Dungeon Sprint DCSS version 0.17-a0-1731-g129c023 (webtiles) character file. 8797 Baka the Tortoise (level 11, -4/88 HPs) Began as a Deep Dwarf Fighter on Aug 29, 2015. Was the Champion of Makhleb. Slain by a chaos spawn (9 damage) ... summoned by a deep elf high priest ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:10:50 (465 turns). Baka the Tortoise (Deep Dwarf Fighter) Turns: 465, Time: 00:10:50 Health: -4/88 AC: 32 Str: 29 XL: 11 Next: 14% Magic: 20/20 EV: 13 Int: 9 God: Makhleb [******] Gold: 0 SH: 31 Dex: 21 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + R - +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} (curse) rCold . . . Clarity . S - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rNeg + . . SustAt . T - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois . Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr + Warding . (no gloves) rMut . NoTele + (no boots) MR +++.. NoCast + (no amulet) Stlth .......... I - +6 ring of strength E - +6 ring of dexterity @: lethally poisoned (-4 -> -4), mesmerised, non-regenerating, extremely resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, sense surroundings 2, slow healing 3 a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb, Renounce Religion, Evoke Flight You were in the Dungeon. You worshipped Makhleb. Makhleb was exalted by your worship. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 war axe K - the +0 Mace of Variability {chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. L - the cursed +13 Scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. M - the cursed +9 Sword of Zonguldrok {reap, *Curse} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. N - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. O - the +14 plutonium sword {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. P - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Q - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. R - the cursed +14 obsidian axe (weapon) {chop, +Fly Str+3 SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. Armour S - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. T - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery p - the ring of Huruhom {Fire rElec rPois Int+4 Stlth+} (You found it in the Dungeon) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It makes you more stealthy. E - a +6 ring of dexterity (left hand) F - a +6 ring of dexterity G - a +6 ring of intelligence H - a +6 ring of intelligence I - a +6 ring of strength (right hand) J - a +6 ring of strength Z - an uncursed ring of protection from fire Magical devices e - a wand of heal wounds (0) y - a wand of disintegration (7) B - a wand of fire (4) C - a wand of cold (5) D - a wand of draining (5) Scrolls l - 4 scrolls of blinking r - 4 scrolls of amnesia s - 3 scrolls of recharging t - 7 scrolls of fog u - 2 scrolls of brand weapon v - 5 scrolls of identify w - 5 scrolls of remove curse x - 2 scrolls of fear Potions d - 6 potions of might g - 10 potions of curing h - 10 potions of heal wounds i - 6 potions of haste j - 7 potions of magic k - 2 potions of berserk rage m - 2 potions of brilliance n - a potion of invisibility o - 4 potions of resistance q - 5 potions of agility Books b - the Tome of the Dislocated Oath (You found it in the Dungeon) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Gell's Gravitas Hexes/Translocation 3 c - Teleport Other Translocation 3 d - Fulminant Prism Conjuration/Hexes 4 e - Silence Hexes/Air 5 c - the Guide on Transmutation (You found it in the Dungeon) Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Dragon Form Transmutation 7 U - an Akashic Record Spells Type Level a - Dispersal Translocation 6 b - Controlled Blink Translocation 7 c - Malign Gateway Summoning/Translocation 7 d - Disjunction Translocation 8 V - a book of Enchantments Spells Type Level a - Cause Fear Hexes 4 b - Silence Hexes/Air 5 c - Deflect Missiles Charms/Air 6 d - Haste Charms 6 e - Discord Hexes 8 W - a book of Fire Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Fireball Conjuration/Fire 5 c - Bolt of Fire Conjuration/Fire 6 d - Delayed Fireball Conjuration/Fire 7 e - Ring of Flames Charms/Fire 7 X - a book of Alchemy Spells Type Level a - Sublimation of Blood Necromancy 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 4 d - Condensation Shield Ice 4 e - Petrify Transmutation/Earth 4 f - Irradiate Conjuration/Transmutation 5 Y - a book of Summonings Spells Type Level a - Recall Summoning/Translocation 3 b - Aura of Abjuration Summoning 5 c - Shadow Creatures Summoning 5 d - Summon Demon Summoning 5 e - Summon Forest Summoning/Translocation 5 f - Summon Mana Viper Hexes/Summoning 5 Comestibles f - 5 bread rations z - 42 fruits A - 4 meat rations Skills: - Level 2.6 Fighting - Level 2.1 Axes - Level 16.0 Armour - Level 14.6 Dodging + Level 9.4 Shields + Level 8.7 Summonings + Level 10.3 Translocations - Level 12.9 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Malign Gateway Summ/Tloc ###....... 