Dungeon Crawl Stone Soup version 0.28-a0-563-gf77a47075d (webtiles) character file. Game seed: 16905431345858858393 14 BR41ND34D the Magician (level 2, 0/21 HPs) Began as a Djinni Hedge Wizard on Sept 29, 2021. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:39 (710 turns). BR41ND34D the Magician (Djinni Hedge Wizard) Turns: 710, Time: 00:02:40 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 55% Gold: 33 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 0.2 Fighting + Level 2.3 Dodging + Level 1.7 Stealth * Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Blink Tloc N/A N/A 10% 2 c - Call Imp Summ 10% N/A 10% 2 d - Slow Hex 10% N/A 10% 2 e - Conjure Flame Conj/Fire 10% 6-21 19% 3 f - Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, ally target, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - hobgoblin Aim: a hobgoblin, wielding a +0 dagger Attack! Your crimson imp disappears in a puff of smoke! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. * * * LOW HITPOINT WARNING * * * You see here a +0 dagger. Casting: Blink (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The hobgoblin hits you with a +0 dagger. You die... #.# #. #.###############. #.##>............. #.##.#.##########. #.##.#.## #######. #.......# #....##. ###.##+#..###....##. ###..........##....##. #....@g............##. #.#..........##....##. #.######+##...#....##. #.# #.##...#....##. #.######.............. #....)..........#..##. ##################.##. ### #'##. ##.## ##.##. You could see a hobgoblin. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 5 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BR41ND34D the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 361 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 710 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_basic, minmay_split_cup_small Action || total -------------------------++------- Melee: Dagger || 12 Cast: Magic Dart || 22 Blink || 2 Call Imp || 2 Stab: Sleeping || 4 Distracted || 1 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 710 | 710 | 0 | 231 | 339 | 1 | 710.0 | Dungeon | 710 | 710 | 0 | 231 | 339 | 1 | 710.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 710 daAuts