) a +0 robe (17, 0, D:7) a +0 giant club (22, 3, D:7) a +0 falchion (22, 9, D:7) a +0 hand axe (22, 19, D:7) a +0 leather armour (24, 11, D:7) a +0 leather armour (25, 9, D:7) a +0 dagger (25, 11, D:7) a +0 robe (27, 8, D:7) a +0 dagger (27, 12, D:7) a +0 club (27, 13, D:7) a +0 dagger (27, 14, D:7) a +0 short sword (31, 10, D:7) a +0 ring mail (39, 34, D:7) a +0 dire flail a cursed -2 giant club Level 8 of the Dungeon (7, 21, D:8) a +0 falchion (27, -1, D:8) a +0 hand axe (27, 0, D:8) a +0 flail a +0 leather armour (31, -3, D:8) a +0 robe (35, 10, D:8) a +0 halberd a +0 chain mail (39, 1, D:8) a +0 dagger (39, 13, D:8) a +0 robe (39, 14, D:8) a +0 robe (39, 16, D:8) a +0 dagger a +0 hand axe (40, 21, D:8) a +0 trident (41, -7, D:8) a +0 long sword a +0 robe (42, 5, D:8) a +0 short sword (45, 10, D:8) a +0 trident of freezing (45, 13, D:8) a +0 flail (45, 14, D:8) a +0 club (45, 15, D:8) a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +3 mace of freezing (1, -1, Lair:1) a +0 shortbow (1, 0, Lair:1) 120 arrows (2, 0, Lair:1) 78 bolts (3, 0, Lair:1) 15 poisoned needles (4, -1, Lair:1) a +0 hunting sling (4, 0, Lair:1) 31 sling bullets (4, 1, Lair:1) 261 stones (5, -1, Lair:1) 3 scrolls of summoning a scroll of recharging 3 scrolls of amnesia (5, 0, Lair:1) a book of Cantrips the Volume of Talismans and Companions Spells Type Level a - Infusion Charms 1 b - Summon Small Mammal Summoning 1 c - Spectral Weapon Hexes/Charms 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Summon Forest Summoning/Translocation 5 f - Aura of Abjuration Summoning 5 Sif Muna's Disquisition on Damaging Ice Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Force Lance Conjuration/Translocation 4 c - Ozocubu's Refrigeration Ice 6 d - Orb of Destruction Conjuration 7 a book of Maledictions (6, -1, Lair:1) a potion of agility 2 potions of mutation (7, -1, Lair:1) a phial of floods (7, 0, Lair:1) a crystal ball of energy (9, -5, Lair:1) a +0 trident (13, -40, Lair:1) a +0 short sword (16, -19, Lair:1) a +0 hunting sling (23, -51, Lair:1) a +0 chain mail (30, -12, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (2, 0, Lair:2) a +0 trident (7, -1, Lair:2) a +0 flail (17, 2, Lair:2) a scroll of noise (36, 2, Lair:2) a +0 ring mail (43, 36, Lair:2) a book of Cantrips (44, 40, Lair:2) a cursed +0 ring mail (45, 37, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (19, 44, Lair:3) a meat ration (23, 26, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (41, -1, Lair:4) a +0 helmet (52, 6, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 hand axe (2, -44, Lair:5) a +0 pair of boots (3, -35, Lair:5) a +0 spear (10, -25, Lair:5) a +0 large shield (13, -30, Lair:5) a +0 war axe (14, -22, Lair:5) a +0 scale mail (18, 4, Lair:5) a +0 great sword (21, -38, Lair:5) a +0 halberd (24, -15, Lair:5) a +4 ring mail (33, -14, Lair:5) a bullfrog skeleton (34, -36, Lair:5) a +0 robe a +0 robe (34, -35, Lair:5) a +0 war axe (34, 3, Lair:5) a meat ration (37, -18, Lair:5) a +0 long sword a +0 leather armour (38, -9, Lair:5) a +0 whip (39, -31, Lair:5) a book of Cantrips (40, 9, Lair:5) a potion of degeneration (51, -8, Lair:5) a +0 hand crossbow (52, -7, Lair:5) 48 gold pieces Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of random uselessness (19, 25, Lair:6) a scroll of random uselessness (24, -12, Lair:6) a +0 flail (46, -6, Lair:6) a catoblepas corpse (48, -17, Lair:6) 13 gold pieces (49, -18, Lair:6) 2 scrolls of enchant weapon (49, -17, Lair:6) 19 gold pieces (50, -17, Lair:6) a sack of spiders (50, -16, Lair:6) 14 gold pieces (50, 3, Lair:6) a yak corpse (50, 7, Lair:6) a yak corpse (51, -17, Lair:6) a wand of clouds (4/9) (53, 0, Lair:6) a +0 pair of boots