Baril the Dungeon [Shop] Moschal's Weapon Emporium a +0 hunting sling (18 gold) a +0 hand axe (36 gold) a +0 spear (36 gold) a +0 long sword (42 gold) the +10 dagger of Fighting Over It {vamp, MR+} (823 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. a +0 whip (30 gold) a +0 hunting sling (18 gold) 30 arrows (72 gold) a +0 mace (36 gold) a +0 hunting sling (18 gold) a +2 dagger of flaming (187 gold) [Shop] Nebigh's Armour Emporium a +0 ring mail (40 gold) a +0 pair of boots (45 gold) the cursed +0 leather armour of the Curious Beggars {*Contam rPois Str-3 Dex+6} (109 gold) It affects your strength (-3). It affects your dexterity (+6). It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. a +0 leather armour (20 gold) a +2 scale mail of fire resistance (210 gold) a +1 hat (110 gold) a +0 robe (7 gold) a +0 pair of gloves (45 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) the +3 leather armour of Qahuf {rElec rPois} (352 gold) It insulates you from electricity. It protects you from poison. a +0 robe (7 gold) a +0 robe (7 gold) [Shop] Bivorro's General Store a potion of mutation (112 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) 20 stones (28 gold) 17 stones (23 gold) a scroll of blinking (105 gold) 19 arrows (53 gold) a scroll of identify (28 gold) a scroll of amnesia (49 gold) a scroll of identify (28 gold) 14 stones (19 gold) a scroll of remove curse (42 gold) (0, 0, D) a +0 leather armour (0, 3, D) a +0 giant club (7, -1, D) a +0 scythe a +0 robe (11, 9, D) a +0 dagger (11, 13, D) 18 arrows (14, 3, D) an arrow (14, 6, D) a +0 robe (16, 2, D) a +0 longbow 13 arrows (17, 2, D) a +0 longbow 12 arrows (19, -2, D) a +0 dagger a +0 robe (20, -1, D) a +0 dagger a +0 robe (21, 11, D) a throwing net (22, 6, D) a redback corpse