Baril Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 8, D:1) a +0 club a +0 dagger a +0 dagger (19, -2, D:1) a +0 ring mail (22, 5, D:1) a +0 club (25, 4, D:1) a +0 robe (37, 9, D:1) a +0 dagger (46, 3, D:1) a +0 ring mail (48, -18, D:1) 14 arrows (53, -17, D:1) 32 bolts (55, 16, D:1) a +0 naga barding Level 2 of the Dungeon (0, 0, D:2) 8 arrows (6, -4, D:2) a +0 robe (6, 19, D:2) a +0 club (8, 16, D:2) an uncursed ring of poison resistance (10, 16, D:2) a +0 spear (13, 50, D:2) a +0 dagger (19, 51, D:2) a +0 club (20, 8, D:2) a -2 ring of intelligence (20, 40, D:2) a +0 club (46, 30, D:2) a +0 club (53, 39, D:2) a +0 club Level 3 of the Dungeon (4, -8, D:3) a +0 dagger (4, -7, D:3) a cursed +0 short sword a +0 leather armour (10, -7, D:3) a +0 dagger a +0 ring mail (11, -3, D:3) a +0 robe (12, -7, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 leather armour (15, 15, D:3) a +0 chain mail (16, -7, D:3) 2 tomahawks (17, 15, D:3) a +0 dagger a +0 club (18, -5, D:3) a +0 robe (18, 13, D:3) a +0 dagger a +0 leather armour (20, 13, D:3) a +0 hunting sling (22, 14, D:3) a +0 club (23, 2, D:3) a +0 club (24, 17, D:3) a +0 dagger (25, 14, D:3) a +0 club (26, -10, D:3) a +0 club (26, -1, D:3) a +0 spear (28, 19, D:3) a +0 club (29, 19, D:3) a +0 club (30, 0, D:3) a +0 robe (32, 18, D:3) a +0 dagger (38, -6, D:3) a +0 plate armour (43, -7, D:3) a +0 ring mail (44, 0, D:3) a +0 dagger (45, -6, D:3) a +0 dagger (56, -3, D:3) a +0 hunting sling a +0 club Level 4 of the Dungeon (0, 0, D:4) 18 arrows (3, 20, D:4) a +0 plate armour (5, 1, D:4) a +0 ring mail (6, -8, D:4) a +0 scythe a +0 robe (6, 6, D:4) a +0 giant club (9, -14, D:4) a +4 short sword a +0 ring mail (11, -8, D:4) 19 arrows (17, 7, D:4) a +3 dagger a +0 robe (35, 6, D:4) a +0 quarterstaff (35, 28, D:4) 22 arrows (37, -19, D:4) a +0 leather armour (46, -9, D:4) a wand of confusion (26/48) (55, -30, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a cursed +0 leather armour (2, 37, D:5) 17 arrows (4, 4, D:5) a +0 scale mail (8, 24, D:5) a +0 hunting sling (24, -9, D:5) a +0 hand axe (26, -8, D:5) a +0 falchion a +0 leather armour (28, 22, D:5) a +0 club (31, 22, D:5) a cursed -1 club a +0 leather armour (32, 17, D:5) a +0 flail a +0 leather armour (33, 20, D:5) a +0 dagger a +0 robe (35, 20, D:5) a +0 short sword a cursed +0 leather armour (40, 29, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Uthot Nesarr's Antique Weapon Emporium a +0 hand crossbow (70 gold) a +4 blowgun (490 gold) a cursed -1 spear (2 gold) a +0 scimitar (80 gold) the +10 morningstar of Strategic Superiority {freeze, rF+ Dex+3} (1550 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from fire. a cursed +0 long sword (10 gold) a cursed -2 falchion (2 gold) a +1 longbow of flaming (302 gold) a +0 great sword (130 gold) a +0 hunting sling (30 gold) a cursed +0 trident (10 gold) the +2 mace "Guyczys" {vamp, +Blink Dex+3} (786 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It lets you blink. a +0 long sword (70 gold) a +0 club (20 gold) (0, 0, D:6) a +0 mace a cursed +0 chain mail (1, 1, D:6) a +0 trident (1, 22, D:6) a +0 whip (2, 4, D:6) a +0 quarterstaff (3, 31, D:6) an uncursed amulet of guardian spirit (9, 33, D:6) a +0 whip (15, 