Baka Level 1 of the Dungeon (0, 0, D:1) 10 stones (2, 4, D:1) a +0 hunting sling (8, 4, D:1) 23 stones (-25, 9, D:1) 12 stones (-16, 14, D:1) a +0 club (-13, 21, D:1) a +0 club (-12, 22, D:1) 4 stones (-31, 27, D:1) a +0 leather armour (-20, 32, D:1) 4 stones (-3, 34, D:1) a +0 club (-42, 35, D:1) a throwing net (-20, 35, D:1) a stone (-40, 37, D:1) a +0 dagger (-26, 41, D:1) a +0 robe (-26, 42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-13, 1, D:2) a +0 whip a stone (-5, 4, D:2) 17 stones (-26, 13, D:2) a cursed -2 club (-48, 22, D:2) 22 stones (-32, 22, D:2) a +0 club (-34, 23, D:2) 20 sling bullets (-33, 37, D:2) a +0 ring mail (-51, 51, D:2) a +0 spear a throwing net a +0 flail (-26, 52, D:2) 27 sling bullets (-51, 53, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 3, D:3) a +0 spear (11, 6, D:3) a +0 short sword (22, 13, D:3) 27 stones (29, 17, D:3) a +0 short sword (42, 23, D:3) a +0 rapier (33, 25, D:3) a +0 dagger (4, 26, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 0, D:4) a +0 dagger a +0 robe (-1, 2, D:4) 2 stones (-2, 12, D:4) a +0 club (32, 12, D:4) a +0 dire flail of draining a +0 chain mail (0, 15, D:4) a +0 war axe (27, 15, D:4) a +0 club a +0 blowgun 8 poisoned needles (-1, 18, D:4) a +0 ring mail (-7, 22, D:4) a +0 club (32, 24, D:4) a +0 giant spiked club (32, 25, D:4) a +0 hand axe (43, 30, D:4) 7 stones (22, 43, D:4) a +2 dagger of venom (27, 45, D:4) 30 sling bullets Level 5 of the Dungeon [Shop] Henolay's Assorted Antiques a potion of heal wounds (22 gold) a scroll of identify (25 gold) a cursed -1 arbalest (112 gold) a +0 chain mail (112 gold) a potion of heal wounds (22 gold) the +3 dagger of Hyraty {elec, rC++ Int+4} (175 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It greatly protects you from cold. a scroll of holy word (25 gold) a wand of digging (14) (100 gold) a scroll of teleportation (25 gold) [Shop] Xuaziniosk's Armour Shoppe a +0 leather armour (20 gold) a +2 leather armour of cold resistance (190 gold) a +0 pair of gloves (45 gold) a +0 plate armour (230 gold) the +3 ring mail of the Sailor {rElec rC+ Int+4} (484 gold) It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. the +3 leather armour of the Shining Light {rF+} (310 gold) It protects you from fire. a +1 pearl dragon armour (1049 gold) (0, 0, D:5) a +0 spear (12, 6, D:5) a +0 dagger (0, 13, D:5) a +0 whip (31, 13, D:5) a -1 robe a +0 trident (10, 17, D:5) 11 stones (-4, 22, D:5) 10 poisoned needles (29, 22, D:5) a +0 shortbow 16 arrows (30, 24, D:5) an arrow (-2, 30, D:5) a potion of degeneration (29, 30, D:5) a +1 trident a +0 robe (-26, 32, D:5) a +0 spear (15, 35, D:5) 14 stones (-1, 42, D:5) a +0 quarterstaff (6, 44, D:5) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) 23 sling bullets (-41, 3, D:6) a +0 club a +0 short sword a +0 leather armour (-40, 4, D:6) a +0 dagger a +0 robe (-42, 8, D:6) a +0 dagger (-6, 11, D:6) 18 stones (-19, 12, D:6) a +0 club (-37, 23, D:6) a +0 robe (-35, 23, D:6) a +0 long sword (-3, 27, D:6) 16 arrows (-4, 36, D:6) a +0 short sword a +0 leather armour (-13, 37, D:6) a +0 plate armour (-28, 39, D:6) a +0 rapier (-27, 39, D:6) a +0 dagger a +0 robe (-12, 46, D:6) a potion of degeneration (3, 46, D:6) a +0 club 2 tomahawks (-4, 49, D:6) a +0 club (0, 49, D:6) 2 tomahawks (-2, 50, D:6) a tomahawk a stone (-2, 51, D:6) a +0 hand crossbow 13 bolts of frost a stone (-2, 52, D:6) a +0 dagger (10, 52, D:6) a +0 club (-2, 53, D:6) a cursed -1 hand axe (-1, 56, D:6) a bolt of frost a cursed -2 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (57, 0, D:7) a +2 hunting sling of flaming (13, 1, D:7) a +0 club (42, 1, D:7) a +0 long sword (52, 5, D:7) a +2 robe a +0 whip of freezing a +0 animal skin (4, 9, D:7) a +0 giant club a throwing net (19, 9, D:7) a tomahawk a +0 leather armour a +0 dagger a +0 leather armour a +0 giant club a +0 dagger a +0 robe (52, 10, D:7) a +0 robe (19, 15, D:7) a tomahawk (62, 15, D:7) a +0 animal skin (19, 16, D:7) a tomahawk (61, 18, D:7) a +0 giant club (39, 26, D:7) 5 arrows (2, 28, D:7) a +0 flail (47, 33, D:7) a +0 club (15, 36, D:7) 21 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, 1, D:8) a +0 giant spiked club (17, 3, D:8) 10 poisoned needles (48, 5, D:8) a +0 war axe (23, 8, D:8) 14 arrows of dispersal (41, 8, D:8) 28 arrows (31, 18, D:8) 17 gold pieces (56, 18, D:8) a +0 leather armour (30, 19, D:8) 8 gold pieces (31, 19, D:8) a scroll of noise (30, 20, D:8) a scroll of amnesia (30, 21, D:8) 12 gold pieces (-7, 23, D:8) a cursed -3 giant club (30, 25, D:8) 12 gold pieces (30, 26, D:8) a slice of pizza (30, 27, D:8) a potion of lignification (31, 27, D:8) a potion of brilliance (31, 28, D:8) the cursed +1 whip "Elf's Bane" {freeze, rElec rPois rC-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (-6, 29, D:8) 15 poisoned needles (-10, 33, D:8) a +0 long sword (4, 33, D:8) a large rock (20, 35, D:8) a large rock (18, 38, D:8) a large rock a +0 dagger a +0 robe an orc skeleton (29, 39, D:8) an orc skeleton (44, 50, D:8) 3 javelins (42, 51, D:8) a +0 robe (42, 54, D:8) a +0 dagger the Ecumenical Temple