Version: Dungeon Crawl Stone Soup 0.20.1-1-g8b1a95d Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.20 -name Baril -rc /dgldir/rcfiles/crawl-0.20/Baril.rc -macro /dgldir/rcfiles/crawl-0.20/Baril.macro -morgue /dgldir/morgue/Baril/ -webtiles-socket /crawl-master/webserver/sockets/Baril:2017-07-25.23:03:49.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 16 stack frames. /usr/games/crawl-0.20(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x67bf73]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.20(_Z13do_crash_dumpv+0x2b8) [0x682b38]: do_crash_dump() /usr/games/crawl-0.20(_Z20crash_signal_handleri+0x74) [0x67c1e4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7fa297f5d1e0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7fa297ffb830]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7fa297f9daf3]: /lib/x86_64-linux-gnu/libc.so.6(+0x7276a) [0x7fa297f9d76a]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x1fe) [0x7fa297f9da5e]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0x9c) [0x7fa297f936ac]: /usr/games/crawl-0.20(_Z3endibPKcz+0x1f2) [0x718022]: end(int, bool, char const*, ...) /usr/games/crawl-0.20(_Z9save_gamebPKc+0x160) [0x732d70]: save_game(bool, char const*) /usr/games/crawl-0.20() [0xbc408f] /usr/games/crawl-0.20() [0xbc5125] /usr/games/crawl-0.20(main+0x2eb) [0x5e952b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7fa297f49ead]: /usr/games/crawl-0.20() [0x5e9add] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jul 3 2017 at 05:56:06 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.20/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.20/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.20/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 5, depth = 4 Level id: Lair:4 Level build method = , level layout type = corridors, absdepth0 = 13 Level vaults: layout_loops_ring fungi_pond_lemuel Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (severely wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the five-headed hydra. The five-headed hydra is almost dead. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - five-headed hydra Aim: a five-headed hydra (almost dead) You feel a surge of power! The puff of flame hits the five-headed hydra. You kill the five-headed hydra! Vehumet accepts your kill. You feel your power returning. Okay, then. You see here a hydra corpse. You butcher the hydra corpse. Things that are here: 2 inedible chunks of flesh; a hydra skeleton Found 14 gold pieces. You now have 836 gold pieces (gained 14). You are feeling very hungry. A spiny frog comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (hasn't noticed you) You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog appears unharmed. The spiny frog croaks. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog appears unharmed. The spiny frog is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) The blast of sand hits the spiny frog. The spiny frog is heavily wounded. d - 322 stones The spiny frog stings you! You are poisoned. The spiny frog poisons you! The spiny frog stings you! Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (heavily wounded) The blast of sand hits the spiny frog. The spiny frog is severely wounded. d - 321 stones You feel sick. The spiny frog closely misses you. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded) The blast of sand hits the spiny frog. The spiny frog is severely wounded. d - 320 stones You feel sick. The spiny frog stings you! You are more poisoned. The spiny frog poisons you! Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded) You feel a surge of power! The sticky flame hits the spiny frog. The spiny frog is almost dead. The spiny frog is covered in liquid flames! You feel very sick. The spiny frog burns! You kill the spiny frog! Vehumet accepts your kill. You feel your power returning. You eat the royal jelly. That royal jelly was delicious! You feel very sick. You start resting. You feel very sick. You feel sick. You feel very sick. You feel sick. x25 You are no longer poisoned. You start resting. Magic restored. You start resting. A basilisk comes into view. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - basilisk Aim: a basilisk (hasn't noticed you) You feel a surge of power! The puff of flame hits the basilisk. The basilisk is moderately wounded. The basilisk hisses angrily. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (moderately wounded) You feel a surge of power! The puff of flame hits the basilisk. The basilisk is moderately wounded. The basilisk gazes at you. You easily resist. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (moderately wounded) You feel a surge of power! The puff of flame misses the basilisk. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (moderately wounded) You feel a surge of power! The puff of flame misses the basilisk. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (moderately wounded) You feel a surge of power! The puff of flame hits the basilisk. The basilisk is heavily wounded. The basilisk gazes at you. You are slowing down. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (heavily wounded) You feel a surge of power! The puff of flame hits the basilisk. The basilisk is severely wounded. Your limbs are stiffening. