Baril Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 24, D:1) a +0 dagger (1, 24, D:1) a +0 dagger (1, 29, D:1) a +0 whip (9, 21, D:1) a +0 short sword (10, 7, D:1) a +0 chain mail a +0 dagger (12, 20, D:1) a +0 dagger (12, 30, D:1) a +0 dagger (13, 22, D:1) a +0 chain mail (15, 8, D:1) a +0 club (26, 28, D:1) a +0 club (28, 11, D:1) a +0 whip (31, 17, D:1) a +0 dagger (32, 13, D:1) a +0 club (33, 15, D:1) a +0 whip (37, -9, D:1) a +0 scale mail (52, -13, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -3, D:2) a cursed -3 club (25, -26, D:2) a cursed -2 short sword (32, -6, D:2) a +0 hand axe a +0 scale mail (39, 17, D:2) a +0 mace (40, 17, D:2) a +0 mace (41, 18, D:2) a +0 mace (45, -2, D:2) a +0 hunting sling (45, 19, D:2) a +0 mace (48, 20, D:2) a +0 mace (49, 18, D:2) a +0 cloak (61, 17, D:2) a cursed +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (5, 10, D:3) a +0 club (6, 20, D:3) a +0 club (9, -12, D:3) a +0 club (10, 17, D:3) a +0 whip (13, -3, D:3) a +0 short sword (17, 25, D:3) a +0 club (30, 29, D:3) a +0 club (32, 28, D:3) a +0 club (38, 31, D:3) a +0 short sword (43, 13, D:3) a +0 club (50, 7, D:3) a +0 whip a +0 chain mail (51, 7, D:3) a +0 dagger a +0 robe (52, 32, D:3) a +0 hand axe (52, 33, D:3) a +0 mace a cursed +0 leather armour (56, -9, D:3) a +0 club (56, -8, D:3) a +0 dagger a +0 whip Level 4 of the Dungeon (8, -40, D:4) a +0 hand axe (13, -15, D:4) a +0 dagger (13, -14, D:4) a +0 trident (14, -9, D:4) a +0 ring mail a +0 robe a +0 dagger (14, -8, D:4) a +0 hand axe (20, -34, D:4) a +0 war axe (23, -20, D:4) a +0 halberd (26, 14, D:4) a +0 scimitar a +0 robe (32, -3, D:4) a +0 ring mail a +0 club a +0 ring mail (33, -3, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ofobaebbi's Magic Scroll Shoppe a scroll of summoning (95 gold) a scroll of blinking (75 gold) a scroll of recharging (95 gold) a scroll of amnesia (35 gold) a scroll of brand weapon (200 gold) a scroll of magic mapping (35 gold) (0, 0, D:5) a +0 shortbow (5, 12, D:5) a +0 club a +0 ring mail (17, 28, D:5) a +0 ring mail (22, 23, D:5) a +0 falchion (26, 17, D:5) a book of Necromancy (26, 18, D:5) 4 silver tomahawks (26, 19, D:5) 47 bolts (26, 20, D:5) 6 tomahawks (26, 21, D:5) a +0 robe (35, -11, D:5) a +0 leather armour a +0 flail (36, -9, D:5) a +0 flail (39, -7, D:5) a +0 hand axe (40, -8, D:5) a +0 leather armour of poison resistance (49, 22, D:5) a +0 chain mail a +0 club (53, 20, D:5) a +0 robe (64, 28, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (7, -17, D:6) a +0 whip (7, 21, D:6) a +0 battleaxe a +0 plate armour (8, -17, D:6) a +0 hand axe a +0 plate armour of poison resistance (10, -17, D:6) 2 tomahawks (13, -17, D:6) 2 tomahawks (17, -24, D:6) a +0 short sword (18, -18, D:6) a cursed -1 giant club (18, 28, D:6) a +0 giant club (18, 31, D:6) a +0 flail (18, 32, D:6) a +1 dagger of venom (19, -17, D:6) a +0 leather armour (27, -20, D:6) a +0 leather armour a +0 rapier of speed (27, -14, D:6) a cursed +0 helmet Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (0, 2, D:7) a +0 dagger a +0 vampiric dagger a cursed +0 robe (8, -7, D:7) a +0 dagger (16, -5, D:7) a +0 club (21, -4, D:7) a +0 spear (29, -25, D:7) a +0 robe (33, -11, D:7) a +0 shortbow (33, -8, D:7) a +0 falchion a +0 chain mail (33, -7, D:7) a cursed -3 trident (34, -10, D:7) a +0 morningstar a +0 club a +0 mace (35, -9, D:7) a +0 club a +0 leather armour (39, 4, D:7) a +1 dagger of freezing a +0 ring mail (42, 10, D:7) a +0 scale mail a +0 short sword (48, 4, D:7) a +0 chain mail a +0 short sword (54, 4, D:7) an uncursed ring of loudness (55, -26, D:7) a -2 