Baril Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, -5, D:1) a +0 club (5, -13, D:1) a +0 ring mail (8, -10, D:1) a +0 club (9, -20, D:1) a +0 club (11, 2, D:1) a +0 dagger (18, 10, D:1) a +0 club (19, -20, D:1) a +0 club (24, -7, D:1) a +0 club (35, -20, D:1) a +0 club (41, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 6, D:2) a +0 club (6, -7, D:2) a +0 short sword (7, -7, D:2) a +0 spear (13, -10, D:2) a +0 robe (30, 11, D:2) a +0 robe (37, -7, D:2) a +0 club (38, -5, D:2) a cursed -3 halberd (44, 10, D:2) a +0 whip (53, 2, D:2) a +0 club (57, 35, D:2) a +0 chain mail of fire resistance Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 robe (1, 23, D:3) a +0 club a +0 leather armour a +0 dagger (1, 24, D:3) a +0 whip a +0 leather armour (1, 26, D:3) a +0 club a +0 leather armour a +0 mace (1, 27, D:3) a +0 club a +0 chain mail (8, 6, D:3) a +0 robe (19, 27, D:3) a +0 leather armour (32, 0, D:3) a +0 robe (34, 25, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, -5, D:4) a +0 morningstar (3, -6, D:4) a +0 ring mail a +0 club (14, -7, D:4) a +0 club (22, -9, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, -11, D:5) a +0 robe (14, 34, D:5) a +0 hand axe (17, 17, D:5) a cursed -3 mace (22, 25, D:5) a +0 short sword of venom (22, 26, D:5) a +0 dagger of venom (27, 28, D:5) a +0 falchion (30, 30, D:5) a +0 naga barding (35, -12, D:5) a +0 spear (36, -13, D:5) a +0 spear a +0 spear a +0 leather armour (45, 35, D:5) a +2 dagger of distortion (46, 35, D:5) a +0 robe (46, 39, D:5) a +0 dagger a +0 robe (46, 40, D:5) a +0 short sword a +0 leather armour (56, -8, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Veonil's General Store 27 stones (32 gold) 24 bolts (57 gold) a scarf of repulsion (144 gold) a scroll of teleportation (36 gold) 20 bolts (48 gold) 19 stones (22 gold) a +0 broad axe (48 gold) a bread ration (60 gold) a bread ration (60 gold) a potion of lignification (36 gold) a +0 pair of gloves (54 gold) an uncursed amulet of magic regeneration (360 gold) 18 bolts (43 gold) a phial of floods (480 gold) a meat ration (60 gold) (20, 8, D:6) a +0 quarterstaff (28, -7, D:6) a +0 short sword (28, 21, D:6) a +0 ring mail (31, 18, D:6) a +0 shortbow (32, 18, D:6) a +0 shortbow (33, -5, D:6) a +0 dagger of protection (42, 17, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 great mace (26, 6, D:7) an uncursed ring of teleportation (32, -16, D:7) a +0 falchion (36, -28, D:7) a +0 rapier (40, -19, D:7) a +0 giant club a cursed -1 trident a +2 dagger of speed a +0 robe (40, -18, D:7) a +0 hand axe (41, -20, D:7) a +0 club a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 whip (2, -2, D:8) a +0 short sword (2, -1, D:8) a +0 mace (3, -1, D:8) a +0 plate armour a +0 war axe (4, -2, D:8) a +0 ring mail (4, -1, D:8) a +0 robe a +0 dagger (5, 6, D:8) a +0 scale mail (11, -2, D:8) a +0 quarterstaff (12, -14, D:8) a +0 shortbow a +0 robe (23, 17, D:8) a +0 flail (24, 17, D:8) a +0 shortbow (41, -1, D:8) a +0 whip a +0 hand axe a +0 chain mail (49, -14, D:8) a +0 scale mail (54, 29, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, -45, D:9) a +0 scale mail (1, 2, D:9) a +0 scimitar a +0 chain mail (5, -4, D:9) a +0 giant club a +2 dire flail of protection (6, -38, D:9) a +0 dagger a +0 robe (6, -30, D:9) a +0 dagger (6, -19, D:9) a +0 dagger a +0 robe (6, -3, D:9) a +0 dagger a +0 robe (7, -39, D:9) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (7, -38, D:9) a +0 dagger a +0 robe (7, 0, D:9) a +0 whip (7, 1, D:9) a +0 dagger a +0 robe (16, -23, D:9) a +0 dagger a +0 robe (17, -23, D:9) a +2 scimitar of flaming a +0 robe a +0 flail (19, -23, D:9) a +0 whip a +0 ring mail (20, -24, D:9) a +0 giant club (20, -5, D:9) a +0 giant spiked club a +0 giant club (32, -44, D:9) a +0 spear (34, -25, D:9) a +0 robe (43, 5, D:9) 14 poisoned needles (43, 6, D:9) 6 needles of confusion (43, 7, D:9) 6 needles of sleeping Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 chain mail (1, -1, D:10) a +0 dagger a +0 robe (8, -23, D:10) a -3 ring of evasion (19, -5, D:10) a +0 giant spiked club (20, -28, D:10) a +0 ring mail (20, -12, D:10) a +0 leather armour (20, -6, D:10) 6 javelins (20, -5, D:10) 11 sling bullets (20, -4, D:10) 106 bolts (20, -2, D:10) 142 arrows (20, -1, D:10) 4 tomahawks of returning (20, 0, D:10) a +0 leather armour a +0 hand axe (21, -3, D:10) a +0 club (21, 2, D:10) a +0 short sword (22, 1, D:10) a +0 ring mail a +1 flail of crushing (23, 1, D:10) a +0 plate armour a +0 trident (27, -2, D:10) a +0 club (36, 8, D:10) a cursed +0 robe a +1 dagger of draining (37, 8, D:10) a +0 club (37, 9, D:10) a +0 hand axe (38, 7, D:10) a +0 falchion (39, 2, D:10) a +0 flail (39, 9, D:10) a +0 club a +0 leather armour (40, 7, D:10) a +0 robe a +0 dagger (41, 7, D:10) a +0 dagger (42, 7, D:10) 3 tomahawks (43, 7, D:10) a +0 robe (44, 15, D:10) a scroll of noise (49, 14, D:10) 2 poisoned needles (51, 7, D:10) 27 bolts (51, 31, D:10) an arrow (53, 30, D:10) an arrow (54, 29, D:10) 2 arrows (55, 28, D:10) a +0 shortbow 15 arrows (56, -15, D:10) a cursed +0 giant spiked club (56, 26, D:10) a +0 morningstar (57, 29, D:10) a +0 halberd (58, -25, D:10) a +0 club (62, 14, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) a +0 club a +0 ring mail (0, 2, D:11) a +0 battleaxe a +0 plate armour (1, -7, D:11) a +0 dagger (1, 9, D:11) a +0 short sword (2, 0, D:11) a +4 trident (2, 1, D:11) a +0 flail a +0 chain mail (2, 31, D:11) 9 poisoned needles (3, 4, D:11) a +0 dagger a +0 blowgun 8 poisoned needles a +0 short sword (4, 4, D:11) a +0 short sword (4, 36, D:11) a potion of degeneration (5, -9, D:11) a +0 halberd (5, 0, D:11) a potion of berserk rage (29, 14, D:11) a +0 helmet (32, 8, D:11) a +0 robe (33, 20, D:11) a +0 ring mail a +0 leather armour a +0 trident (38, 15, D:11) a +0 mace (38, 23, D:11) a +0 long sword (38, 34, D:11) 3 large rocks (39, 35, D:11) a large rock (42, 19, D:11) a +0 giant spiked club (42, 22, D:11) a +0 giant spiked club (42, 36, D:11) a +2 great sword of holy wrath (52, 0, D:11) a +0 giant club a +0 giant spiked club (59, -10, D:11) a +0 spear the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 bolts (6, 2, Lair:1) the +10 war axe "Atryon" {vamp, +Fly Str+7 Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+7). It affects your dexterity (+2). It lets you fly. (6, 3, Lair:1) a +0 hunting sling of freezing (6, 4, Lair:1) the +2 quarterstaff "Besowk" {freeze, rElec} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. (6, 5, Lair:1) +0 acid dragon scales (6, 6, Lair:1) a scarf of cloud immunity (6, 7, Lair:1) 3 scrolls of amnesia (6, 8, Lair:1) 3 scrolls of immolation (6, 9, Lair:1) 3 potions of mutation (6, 10, Lair:1) a book of Callings (6, 11, Lair:1) a book of Flames (6, 12, Lair:1) a book of Cantrips a labyrinth