Baril Level 1 of the Dungeon (0, 0, D:1) a spear (0, 3, D:1) a +0 club (4, -34, D:1) a +0 short sword (28, -13, D:1) a +0 club (29, -14, D:1) a +0 club (36, -53, D:1) a dagger (37, -46, D:1) a short sword (38, -6, D:1) a +0 club (51, -32, D:1) a club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +1 vampiric dagger (4, 1, D:2) a +0 dagger a +0 animal skin a +0 helmet (5, 18, D:2) 24 bolts (8, 25, D:2) a chain mail (9, 2, D:2) a +0 dagger (11, -6, D:2) a tomahawk (11, -5, D:2) a tomahawk (11, -4, D:2) a +0 flail (11, -3, D:2) a +0 hand axe (11, -1, D:2) a +0 club (15, 32, D:2) a +0 scythe a +0 robe (17, -4, D:2) a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 club (20, 30, D:2) a ring mail (25, 24, D:2) a +0 spear (27, -8, D:2) a +0 club a +0 dagger (29, -9, D:2) a club (29, -8, D:2) a leather armour (38, 7, D:2) a +0 halberd a +0 spear a +0 flail (46, -13, D:2) a leather armour (48, 15, D:2) a whip (49, -13, D:2) a robe (52, -3, D:2) a dagger an animal skin (56, -6, D:2) a glowing leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 1, D:3) a +0 hand axe a +0 trident a +0 falchion a +0 leather armour (2, 6, D:3) a +0 mace (3, -24, D:3) a +0 dagger (12, -9, D:3) a +0 blowgun a +0 short sword (37, 7, D:3) a +0 spear (37, 9, D:3) a +0 short sword (37, 10, D:3) a +0 club (43, -6, D:3) a +0 short sword (50, -12, D:3) a robe (50, 9, D:3) a +0 club (50, 21, D:3) a trident (55, 5, D:3) a +0 dagger a +0 robe (57, 5, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour Level 4 of the Dungeon [Shop] Daothrefoth's Book Emporium a book of Frost (unknown) (350 gold) a book of Ice (unknown) (650 gold) a book of Party Tricks (unknown) (500 gold) a book of Beasts (unknown) (550 gold) a book of Clouds (unknown) (450 gold) Aremoe Anusch's Handbook of Malediction (333 gold) Spells Type Level a - Confusing Touch Hexes 1 b - Fulminant Prism Conjuration/Hexes 4 c - Metabolic Englaciation Hexes/Ice 5 a book of Cantrips (unknown) (200 gold) (0, 0, D:4) a whip (48, -24, D:4) a +0 dagger a +0 robe (49, -24, D:4) a +0 rapier a cursed +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a -1 robe (12, 1, D:5) a +0 giant spiked club (24, 9, D:5) a hand axe (37, 10, D:5) 2 potions of degeneration (46, 11, D:5) a +0 spear (50, 13, D:5) a +0 spear (53, -22, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 whip of freezing (1, 0, D:6) a +0 robe (4, -9, D:6) a falchion (19, -20, D:6) an uncursed amulet of faith (22, -36, D:6) a leather armour (23, -35, D:6) a +0 giant spiked club (23, -32, D:6) a +0 giant club (25, 6, D:6) a +0 scale mail a +0 club a +0 scale mail a +0 morningstar a +0 ring mail a +0 club (40, -21, D:6) a battleaxe (45, 1, D:6) a +0 robe a +0 short sword Level 7 of the Dungeon [Shop] Xyimash's Weapon Emporium a +2 scimitar of holy wrath (230 gold) 25 sling bullets (150 gold) the +7 great mace "Undeadhunter" {disrupt, rN+} (632 gold) It protects you from negative energy. 