Baka Level 1 of the Dungeon (0, 0, D:1) 25 stones (-22, 8, D:1) a +0 club (-13, 11, D:1) a +0 hand axe (11, 14, D:1) a +0 whip (-22, 30, D:1) a +0 robe Level 2 of the Dungeon (11, 1, D:2) a cursed -1 club (12, 1, D:2) a +0 spear (-18, 4, D:2) a +0 club 5 stones (20, 18, D:2) a -3 ring of evasion (-6, 24, D:2) a +0 rapier (-13, 41, D:2) 2 stones (-13, 42, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 vampiric halberd (1, 0, D:3) a +0 spear (2, 0, D:3) a +0 hand axe a +0 dagger (25, 6, D:3) a +0 club (8, 11, D:3) a +0 shield (-20, 12, D:3) a +0 hand axe of distortion a +0 chain mail (-32, 13, D:3) a +0 dagger (-31, 13, D:3) a +0 club (-16, 13, D:3) a +0 long sword (13, 13, D:3) a +0 whip (16, 13, D:3) a stone (-1, 19, D:3) a +0 club (23, 20, D:3) 16 silver bolts (-20, 23, D:3) 24 stones (15, 24, D:3) a +0 leather armour (-15, 26, D:3) a +1 short sword of draining (17, 33, D:3) a +1 antimagic war axe (-26, 42, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a worm corpse (-12, 3, D:4) a +0 dagger (-11, 3, D:4) a +0 dagger (-20, 4, D:4) 17 arrows (-22, 6, D:4) a +0 trident (-15, 6, D:4) an uncursed amulet of resist mutation (1, 9, D:4) a +0 scythe a +0 robe (-41, 12, D:4) a +0 ring mail (-37, 13, D:4) the felid skeleton of Natasha (-14, 16, D:4) the cursed +0 hand axe "Hydraslayer" {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It has a curse placed upon it. (2, 24, D:4) 18 stones (-37, 31, D:4) 20 stones (-22, 32, D:4) a scroll of noise (-29, 34, D:4) 3 stones a cursed +0 dagger (6, 38, D:4) a +0 rapier a +0 leather armour (7, 38, D:4) a tomahawk (8, 38, D:4) a +0 dagger (9, 38, D:4) a +1 dagger of electrocution 2 tomahawks a cursed +0 leather armour (6, 39, D:4) a tomahawk a +0 leather armour (6, 40, D:4) a +0 flail (-9, 42, D:4) 6 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 club a potion of might (1, 8, D:5) a +2 flail of protection (0, 10, D:5) 26 bolts (-5, 14, D:5) a potion of agility