44, D:6) a +0 spear (16, 44, D:6) a +0 whip (19, 46, D:6) a +0 dagger (27, 21, D:6) 25 arrows (28, 21, D:6) a +0 shortbow (33, 29, D:6) a cursed -2 spear (37, 27, D:6) a +0 dagger a +0 robe a +0 short sword a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +1 mace of protection (2, 0, D:7) 25 arrows (2, 1, D:7) a +0 shortbow (7, 7, D:7) 16 bolts (7, 15, D:7) a cursed +0 short sword (17, 29, D:7) 16 arrows (19, 12, D:7) a cursed -2 club (20, 15, D:7) a +0 giant spiked club (22, 29, D:7) a +0 flail (24, 4, D:7) a cursed +0 leather armour (25, 38, D:7) a cursed +0 scale mail a +0 hand axe (25, 42, D:7) a +0 leather armour (29, 39, D:7) a +0 mace (29, 40, D:7) a +0 whip (33, 33, D:7) a +0 spear (34, 8, D:7) a +0 quarterstaff (46, 8, D:7) the scarf of Covum {-Cast +Inv MR+++} It affects your resistance to hostile enchantments. It lets you turn invisible. It prevents spellcasting. (51, 17, D:7) a +0 club (52, 31, D:7) a +0 hand axe a cursed +0 animal skin (58, 0, D:7) a +0 chain mail (59, 1, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 fustibalus (10, 0, D:8) a -1 spear a +1 animal skin (11, -21, D:8) a +0 flail a +0 leather armour (12, -21, D:8) a +0 shortbow a +0 mace (13, -21, D:8) 16 arrows (14, -21, D:8) a +0 leather armour a +0 short sword (15, -21, D:8) a +0 club (17, -22, D:8) a +0 leather armour (35, -15, D:8) a +0 giant club a +0 giant club (36, 10, D:8) a +0 giant spiked club (38, 10, D:8) a +3 spear of venom (45, -6, D:8) a +0 hand axe (46, 9, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail (6, 30, D:9) a +0 hand axe (6, 31, D:9) a +0 club a +0 leather armour (8, 31, D:9) a +0 mace (8, 36, D:9) a +0 flail a +0 leather armour (9, 35, D:9) a cursed -2 dagger a +0 hunting sling a +0 leather armour (10, 26, D:9) a +0 club (10, 28, D:9) 16 arrows (10, 29, D:9) 21 arrows (18, 13, D:9) a +0 flail (18, 39, D:9) a +0 dagger a cursed +0 robe (19, 17, D:9) a +0 robe (19, 38, D:9) a +0 dagger a +0 robe (20, 2, D:9) a +0 chain mail a +0 hand axe (22, 3, D:9) a +2 dagger of electrocution a +0 robe (23, 4, D:9) a +3 dagger of venom a +0 mace (26, 29, D:9) a +0 giant spiked club a +0 giant spiked club (26, 33, D:9) a +0 dagger a +0 ring mail (28, 32, D:9) a +0 giant club a +0 giant club (29, 30, D:9) a +0 club (35, 19, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (0, 1, D:10) a +0 giant club (3, -1, D:10) a +0 spear (4, 0, D:10) a +0 halberd (6, 1, D:10) a +0 spear (10, -7, D:10) a +0 mace (12, 2, D:10) a +0 hand axe (14, -36, D:10) a +0 leather armour (18, -22, D:10) a +0 short sword (19, -5, D:10) a +0 mace (30, -18, D:10) a +0 flail a +0 leather armour (31, -18, D:10) a +0 dagger (34, -21, D:10) a +0 club a +0 chain mail a +0 flail a +0 chain mail (37, -22, D:10) a +0 dagger a +0 robe (37, -21, D:10) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (38, -15, D:10) a +0 leather armour (40, -18, D:10) a +0 giant spiked club a +0 giant spiked club (40, -16, D:10) a +2 hand axe of electrocution Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (1, 44, D:11) a +0 pair of gloves (10, -3, D:11) a +0 leather armour a +0 flail (15, 40, D:11) a +0 leather armour a +1 hand axe of chopping a +0 chain mail (15, 47, D:11) a +0 spear (16, 21, D:11) a +0 scale mail (17, 42, D:11) a +0 whip a +0 dagger a +0 robe a +0 club (23, 31, D:11) a +0 long sword (29, 45, D:11) a +0 war axe (30, 4, D:11) a +0 dagger (30, 7, D:11) 2 tomahawks (38, 22, D:11) a +2 trident of protection (46, 33, D:11) a +0 long sword (49, 32, D:11) a +0 scimitar a +0 giant club a +0 dire flail (50, 31, D:11) a cursed +0 glaive (51, 0, D:11) a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +2 robe of Abstinence {+Fly Int+4} It affects your intelligence (+4). It lets you fly. a +0 troll leather armour a +2 animal skin (1, 1, Lair:1) 8 royal jellies 5 meat rations 5 bread rations (2, 1, Lair:1) 2 potions of brilliance 2 potions of ambrosia a potion of agility 2 potions of might 2 potions of berserk rage 2 potions of cancellation a potion of flight 3 potions of mutation a potion of resistance a potion of experience 4 potions of invisibility 3 potions of lignification a potion of degeneration (3, 1, Lair:1) a book of Spatial Translocations a book of Maledictions Sif Muna's Handbook of the Enchanting Arsonist Spells Type Level a - Corona Hexes 1 b - Silence Hexes/Air 5 c - Bolt of Fire Conjuration/Fire 6 d - Discord Hexes 8 the Catalogue of Malediction Spells Type Level a - Slow Hexes 2 b - Confuse Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Darkness Hexes 6 a book of Geomancy (4, 2, Lair:1) a +0 hunting sling (5, 2, Lair:1) 157 sling bullets (5, 3, Lair:1) 11 poisoned needles 2 needles of confusion 6 curare-tipped needles (5, 4, Lair:1) 2 silver javelins 14 javelins (5, 5, Lair:1) 4 tomahawks of returning (5, 6, Lair:1) a throwing net (10, -26, Lair:1) an uncursed ring of teleportation (11, -27, Lair:1) a -5 ring of protection (16, -19, Lair:1) a +0 rapier (38, -10, Lair:1) a +0 robe (38, 15, Lair:1) a +0 long sword (51, -17, Lair:1) a -3 ring of strength (55, -7, Lair:1) a +0 battleaxe a +0 ring mail a scroll of random uselessness Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (10, 14, Lair:2) a +0 robe a +1 scimitar of flaming (20, 23, Lair:2) a +0 ring mail (28, -13, Lair:2) a +0 hunting sling (35, 25, Lair:2) a +1 dagger of venom a +0 robe (52, 0, Lair:2) a +1 great sword of flaming (52, 1, Lair:2) a +0 hat (52, 2, Lair:2) a +0 chain mail (58, 18, Lair:2) an uncursed ring of poison resistance Level 3 of the Lair of Beasts (33, 26, Lair:3) a cursed -2 battleaxe (36, -8, Lair:3) a +0 large shield (49, 13, Lair:3) a +0 spear a +0 trident (51, 12, Lair:3) a +0 trident a +0 trident (61, -8, Lair:3) 15 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (19, -16, Lair:4) a +0 dagger (29, 30, Lair:4) a +0 longbow (37, 18, Lair:4) a +0 short sword (41, 14, Lair:4) a +0 falchion (43, 30, Lair:4) 16 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 halberd (16, 11, Lair:5) a +0 scale mail (36, -3, Lair:5) a +0 chain mail (46, 15, Lair:5) a cursed -2 quarterstaff Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 gold pieces (1, -28, Lair:6) 10 stones (2, -35, Lair:6) a throwing net (4, 1, Lair:6) a scroll of teleportation (6, -37, Lair:6) a +0 scale mail (9, -36, Lair:6) an uncursed staff of poison (10, -34, Lair:6) a scroll of recharging an ice cave (0, 0, IceCv) 20 gold pieces (0, 1, IceCv) an uncursed ring of stealth (8, 5, IceCv) an ice dragon corpse