11 arrows (26 gold) the +3 great mace "Ucoweofi" {flame, *Slow rF++ MP+9 Str+4} (874 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It greatly protects you from fire. It affects your magic capacity (+9). It may slow you when you take damage. a +0 long sword (42 gold) 8 poisoned tomahawks (96 gold) a +0 hand crossbow (42 gold) a +3 rapier (252 gold) a +0 spear (36 gold) 21 sling bullets (126 gold) a +0 whip (30 gold) a +0 giant spiked club (22 gold) 20 arrows (48 gold) (0, 0, D:7) a spear (7, 16, D:7) a +0 giant spiked club (19, 11, D:7) a ring mail (27, -10, D:7) a dagger (43, 6, D:7) a ring mail (45, -22, D:7) a +0 falchion a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (46, -23, D:7) a +0 flail a cursed +0 scale mail (54, -25, D:7) a club Level 8 of the Dungeon (0, 0, D:8) a cursed -2 war axe (1, 14, D:8) a mace (11, 8, D:8) a leather armour (17, 27, D:8) a +0 dagger (23, 32, D:8) a quarterstaff (28, -3, D:8) a quarterstaff (30, 37, D:8) a chain mail Level 9 of the Dungeon (0, 0, D:9) a trident (2, -51, D:9) a chain mail (2, -14, D:9) a long sword (15, 0, D:9) the cursed +1 rapier of the Weasel {vamp, +Blink} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you blink. It has a curse placed upon it. (18, -25, D:9) a quarterstaff (19, -26, D:9) a +0 club (51, -51, D:9) 22 bolts (52, -12, D:9) a scale mail (55, 0, D:9) a runed plate armour (56, -51, D:9) a cursed +0 leather armour (56, -43, D:9) a +0 dagger (58, -51, D:9) a +0 chain mail (60, -42, D:9) a quarterstaff (61, -33, D:9) an uncursed ring of teleportation (67, -9, D:9) a mace Level 10 of the Dungeon [Shop] Agoviv's Gadget Emporium a wand of random effects (14) (128 gold) a wand of random effects (9) (88 gold) a wand of iceblast (4) (128 gold) a lamp of fire (640 gold) a wand of iceblast (7) (176 gold) a sack of spiders (320 gold) a lamp of fire (640 gold) a crystal ball of energy (320 gold) a wand of paralysis (3) (unknown) (80 gold) a lightning rod (4/4) (640 gold) a wand of disintegration (17) (336 gold) a phantom mirror (480 gold) a wand of scattershot (7) (unknown) (528 gold) a wand of flame (22) (192 gold) (0, 0, D:10) a ring mail (4, -41, D:10) a quarterstaff (25, -29, D:10) a scale mail (25, -28, D:10) a +0 giant club a +0 giant spiked club (26, -12, D:10) a plate armour (41, -41, D:10) a robe Level 11 of the Dungeon (0, 0, D:11) a leather armour (2, -6, D:11) a cursed +0 glaive a +0 plate armour (13, -10, D:11) a robe (14, -19, D:11) a +0 broad axe a +0 plate armour (22, -17, D:11) a +0 dagger (22, -16, D:11) 4 large rocks (25, -22, D:11) a cursed -2 hunting sling a +0 quarterstaff a +0 leather armour (25, -18, D:11) a quarterstaff (25, -17, D:11) a runed quarterstaff (27, -18, D:11) a club (28, -14, D:11) a club (28, -13, D:11) a rapier (28, -12, D:11) a club (29, 7, D:11) a +0 hand axe a +0 animal skin (31, -10, D:11) a +0 quarterstaff (31, 5, D:11) a club (32, 9, D:11) a war axe (34, 21, D:11) a +0 short sword a +0 robe a +0 dagger a +0 robe (35, 21, D:11) a +4 trident a +0 robe (36, -10, D:11) a +0 club (37, 21, D:11) a +5 spear a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (2, 10, Lair:1) a ring mail (9, 27, Lair:1) a potion of ambrosia 3 potions of lignification a potion of berserk rage a potion of might a potion of mutation 2 potions of agility (15, 46, Lair:1) a +1 cloak (16, 14, Lair:1) a long sword (25, 18, Lair:1) a -3 hunting sling (25, 29, Lair:1) a shiny scale mail (25, 36, Lair:1) a club Level 2 of the Lair of Beasts (0, 0, Lair:2) a spear (6, -2, Lair:2) a ring mail (6, 0, Lair:2) a rapier (16, 30, Lair:2) a runed scale mail (18, -5, Lair:2) a rapier (36, 40, Lair:2) a scale mail (58, 29, Lair:2) 29 arrows