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - basilisk Aim: a basilisk (severely wounded) You feel a surge of power! The puff of flame hits the basilisk. You kill the basilisk! Vehumet accepts your kill. You feel your power returning. You have turned to stone. You turn to flesh and can move again. You see here a basilisk corpse. You butcher the basilisk corpse. You see here 2 inedible chunks of flesh. w - 27 bolts (gained 15) You start resting. HP restored. Found a helmet. Found 17 gold pieces. You see here a helmet. L - a helmet Drop what? 49/52 slots (_ for help) (? for menu, Esc to quit) You drop a helmet. You now have 853 gold pieces (gained 17). A water moccasin comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (resting) You feel a surge of power! The puff of flame hits the water moccasin. The water moccasin is heavily wounded. The water moccasin hisses angrily. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded) You feel a surge of power! The puff of flame hits the water moccasin. The water moccasin is heavily wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded) You feel a surge of power! The puff of flame hits the water moccasin. You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. You see here a water moccasin corpse. You butcher the water moccasin corpse. You see here 2 inedible chunks of flesh. Found a stone staircase leading up. There is a stone staircase leading up here. You found a shaft! d - 335 stones (gained 15) A water moccasin comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (hasn't noticed you) You feel a surge of power! The puff of flame misses the water moccasin. The water moccasin hisses angrily. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin You feel a surge of power! The puff of flame hits the water moccasin. The water moccasin is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded) You feel a surge of power! The flame tongue hits the water moccasin. The water moccasin is severely wounded. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded) The blast of sand hits the water moccasin. You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. d - 334 stones You see here a water moccasin corpse. You butcher the water moccasin corpse. You see here 2 inedible chunks of flesh. A yak comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (hasn't noticed you) You feel a surge of power! The puff of flame hits the yak. The yak is lightly wounded. The yak bellows! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded) You feel a surge of power! The puff of flame hits the yak. The yak is moderately wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded) You feel a surge of power! The puff of flame hits the yak. The yak is severely wounded. A yak comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded) You feel a surge of power! The puff of flame hits the yak. The yak is almost dead. The yak bellows! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (almost dead) You feel a surge of power! The puff of flame hits the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. A yak comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak You feel a surge of power! The puff of flame misses the yak. A yak comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - yak You feel a surge of power! The fire ignites! The yak bellows! A yak comes into view. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (flame) You feel a surge of power! The puff of flame hits the yak. The yak is lightly wounded. The yak bellows! The yak is engulfed in blazing flames. The yak moves out of view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded) You feel a surge of power! The puff of flame hits the yak. The yak is heavily wounded. The yak misses you. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded) You feel a surge of power! The sticky flame hits the yak. The yak is heavily wounded. The yak is covered in liquid flames! The yak burns! The yak gores you! The yak burns! The yak burns! The yak burns! The yak is engulfed in blazing flames. The yak burns! You kill the yak! Vehumet accepts your kill. You feel your power returning. The yak is engulfed in blazing flames. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (lightly wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the yak. The yak is severely wounded. The fireball engulfs the yak. The yak is almost dead. You are feeling hungry. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. Your base Staves skill increases to level 1! The fireball engulfs the yak. You kill the yak! Vehumet accepts your kill. The yak is engulfed in blazing flames. You see here a yak corpse. You butcher the yak corpse. Things that are here: 2 chunks of flesh; a yak skeleton L - 2 chunks of flesh Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (heavily wounded) You feel a surge of power! The puff of flame hits the yak. The yak is severely wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded) You feel a surge of power! The sticky flame hits the yak. The yak is almost dead. The yak is covered in liquid flames! The yak burns! The yak misses you. The yak burns! You kill the yak! Vehumet accepts your kill. You feel your power returning. You see here a yak skeleton. Eat one of 2 chunks of flesh? (ye/n/q) You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. You start resting. Magic restored. There is a stone staircase leading down here. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes terrible. There is a stone staircase leading down here. Done exploring. There is a stone staircase leading down here. There is a stone staircase leading up, spattered with blood here. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line You feel a surge of power! The tree burns like a torch! The fireball explodes! The fireball engulfs the plant. You destroy the plant! Unknown command. You start resting. Magic restored. You start waiting. You are feeling hungry. You start waiting. Done waiting. There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A black mamba and a hippogriff come into view. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor You feel a surge of power! The fire ignites! The black mamba hisses angrily. The hippogriff screeches! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - black mamba Aim: a black mamba (flame) You feel a surge of power! The puff of flame misses the black mamba. The black mamba is engulfed in blazing flames. Something stings the plant. The black mamba bites you but does no damage. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (lightly wounded) You feel a surge of power! The sticky flame hits the black mamba. The black mamba is moderately wounded. The black mamba is covered in liquid flames! The black mamba burns! The black mamba bites you! Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (heavily wounded, covered in liquid flames) You feel a surge of power! The sticky flame hits the black mamba. The black mamba is heavily wounded. The black mamba is covered in liquid flames! You are feeling very hungry. The black mamba burns! The black mamba barely misses you. The black mamba misses you. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - black mamba Aim: a black mamba (severely wounded, covered in liquid flames) You feel a surge of power! The sticky flame hits the black mamba. The black mamba is almost dead. The black mamba is covered in liquid flames! The black mamba burns! You kill the black mamba! Vehumet accepts your kill. You feel your power returning. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff You feel a surge of power! The puff of flame hits the hippogriff. The hippogriff is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (flame, lightly wounded) You feel a surge of power! The puff of flame hits the hippogriff. The hippogriff is moderately wounded. The hippogriff is engulfed in blazing flames. A yak comes into view. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (heavily wounded) You feel a surge of power! The sticky flame hits the hippogriff. The hippogriff is severely wounded. The hippogriff is covered in liquid flames! The yak bellows! The hippogriff burns! The hippogriff bites you but does no damage. The hippogriff pecks you but does no damage. The hippogriff closely misses you. A spiny frog comes into view. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (severely wounded, covered in liquid flames) You feel a surge of power! The sticky flame hits the hippogriff. You kill the hippogriff! Vehumet accepts your kill. The spiny frog gives a loud, deep croak! A yak comes into view. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak You feel a surge of power! The fireball explodes! The fireball engulfs the yak. The yak is heavily wounded. The fireball engulfs the spiny frog. The spiny frog is moderately wounded. The yak bellows! You are near starving! You eat one of the 5 bread rations. That bread ration really hit the spot! A yak comes into view. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The yak is engulfed in blazing flames. There is a stone staircase leading up here. HP restored. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The yak gores you! The yak gores you but does no damage. There is a stone staircase leading up here. The yak misses you. You climb upwards. There is a stone staircase leading down here. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded) You feel a surge of power! The sticky flame hits the yak. The yak is heavily wounded. The yak is covered in liquid flames! The yak burns! The yak closely misses you. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, covered in liquid flames) You feel a surge of power! The sticky flame hits the yak. The yak is severely wounded. The yak is covered in liquid flames! The yak burns! The yak barely misses you. The yak burns! The yak burns! The yak burns! You kill the yak! Vehumet accepts your kill. You see here a yak corpse. You butcher the yak corpse. L - 3 chunks of flesh You see here a yak skeleton. There is a stone staircase leading down here. You climb downwards. The yak misses you. The yak closely misses you. There is a stone staircase leading up here. The yak bellows! You hear a bellow! You hear a loud, deep croak! The yak gores you! You climb upwards. There is a stone staircase leading down here. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak You feel a surge of power! The sticky flame hits the yak. The yak is lightly wounded. The yak is covered in liquid flames! The yak burns! The yak closely misses you. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, covered in liquid flames) You feel a surge of power! The sticky flame hits the yak. The yak is heavily wounded. The yak is covered in liquid flames! The yak burns! The yak closely misses you. The yak burns! The yak burns! The yak burns! The yak burns! The yak burns! You kill the yak! Vehumet accepts your kill. There is a stone staircase leading down here. You climb downwards. A yak comes into view. The yak bellows! You hear a croak. The yak gores you but does no damage. There is a stone staircase leading up, spattered with blood here. The yak closely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak You feel a surge of power! The sticky flame hits the yak. The yak is moderately wounded. The yak is covered in liquid flames! The yak burns! The yak closely misses you. