Baka Level 1 of the Dungeon (0, 0, D:1) a +0 whip (10, 0, D:1) 23 bolts (32, 1, D:1) a +0 club 2 stones (26, 3, D:1) 3 stones (32, 3, D:1) 2 stones (24, 5, D:1) a stone (28, 5, D:1) a +0 robe (28, 7, D:1) 11 poisoned needles (21, 8, D:1) a stone (-12, 10, D:1) a +0 dagger (-6, 16, D:1) a +0 whip (-6, 17, D:1) a +0 short sword (-14, 18, D:1) a +0 spear (-12, 23, D:1) a +0 leather armour (13, 26, D:1) a +0 club (6, 27, D:1) a +0 scale mail (10, 28, D:1) 16 poisoned needles (-15, 34, D:1) a +0 hand axe (-6, 36, D:1) a +0 robe (-2, 37, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (23, 8, D:2) 22 stones (36, 8, D:2) a +0 long sword (3, 14, D:2) a +0 ring mail (20, 23, D:2) a +0 dagger a +0 hunting sling 7 stones (20, 26, D:2) 3 stones (30, 28, D:2) a +0 flail (31, 28, D:2) a +0 spear (40, 29, D:2) 16 bolts (4, 33, D:2) 11 gold pieces (-10, 38, D:2) a +0 dagger a +0 robe (8, 50, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (-57, 18, D:3) a +0 war axe (-57, 19, D:3) a +1 dagger of speed a +0 robe a +0 dagger a +0 robe (-21, 19, D:3) a +0 falchion (-21, 21, D:3) a +0 club (-68, 22, D:3) an uncursed ring of magical power (-67, 24, D:3) a +0 club a +0 leather armour (-31, 26, D:3) a +0 leather armour (-59, 31, D:3) 21 stones (-61, 44, D:3) 20 poisoned needles (-62, 46, D:3) 16 stones (-64, 50, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 whip of freezing a +0 robe (10, 16, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (20, 26, D:4) a +0 scythe a +0 robe (52, 28, D:4) a +0 trident of venom a +0 robe (19, 29, D:4) 28 arrows (44, 34, D:4) a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 club a +0 animal skin a cursed -3 dagger (44, 36, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (20, 1, D:5) a +0 flail (-7, 4, D:5) a +0 glaive (8, 6, D:5) a +0 leather armour (3, 7, D:5) a +0 club (-5, 20, D:5) a +0 club a +0 hand crossbow 4 bolts (-7, 25, D:5) 23 bolts of flame (-4, 29, D:5) a +0 hand axe a +0 chain mail (-3, 30, D:5) a +0 hand axe a +0 scale mail (-2, 30, D:5) a stone (-3, 31, D:5) a stone (-1, 31, D:5) a stone a cursed -2 short sword (0, 32, D:5) a +0 hand axe a +0 leather armour (16, 36, D:5) a +0 club (22, 38, D:5) 11 arrows (31, 41, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 club (0, 3, D:6) a stone (-45, 4, D:6) a stone (-44, 5, D:6) a tomahawk a stone (-44, 6, D:6) a tomahawk (-43, 6, D:6) a tomahawk (-42, 7, D:6) a stone (-40, 8, D:6) 3 stones (-39, 8, D:6) a +0 club (-38, 8, D:6) a +0 giant club (-40, 9, D:6) a cursed -3 club 9 stones a +0 leather armour (-39, 9, D:6) a +0 war axe a +4 hand axe of electrocution a +0 leather armour (-18, 20, D:6) a +0 ring mail (-1, 26, D:6) 15 arrows (9, 28, D:6) a cursed -2 falchion (-47, 32, D:6) 18 arrows (-10, 34, D:6) a cursed -2 club (-11, 41, D:6) a +0 robe (-55, 46, D:6) a +1 long sword of freezing (-53, 50, D:6) 7 tomahawks Level 7 of the Dungeon (9, 1, D:7) 16 stones (8, 2, D:7) a +0 robe (-32, 18, D:7) a +0 scale mail (29, 18, D:7) a +0 ring mail (9, 21, D:7) a +0 giant spiked club a throwing net (-24, 30, D:7) 12 arrows (-17, 30, D:7) a +0 club (-20, 33, D:7) 19 arrows of frost (-24, 47, D:7) 21 stones Level 8 of the Dungeon [Shop] Uty Foch's Jewellery Shoppe an uncursed ring of invisibility (480 gold) an uncursed ring of ice (400 gold) an uncursed amulet of faith (640 gold) an uncursed ring of positive energy (320 gold) an uncursed amulet of regeneration (480 gold) an uncursed amulet of resist corrosion (320 gold) a cursed ring of teleportation (232 gold) the amulet of Trog's Indignation {Ward rElec rC+ rN+ Int+7} (811 gold) [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (+7). It protects you from cold. It insulates you