Baril Level 1 of the Dungeon (0, 40, D:1) a +0 club (19, 44, D:1) a +0 club (26, 52, D:1) a +0 club (28, 3, D:1) a +0 hand axe of electrocution (28, 4, D:1) a +0 robe (38, 10, D:1) a +0 dagger (59, 25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a leopard gecko skeleton (7, 8, D:2) a +0 short sword (14, 4, D:2) a +0 club (14, 5, D:2) a cursed -2 whip (18, -20, D:2) a +0 hand axe a +0 chain mail (21, 9, D:2) a +0 short sword (29, -14, D:2) a +0 flail (unseen) (34, 22, D:2) a +0 war axe (43, -2, D:2) a +0 plate armour (46, -15, D:2) a +0 whip (49, -18, D:2) 4 gold pieces (58, -6, D:2) a +0 club