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, covered in liquid flames) You feel a surge of power! The sticky flame hits the yak. The yak is severely wounded. The yak is covered in liquid flames! The yak burns! The yak barely misses you. The yak burns! The yak burns! You kill the yak! Vehumet accepts your kill. You feel your power returning. Your Fire Magic skill increases to level 10! There is a stone staircase leading down here. You see here a yak corpse. You butcher the yak corpse. L - 9 chunks of flesh (gained 6) There is a stone staircase leading down, spattered with blood here. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is a stone staircase leading down, spattered with blood here. You climb downwards. The yak gores you! The yak completely misses you. There is a stone staircase leading up, spattered with blood here. The yak closely misses you. You climb upwards. There is a stone staircase leading down, spattered with blood here. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak You feel a surge of power! The sticky flame hits the yak. The yak is moderately wounded. The yak is covered in liquid flames! The yak burns! The yak misses you. The yak burns! The yak burns! The yak burns! The yak burns! You hit the yak but do no damage. The yak is almost dead. The yak burns! You kill the yak! Vehumet accepts your kill. You feel your power returning. There is a stone staircase leading down, spattered with blood here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. A porcupine comes into view. There is a stone staircase leading up, spattered with blood here. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - porcupine Aim: a porcupine You feel a surge of power! The puff of flame hits the porcupine. The porcupine is severely wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - porcupine Aim: a porcupine (severely wounded) You feel a surge of power! The puff of flame hits the porcupine. You kill the porcupine! Vehumet accepts your kill. You feel your power returning. You have reached level 14! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (lightly wounded) You feel a surge of power! The sticky flame hits the spiny frog. The spiny frog is moderately wounded. The spiny frog is covered in liquid flames! The spiny frog burns! The spiny frog misses you. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded, covered in liquid flames) You feel a surge of power! The sticky flame hits the spiny frog. The spiny frog is severely wounded. The spiny frog is covered in liquid flames! The spiny frog burns! The spiny frog stings you! You hit the spiny frog but do no damage. The spiny frog is almost dead. The spiny frog burns! The spiny frog closely misses you. You hit the spiny frog. You kill the spiny frog! Vehumet accepts your kill. You feel your power returning. Your Evocations skill increases to level 7! A crocodile comes into view. You see here a spiny frog corpse. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (hasn't noticed you) You feel a surge of power! The puff of flame hits the crocodile. The crocodile is lightly wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded) You feel a surge of power! The puff of flame misses the crocodile. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (lightly wounded) You feel a surge of power! The puff of flame hits the crocodile. The crocodile is heavily wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded) You feel a surge of power! The sticky flame hits the crocodile. The crocodile is severely wounded. The crocodile is covered in liquid flames! The crocodile burns! The crocodile bites you. The crocodile burns! You kill the crocodile! Vehumet accepts your kill. There is a stone staircase leading up, spattered with blood here. You start resting. HP restored. You see here a spiny frog corpse. You butcher the spiny frog corpse. You see here 3 inedible chunks of flesh. You see here a crocodile corpse. You butcher the crocodile corpse. L - 13 chunks of flesh (gained 4) You see here 3 inedible chunks of flesh. There is a stone staircase leading up, spattered with blood here. You see here a porcupine corpse. You butcher the porcupine corpse. L - 14 chunks of flesh (gained 1) Found a stone staircase leading up. Found 20 stones. Found 17 gold pieces and 24 stones. Found a stone staircase leading down. There is a stone staircase leading up here. Found 18 gold pieces. d - 354 stones (gained 20) You now have 871 gold pieces (gained 18). A bullfrog comes into view. Casting: Sticky Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (resting) You feel a surge of power! The puff of flame hits the bullfrog. The bullfrog is heavily wounded. The bullfrog gives a loud, deep croak! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (heavily wounded) You feel a surge of power! The puff of flame hits the bullfrog. The bullfrog is almost dead. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (severely wounded) You feel a surge of power! The puff of flame hits the bullfrog. You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. Found a stone staircase leading down. There is a stone staircase leading down here. Found a chain mail. You see here a chain mail. You found a shaft! There is a shaft here. You found a shaft! Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. A spiny frog comes into view. Found 17 gold pieces. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - spiny frog Aim: a spiny frog (resting) You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is moderately wounded. The spiny frog gives a loud, deep croak! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (moderately wounded) You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is severely wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (severely wounded) You feel a surge of power! The puff of flame hits the spiny frog. The spiny frog is almost dead. