Babaika Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 2, D:1) 10 arrows (8, 22, D:1) a +0 whip (14, 16, D:1) a +0 whip (31, 33, D:1) a +0 hand axe (36, 26, D:1) a +0 club (36, 44, D:1) 19 sling bullets (43, 40, D:1) a +0 dagger (48, 35, D:1) a +0 flail a +0 leather armour (50, 28, D:1) a +0 robe (52, 16, D:1) a +0 club (52, 37, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 8 stones (18, 16, D:2) a +0 club (18, 18, D:2) a +0 dagger (18, 20, D:2) a +0 dagger (22, 7, D:2) a +0 club (22, 8, D:2) a +0 robe (39, -7, D:2) a +0 robe (43, 9, D:2) 2 stones Level 3 of the Dungeon (7, 0, D:3) a +0 scale mail (8, 7, D:3) a +0 short sword (10, 8, D:3) 11 poisoned needles (11, 1, D:3) a +0 club 3 stones (11, 4, D:3) a stone (11, 9, D:3) a +0 dagger (12, 5, D:3) a stone (12, 16, D:3) a +0 hand axe (13, 14, D:3) a stone (14, 14, D:3) a stone (16, 2, D:3) a +0 flail a +0 scale mail (17, 21, D:3) 13 poisoned needles (19, 31, D:3) a +0 hunting sling (22, -9, D:3) a +0 ring mail (24, 8, D:3) a +0 club (25, 17, D:3) a +0 falchion a +0 flail (29, 19, D:3) a +0 short sword (32, 3, D:3) a stone (32, 6, D:3) a +0 short sword 2 stones (34, 24, D:3) a +0 mace of holy wrath (38, 5, D:3) 13 stones (39, 28, D:3) a +0 club (43, 19, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Mallataz's Merry Market an uncursed ring of magical power (260 gold) a book of Maledictions (325 gold) a +0 morningstar of venom (88 gold) a potion of might (52 gold) a manual of Maces & Flails (1435 gold) a potion of magic (104 gold) a book of Minor Magic (260 gold) an uncursed amulet of magic regeneration (390 gold) [Shop] Osodeij's Antique Weapon Boutique the +7 dagger "Dirryh" {distort, rElec rN+++ MP+9 Int-2} (1524 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (-2). It insulates you from electricity. It renders you almost immune to negative energy. It affects your magic capacity (+9). a +1 battleaxe of chopping (283 gold) the +4 mace of Evisceration {speed, Int+5} (790 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+5). a +0 quarterstaff of protection (115 gold) a +0 dagger (34 gold) a +0 flail (59 gold) a +0 dagger (34 gold) a +0 war axe (59 gold) a +4 long sword of slicing (462 gold) a +0 broad axe (68 gold) (0, 0, D:4) a +0 mace of venom (1, 3, D:4) a cursed +0 cloak (11, -12, D:4) a +0 flail (13, -9, D:4) a +0 trident (16, 22, D:4) a cursed -1 giant spiked club (21, 11, D:4) 16 stones (22, -3, D:4) a +0 spear (23, 5, D:4) a +0 dagger a +0 leather armour (24, 39, D:4) an uncursed amulet of harm (30, -11, D:4) 16 arrows (36, 44, D:4) a +0 short sword (39, -11, D:4) a +0 ring mail (51, 3, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) 16 arrows (1, 30, D:5) an arrow (1, 31, D:5) a +0 club a +0 shortbow 20 arrows (5, 0, D:5) 27 stones (7, 39, D:5) 18 sling bullets (12, 10, D:5) 18 stones (13, 36, D:5) a +0 ring mail (17, 27, D:5) a +0 scimitar (56, 6, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, -6, D:6) a +0 chain mail (15, 11, D:6) a +0 halberd a +0 plate armour (19, 21, D:6) 6 stones (29, -5, D:6) 12 stones (34, -9, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 buckler (15, 12, D:7) 10 sling bullets (17, 13, D:7) a +0 great sword (18, 30, D:7) a +0 ring mail (26, 30, D:7) a +2 short sword of holy wrath a +0 scale mail (28, 6, D:7) a +0 scale mail (40, 24, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a jackal corpse (skeletalised by now) (5, 5, D:8) a +0 scale mail (10, -7, D:8) a javelin of penetration (18, -11, D:8) 2 curare-tipped needles (21, 2, D:8) 12 arrows the Ecumenical Temple