Dungeon Sprint DCSS version 0.20.1-1-g8b1a95d (webtiles) character file. 25 Baril the Conjurer (level 2, -2/17 HPs) Began as a Deep Elf Conjurer on Sept 4, 2017. Slain by an ogre ... wielding a +0 giant spiked club (19 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:27 (226 turns). Baril the Conjurer (Deep Elf Conjurer) Turns: 226, Time: 00:02:27 Health: -2/17 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 6/9 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.2/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds h - a potion of berserk rage Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles c - a bread ration f - 2 chunks of flesh Skills: + Level 2.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 6.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You start resting. Magic restored. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a giant spiked club. The ogre shouts! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..[..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Baril the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 4 | D | Noticed Ijyb 22 | D | Killed Ijyb 22 | D | Reached skill level 6 in Conjurations 22 | D | Reached XP level 2. HP: 7/17 MP: 3/9 32 | D | Learned a level 2 spell: Searing Ray 224 | D | Noticed an ogre 226 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.1 Spellcasting | 4 | 4.6 Conjurations | 6 | 6.3 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Magic Dart || 15 Searing Ray || 1 Use: Potion || 3 Dodge: Dodged || 7