Baghtru the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of invisibility (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity 4 scrolls of amnesia a +0 war axe a +0 shield a +0 scale mail a +3 large shield the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +0 sword of Power the -2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 36, D) a ration (59, 37, D) an uncursed ring of see invisible (59, 41, D) a +2 vampiric spear (unseen) (60, 36, D) a +0 leather armour (60, 37, D) a +3 rapier of flaming (61, 0, D) a +5 eveningstar of protection (61, 8, D) a +3 long sword of holy wrath (61, 10, D) an uncursed staff of fire (61, 16, D) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (61, 26, D) a cursed ring of loudness (61, 36, D) a +2 pair of gloves of strength (61, 37, D) a box of beasts (61, 41, D) a +0 trident (61, 42, D) a +2 quarterstaff of draining (unseen) (61, 43, D) 2 javelins (61, 44, D) a javelin (62, 1, D) a fan of gales (62, 3, D) a wolf corpse (62, 9, D) a book of Debilitation (62, 16, D) an uncursed staff of cold (62, 17, D) a book of Conjurations (62, 27, D) Sif Muna's Tome of Companions and Hexes Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Recall Summoning/Translocation 3 d - Fulminant Prism Conjuration/Hexes 4 e - Invisibility Hexes 6 (62, 36, D) a book of Unlife (62, 37, D) an uncursed ring of protection from cold (63, 0, D) a +6 ring of strength (63, 8, D) the +4 short sword of Isutiduw {freeze, rElec rPois Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. (63, 16, D) a +4 quarterstaff of protection (63, 17, D) the +27 Lear's hauberk (63, 26, D) a +2 long sword of electrocution (63, 36, D) a book of Geomancy (63, 37, D) a book of Clouds (64, 16, D) a +3 leather armour of fire resistance (64, 17, D) a +1 trident of distortion (64, 26, D) a book of Beasts (64, 27, D) a book of Dreams (65, 26, D) a +0 dagger of venom (67, 0, D) a +2 robe of fire resistance (67, 5, D) a polar bear corpse (68, 0, D) the Collected Works on Execration Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Slow Hexes 2 c - Fulminant Prism Conjuration/Hexes 4 d - Discord Hexes 8 (69, 0, D) a +1 rapier of venom (69, 11, D) a water moccasin corpse (69, 36, D) an uncursed staff of poison (70, 8, D) a +1 buckler of reflection (70, 9, D) the Guide on the Rocks Spells Type Level a - Petrify Transmutation/Earth 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Shatter Earth 9 (70, 36, D) an uncursed staff of summoning (70, 37, D) an uncursed amulet of rage (70, 38, D) a +0 halberd (unseen) (70, 40, D) an adder corpse (71, 8, D) the +8 hand axe of the Dove {venom, *Contam MR+++ Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (71, 13, D) a +0 mace a naga corpse (71, 16, D) a +4 mace of crushing (71, 17, D) a +5 flail of protection (71, 19, D) a +0 dagger (unseen) (71, 26, D) a lightning rod (4/4) (71, 36, D) a lightning rod (4/4) (71, 37, D) an uncursed ring of stealth (71, 40, D) a black mamba corpse (72, 8, D) a +1 morningstar of protection (72, 9, D) a +2 chain mail of cold resistance (72, 16, D) a +0 leather armour of fire resistance (72, 20, D) a +3 long sword of protection a +0 robe a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (72, 22, D) a +2 short sword of holy wrath a +0 leather armour the elf corpse of Duvessa (72, 26, D) an uncursed ring of see invisible (72, 27, D) a +6 ring of strength (72, 30, D) a +0 spear (72, 31, D) a black bear corpse (72, 37, D) a +5 falchion of draining (72, 38, D) a +0 glaive a +0 robe a naga corpse (72, 39, D) a ball python corpse (72, 41, D) a black mamba corpse (73, 1, D) an uncursed staff of cold (73, 3, D) a ball python corpse (73, 16, D) an uncursed staff of air (73, 17, D) a +0 robe (still there?) a +1 robe (still there?) (73, 19, D) a +3 scythe of venom a cursed +0 robe the human corpse of Sigmund (73, 26, D) the Grimoire of the Nocuous Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Spider Form Transmutation/Poison 3 c - Venom Bolt Conjuration/Poison 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Bolt of Fire Conjuration/Fire 6 (73, 30, D) a +0 spear a +4 fustibalus of velocity a +0 buckler (73, 32, D) a wolf corpse (73, 36, D) a book of Death (73, 37, D) the +5 large shield of Insurance {rElec rCorr Str-5} It affects your strength (-5). It insulates you from electricity. It protects you from acid and corrosion. (73, 39, D) a ball python corpse (75, 1, D) a Necronomicon