from electricity. It protects you from negative energy. an uncursed amulet of stasis (280 gold) [Shop] Ymmoj's Hallowed Reliquary 4 silver tomahawks (72 gold) a +2 scythe of holy wrath (208 gold) a wand of heal wounds (2) (432 gold) a wand of heal wounds (3) (504 gold) a scroll of holy word (90 gold) a wand of heal wounds (3) (504 gold) an uncursed amulet of faith (480 gold) a wand of heal wounds (3) (504 gold) an uncursed amulet of faith (480 gold) a potion of cure mutation (420 gold) a +2 scale mail of positive energy (216 gold) a potion of cure mutation (420 gold) (0, 0, D:8) a +0 mace 5 tomahawks a cursed +0 ring mail (3, 0, D:8) a cursed -2 dagger a +0 robe (-22, 10, D:8) a +0 ring mail (-13, 10, D:8) a +0 hand axe a +0 leather armour (-10, 14, D:8) a +0 flail a +0 leather armour (9, 14, D:8) a +0 whip (12, 15, D:8) a +0 flail (9, 17, D:8) the +2 mace "Laurir" {crush, +Fly rF+++ Str-3 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (-3). It renders you almost immune to fire. It lets you fly. It makes you more stealthy. a +1 scale mail a +0 club (23, 19, D:8) a +0 whip a +0 scale mail (24, 19, D:8) a +0 dagger a +0 robe (-4, 23, D:8) a +0 long sword (-7, 26, D:8) 5 large rocks (33, 28, D:8) a +0 blowgun 11 poisoned needles 2 stones (31, 30, D:8) a +1 dagger of holy wrath a +0 robe a poisoned needle (29, 31, D:8) a stone (28, 32, D:8) a stone (43, 37, D:8) 11 poisoned needles (-12, 50, D:8) a +0 dagger Level 9 of the Dungeon (-11, 5, D:9) an uncursed staff of energy (18, 5, D:9) a +1 trident a +0 robe (19, 6, D:9) a cursed +1 hand axe a +0 robe a cursed +3 spear of freezing a +0 robe (16, 7, D:9) a +0 long sword a +0 robe (22, 7, D:9) a cursed -2 battleaxe a +0 robe (26, 7, D:9) a cursed +3 halberd a +0 robe (27, 7, D:9) a cursed +0 scimitar a +0 robe (28, 7, D:9) 21 stones (16, 8, D:9) a +0 falchion a +0 robe (22, 8, D:9) a +0 whip (27, 8, D:9) a +2 great sword a +0 robe (27, 9, D:9) a +0 battleaxe a +0 robe (23, 12, D:9) a potion of degeneration (49, 17, D:9) 21 poisoned sling bullets (3, 21, D:9) a +0 chain mail (7, 21, D:9) a +0 mace a +0 leather armour (8, 21, D:9) a +0 dagger a +0 robe (45, 26, D:9) a +0 dagger a +0 robe (45, 38, D:9) a +0 club (-7, 41, D:9) a +0 leather armour (8, 47, D:9) a +0 shortbow 14 arrows (11, 49, D:9) an arrow (33, 54, D:9) 5 tomahawks (23, 57, D:9) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 *Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. Level 10 of the Dungeon (0, 0, D:10) a +2 ring of strength a +0 chain mail (-20, 2, D:10) a +0 whip (21, 2, D:10) a +0 rapier (-11, 3, D:10) a kobold corpse (skeletalised by now) (-7, 4, D:10) 15 stones (-10, 5, D:10) 20 sling bullets (22, 9, D:10) 10 stones (-11, 10, D:10) a bolt (16, 11, D:10) 29 stones (-16, 13, D:10) a bolt (26, 14, D:10) a +0 spear (-11, 15, D:10) a bolt (-1, 17, D:10) 20 sling bullets (-6, 22, D:10) a +0 falchion (-1, 22, D:10) a +0 giant club a bolt (-6, 23, D:10) a +0 mace (-5, 23, D:10) a plain deck of changes (-14, 24, D:10) a bolt (0, 26, D:10) a +2 rapier of speed (21, 32, D:10) 5 javelins (4, 36, D:10) 2 bolts (18, 36, D:10) a +0 robe (-14, 38, D:10) a bat skeleton (6, 40, D:10) 12 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 dagger of flaming (unseen) (-2, 1, D:11) a +0 dagger (unseen) (1, 1, D:11) a bolt (4, 3, D:11) a +0 morningstar (3, 4, D:11) a +0 dagger (4, 4, D:11) a +0 hand axe (unseen) (3, 5, D:11) 16 sling bullets (4, 5, D:11) 19 gold pieces (5, 5, D:11) 3 tomahawks (3, 6, D:11) 7 gold pieces (4, 6, D:11) a +1 shield of cold resistance (5, 6, D:11) 11 gold pieces (3, 7, D:11) a potion of berserk rage (4, 7, D:11) 8 gold pieces (5, 7, D:11) 13 poisoned needles the Ecumenical Temple