100% 7 ####### Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map the area around you. You do not heal naturally. Message History The sun demon hits you! You are engulfed in flames!! The deep elf knight hits your rust devil with the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+}! Your rust devil is flash-frozen. The deep elf master archer shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * You block the deep elf knight's attack. GONNNNG! The deep elf master archer wields a longbow. The deep elf master archer shoots an arrow. PANG! You block the arrow. The sun demon hits your rust devil but does no damage. The deep elf high priest utters an invocation to its god. The deep elf annihilator casts a spell at you. The poison arrow hits you! You are poisoned. * * * LOW HITPOINT WARNING * * * The chaos spawn gores you! You die... , ▓.........▓...((..▓ * *▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ≈ ▓...8©8...▓...8©8...▓ , ≈ ▓..)).)[..▓..=|.:|..▓ ≈≈ ▓..|)4}|..▓...|24}..▓ ,▓....ee...▓.........▓ * , , ▓..3eeee..▓...).....▓ , ▓..4ee3e..▓...)))...▓ , ≈ ▓...e@.§..▓...).....▓ *,≈ , ≈▓...3(....▓...).....▓ * , ▓.▓..(..▓.▓.........▓ ≈,▓...((....▓▓▓▓▓▓▓▓▓▓▓ * * ▓▓▓▓▓▓▓▓▓▓▓ * * ** * , , ,,, , , , , ≈ , , ,*,,, ,, , ,, , , , , ,,, , , , ,,* You could see 2 deep elf master archers, a deep elf annihilator, 2 sun demons, 2 deep elf knights, 3 deep elf high priests, a rust devil, a chaos spawn, a deep elf priest, a deep elf fighter and a friendly rust devil. Vanquished Creatures An orc high priest (D) A deep elf knight (D) A spriggan druid (D) 3 deep elf summoners (D) 3 deep elf conjurers (D) 2 cyclopes (D) 3 merfolk (D) A polar bear (D) A deep elf mage (D) 2 spriggans (D) 2 wolves (D) 5 deep elf fighters (D) A hippogriff (D) A naga (D) 2 hell hounds (D) A black bear (D) 2 centaurs (D) A crimson imp (D) 2 orc priests (D) An orc wizard (D) An iron imp (D) A sheep (D) A shadow imp (D) 2 adders (D) A white imp (D) 2 orcs (D) A ball python (D) A bat zombie (D) 46 creatures vanquished. Vanquished Creatures (collateral kills) 2 deep elf summoners (D) 2 yaktaurs (D) 2 black bears (D) A crimson imp (D) 7 creatures vanquished. Vanquished Creatures (others) A centaur (D) 1 creature vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Baka the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a burning altar of Makhleb. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a deep blue altar of Sif Muna. 1 | D | Found a radiant altar of Vehumet. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a shimmering altar of Xom. 60 | D | Became a worshipper of Makhleb the Destroyer 81 | D | Reached skill level 8 in Armour 81 | D | Reached XP level 2. HP: 27/27 MP: 2/2 87 | D | Entered arena 1. 87 | D | Noticed a polar bear 90 | D | Reached skill level 9 in Armour 93 | D | Killed a polar bear 93 | D | Acquired Makhleb's first power 93 | D | Reached skill level 13 in Armour 93 | D | Reached XP level 3. HP: 31/33 MP: 3/3 93 | D | Reached XP level 4. HP: 37/40 MP: 4/4 93 | D | Reached XP level 5. HP: 42/46 MP: 5/5 202 | D | Entered arena 2. 202 | D | Noticed a crimson imp 202 | D | Noticed an iron imp 202 | D | Noticed a crimson imp 206 | D | Killed an iron imp 207 | D | Killed a crimson imp 207 | D | Reached skill level 14 in Armour 207 | D | Reached XP level 6. HP: 50/55 MP: 6/6 207 | D | Killed a crimson imp 207 | D | Acquired Makhleb's second power 215 | D | Entered arena 3. 215 | D | Noticed a hell hound 215 | D | Noticed a hell hound 216 | D | Killed a hell hound 216 | D | Reached skill level 15 in Armour 218 | D | Killed a hell hound 218 | D | Acquired Makhleb's third power 218 | D | Reached skill level 16 in Armour 218 | D | Reached XP level 7. HP: 61/61 MP: 7/7 230 | D | Entered arena 4. 230 | D | Noticed a naga 233 | D | Reached skill level 1 in Dodging 234 | D | Acquired Makhleb's fourth power 234 | D | Noticed a sixfirhy 238 | D | Killed a naga 238 | D | Reached skill level 5 in Shields 240 | D | Killed a sixfirhy 247 | D | Entered arena 5. 