blowgun (56, 17, D:7) a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (57, -24, D:7) a +0 whip a +0 club (58, -24, D:7) a +0 dagger a cursed -1 blowgun a +0 whip (59, -24, D:7) a +0 blowgun (59, 17, D:7) a +0 mace a +0 ring mail (67, 2, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (11, 5, D:8) a +0 giant club a cursed -2 giant club a +0 short sword a +0 dagger (11, 6, D:8) a +0 blowgun a +0 dagger (11, 7, D:8) a +0 whip (15, 19, D:8) a +0 scimitar (22, 10, D:8) a +0 giant spiked club (24, -10, D:8) 6 javelins (24, -9, D:8) a +0 helmet (31, -4, D:8) a +0 short sword (32, -19, D:8) a +0 giant club a +0 giant spiked club (34, -6, D:8) a tomahawk (35, -13, D:8) a +0 short sword a +0 chain mail (35, -11, D:8) a tomahawk (35, -10, D:8) a tomahawk (37, 1, D:8) a +0 mace a +0 plate armour (39, 18, D:8) a +0 morningstar (40, -5, D:8) a tomahawk (42, -16, D:8) a +0 dagger a +0 robe (42, -5, D:8) a tomahawk (42, -4, D:8) a tomahawk (43, -10, D:8) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (45, 18, D:8) a cursed amulet of inaccuracy (47, 5, D:8) a +0 falchion (48, -9, D:8) a +0 halberd a +0 chain mail (50, -9, D:8) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, 1, Lair:1) a +0 cloak (6, -6, Lair:1) a +0 quarterstaff (11, -17, Lair:1) a book of Flames (12, -17, Lair:1) a book of Clouds (16, -16, Lair:1) 19 sling bullets (16, -9, Lair:1) 3 scrolls of amnesia (16, -8, Lair:1) 2 scrolls of holy word (16, -7, Lair:1) a wand of digging (3/24) (16, -6, Lair:1) a wand of digging (11/24) (16, -5, Lair:1) a wand of lightning (7/15) (16, 12, Lair:1) a +0 ring mail (16, 16, Lair:1) a +0 chain mail (17, -16, Lair:1) a +0 hunting sling (17, -15, Lair:1) a +0 quarterstaff of freezing (17, -14, Lair:1) a +0 flail of protection (17, -13, Lair:1) a +1 mace (17, -12, Lair:1) a +0 shield (17, -11, Lair:1) a +3 ring of dexterity (17, -10, Lair:1) 3 potions of mutation (17, -9, Lair:1) 3 scrolls of immolation (17, -8, Lair:1) the scarf of the Hart {rC- MR+ Dex+4} It affects your dexterity (+4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (17, -7, Lair:1) the +0 chain mail of the Black Moon {rC- Regen+ Int+4 Dex+2} It affects your intelligence (+4). It affects your dexterity (+2). It makes you vulnerable to cold. It increases your rate of regeneration. (17, -6, Lair:1) a wand of random effects (33/48) (17, -5, Lair:1) a wand of polymorph (13/24) (17, 1, Lair:1) a +0 dagger (27, -4, Lair:1) a +1 rapier of venom (29, -6, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (2, -23, Lair:2) a +0 plate armour (5, 1, Lair:2) a +0 glaive (9, 1, Lair:2) a +0 long sword a +0 robe a +0 hand axe a +0 robe (10, -23, Lair:2) the amulet of Pyter {Harm *Drain +Fly rF+ rC-} [amulet of harm] It increases damage dealt and taken. It protects you from fire. It makes you vulnerable to cold. It lets you fly. It causes draining when unequipped. (15, -45, Lair:2) a +0 robe (19, -12, Lair:2) a +0 club (25, -32, Lair:2) a +0 robe (27, -30, Lair:2) a +0 battleaxe (52, -31, Lair:2) a +0 robe (52, -17, Lair:2) a +0 chain mail (54, -45, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (1, 5, Lair:3) 16 gold pieces (3, -3, Lair:3) 21 arrows (unseen) (3, 16, Lair:3) 15 gold pieces (4, -4, Lair:3) a +0 shortbow (7, -7, Lair:3) an arrow (10, -8, Lair:3) an arrow (10, -4, Lair:3) a throwing net (10, -3, Lair:3) a +0 helmet (10, -2, Lair:3) a potion of mutation (12, 16, Lair:3) a rime drake corpse (skeletalised by now) an ice cave (0, 0, IceCv) 5 arrows (0, 1, IceCv) an arrow (1, -1, IceCv) an arrow (1, 0, IceCv) 3 arrows (5, -2, IceCv) a yak corpse (6, -2, IceCv) a wolf corpse