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - spiny frog Aim: a spiny frog (almost dead) The blast of sand hits the spiny frog. You kill the spiny frog! Vehumet accepts your kill. You feel your power returning. d - 353 stones A six-headed hydra comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - six-headed hydra Aim: a six-headed hydra (hasn't noticed you) You feel a surge of power! The fireball explodes! The fireball engulfs the six-headed hydra. The six-headed hydra is heavily wounded. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the six-headed hydra. The six-headed hydra is severely wounded. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (severely wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the six-headed hydra. The six-headed hydra is almost dead. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (almost dead) You feel a surge of power! The fireball explodes! The fireball engulfs the six-headed hydra. You kill the six-headed hydra! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the fungus. The fungus is heavily damaged. You are feeling hungry. You hear a loud, deep croak! Eat one of 5 chunks of flesh? (ye/n/q) You eat one of the 5 chunks of flesh. This raw flesh tastes terrible. You start resting. A bullfrog comes into view. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (hasn't noticed you) You feel a surge of power! The puff of flame hits the bullfrog. The bullfrog is heavily wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (heavily wounded) You feel a surge of power! The puff of flame hits the bullfrog. The bullfrog is almost dead. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (almost dead) The blast of sand misses the bullfrog. d - 352 stones Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (almost dead) The blast of sand hits the bullfrog. You kill the bullfrog! Vehumet accepts your kill. You feel your power returning. d - 351 stones You see here a bullfrog corpse. You butcher the bullfrog corpse. L - 6 chunks of flesh (gained 2) Found a stone staircase leading up. You see here a spiny frog corpse. You butcher the spiny frog corpse. You see here an inedible chunk of flesh. You now have 888 gold pieces (gained 17). Save game and exit? Welcome back, Baril the Human Fire Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. A hippogriff comes into view. Cast which spell? (? or * to list) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff (resting) You feel a surge of power! The puff of flame hits the hippogriff. The hippogriff is moderately wounded. The hippogriff screeches! Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (moderately wounded) You feel a surge of power! The puff of flame hits the hippogriff. The hippogriff is heavily wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (heavily wounded) You feel a surge of power! The puff of flame hits the hippogriff. The hippogriff is severely wounded. Casting: Throw Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f/p - hippogriff Aim: a hippogriff (severely wounded) The blast of sand hits the hippogriff. You kill the hippogriff! Vehumet accepts your kill. You feel your power returning. d - 350 stones Some of the chunks of flesh in your inventory have rotted away. Found a plate armour. Found a war axe. You see here a plate armour. Marking area around the oklob plant as unsafe for travelling. An oklob plant comes into view. Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! The fireball engulfs the oklob plant. The oklob plant is moderately damaged. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line You feel a surge of power! The fireball explodes! Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. You are feeling hungry. Eat one of 2 chunks of flesh? (ye/n/q) You eat one of the 2 chunks of flesh. This raw flesh tastes terrible. Really walk into a travel-excluded area? Found a jewelled long sword. You see here a jewelled long sword. Q - a jewelled long sword As you read the scroll of identify, it crumbles to dust. Q - the +8 long sword "Duechos" {slice, MP+9 Int+3} >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Baril] Species: Human Job: Fire Elementalist HP: 106/106; mods: 0/0 MP: 28/34; mod: 0 Stats: 9 (9) 19 (19) 15 (15) Position: (10, 25), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 11 | 8 | 2030 | 230/450 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 6 | 1050 | 0/350 Staves | X | 1 | 11 | 1 | 140 | 90/100 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 4 | 520 | 20/250 Dodging | X | 1 | 11 | 8 | 1981 | 181/450 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 11 | 7 | 2069 | 405/476 Conjurations | X | 1 | 11 | 10 | 2821 | 21/650 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 1 | 11 | 10 | 2901 | 101/650 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 11 | 6 | 1210 | 160/350 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 2 | 22 | 7 | 1470 | 70/400 Spell bugs: Durations: Attributes: #12: 888 #23: 25749 #24: -1188886613 #27: 48488 #49: 955 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #1: staff of conjuration eq slot #1, inv slot #45: +2 cloak eq slot #2, inv slot #4: +2 helmet of see invisible eq slot #3, inv slot #14: +0 pair of gloves eq slot #4, inv slot #46: +0 pair of boots eq slot #6, inv slot #18: +1 troll leather armour {Snorg} eq slot #7, inv slot #36: ring of magical power eq slot #8, inv slot #23: +2 ring of protection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .. .. ###.# .P ..#.##. ##..... ..#..## #..#..## #......# #.@..# #..#.# ##.##.## #...#..# ##.#..# #.#..### #......# #.#...## ##..#..# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>