247 | D | Noticed an orc wizard 247 | D | Noticed an orc priest 247 | D | Noticed an orc priest 249 | D | Killed an orc priest 250 | D | Killed an orc wizard 252 | D | Acquired Makhleb's fifth power 253 | D | Killed an orc priest 253 | D | Reached skill level 5 in Dodging 273 | D | Entered arena 6. 273 | D | Noticed a yaktaur 273 | D | Noticed a yaktaur 273 | D | Noticed a centaur 273 | D | Noticed a cyclops 273 | D | Noticed a centaur 273 | D | Noticed a cyclops 281 | D | Killed a centaur 282 | D | Killed a cyclops 282 | D | Reached XP level 8. HP: 56/68 MP: 7/13 283 | D | Killed a cyclops 283 | D | Reached skill level 10 in Invocations 283 | D | Killed a centaur 286 | D | Killed a yaktaur 288 | D | Killed a yaktaur 332 | D | Entered arena 7. 332 | D | Noticed a merfolk 332 | D | Noticed a centaur 332 | D | Noticed a merfolk 332 | D | Noticed a merfolk 332 | D | Noticed a hippogriff 336 | D | Killed a hippogriff 338 | D | Killed a centaur 341 | D | Killed a merfolk 341 | D | Gained mutation: You passively map the area around you. [Deep Dwarf growth] 341 | D | Reached XP level 9. HP: 69/74 MP: 18/18 344 | D | Killed a merfolk 344 | D | Reached skill level 10 in Dodging 346 | D | Killed a merfolk 351 | D | Identified the Tome of the Dislocated Oath (You found it in the Dungeon) 357 | D | Got the ring "Cauraydi" {+Inv rPois Str-5 Dex+2} 367 | D | Learned a level 7 spell: Malign Gateway 367 | D | Entered arena 8. 367 | D | Noticed a deep elf summoner 367 | D | Noticed a deep elf conjurer 367 | D | Noticed a deep elf summoner 367 | D | Noticed a deep elf fighter 367 | D | Noticed a deep elf fighter 367 | D | Noticed a deep elf mage 367 | D | Noticed a deep elf knight 374 | D | Killed a deep elf conjurer 376 | D | Killed a deep elf fighter 376 | D | Killed a deep elf fighter 378 | D | Killed a deep elf knight 378 | D | Killed a deep elf summoner 378 | D | Reached skill level 5 in Translocations 378 | D | Reached XP level 10. HP: 81/81 MP: 19/19 379 | D | Killed a deep elf mage 385 | D | Killed a deep elf summoner 385 | D | Reached skill level 5 in Summonings 391 | D | Identified the Guide on Transmutation (You found it in the Dungeon) 398 | D | Entered arena 9. 398 | D | Noticed a spriggan 398 | D | Noticed a black bear 398 | D | Noticed a spriggan 398 | D | Noticed a wolf 398 | D | Noticed a spriggan druid 398 | D | Noticed a black bear 398 | D | Noticed a wolf 398 | D | Noticed a black bear 402 | D | Killed a wolf 403 | D | Killed a wolf 404 | D | Killed a spriggan 404 | D | Killed a spriggan 406 | D | Killed a black bear 406 | D | Killed a black bear 407 | D | Killed a black bear 408 | D | Killed a spriggan druid 423 | D | Entered arena 10. 423 | D | Noticed a deep elf fighter 423 | D | Noticed a deep elf fighter 423 | D | Noticed an orc high priest 423 | D | Noticed a deep elf fighter 423 | D | Noticed a deep elf summoner 423 | D | Noticed a deep elf conjurer 423 | D | Noticed a deep elf summoner 423 | D | Noticed a deep elf summoner 423 | D | Noticed a deep elf conjurer 427 | D | Killed a deep elf fighter 433 | D | Killed an orc high priest 433 | D | Killed a deep elf conjurer 436 | D | Killed a deep elf conjurer 437 | D | Killed a deep elf summoner 437 | D | Reached XP level 11. HP: 88/88 MP: 20/20 437 | D | Killed a deep elf summoner 439 | D | Killed a deep elf fighter 440 | D | Killed a deep elf fighter 440 | D | Reached skill level 10 in Translocations 440 | D | Killed a deep elf summoner 450 | D | Got the ring of Huruhom {Fire rElec rPois Int+4 Stlth+} 458 | D | Entered arena 11. 458 | D | Noticed a deep elf fighter 458 | D | Noticed a deep elf knight 458 | D | Noticed a deep elf high priest 458 | D | Noticed a deep elf annihilator 458 | D | Noticed a deep elf master archer 459 | D | Noticed a deep elf priest 459 | D | Noticed a deep elf knight 459 | D | Noticed a deep elf high priest 459 | D | Noticed a deep elf high priest 459 | D | Noticed a deep elf master archer 459 | D | Identified a +9 rod of clouds (11/11) 460 | D | Noticed a sun demon 463 | D | Noticed a sun demon 465 | D | Slain by a chaos spawn Vault maps used: D: sprint_v Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Broad axe | 5 | 4 | 39 | 31 || 79 Invok: Greater Servant o | | | | 1 || 1 Evoke: Wand | 1 | | 1 | 4 || 6 Use: Potion | 1 | | 2 | || 3 Scroll | | 1 | | || 1 Stab: Invisible | | | 4 | || 4 Distracted | | | | 2 || 2