Dungeon Crawl Stone Soup version 0.17.0-26-gececa24 (webtiles) character file. 1570 BLOAX the Martial Artist (level 8, 39/39 HPs) Began as a Vine Stalker Monk on Nov 20, 2015. Quit the game on level 9 of the Dungeon. The game lasted 00:10:37 (2085 turns). BLOAX the Martial Artist (Vine Stalker Monk) Turns: 2085, Time: 00:10:38 Health: 39/39 AC: 9 Str: 16 XL: 8 Next: 90% Magic: 11/12 EV: 12 Int: 11 God: Gold: 228 SH: 0 Dex: 17 Spells: 0 memorised, 13 levels left rFire x . . SeeInvis . - Unarmed rCold . . . Clarity . j - +2 scale mail of the Imp {rF- MR+ Stlth+} rNeg + + . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit + (no cloak) rCorr . Warding . n - +0 pair of gloves rMut . Stasis . (no boots) MR ++... p - amulet "Ekou" {Faith +Inv rN++ Int-3} Stlth ++........ (no ring) d - +4 ring of intelligence @: very resistant to hostile enchantments, unstealthy A: fangs 3, low mp 1, mutation resistance 1, regeneration 3, magic shield, antimagic bite, no device heal 3, rot immunity a: Evoke Invisibility You were on level 9 of the Dungeon. You were not hungry. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 228 gold pieces. Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You regenerate. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Your magical capacity is low (-10% MP). You are somewhat resistant to further mutation. Skills: - Level 2.6 Fighting + Level 5.0 Dodging - Level 2.4 Stealth + Level 9.7 Unarmed Combat - Level 3.1 Spellcasting You had 13 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Gozag Makhleb Okawaru Qazlal Sif Muna Trog Vehumet Yredelemnul Inventory: Hand Weapons a - a +0 blowgun (You took it off a kobold on level 3 of the Dungeon) Missiles e - 29 poisoned needles Armour j - the +2 scale mail of the Imp (worn) {rF- MR+ Stlth+} (You found it on level 4 of the Dungeon) It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It makes you more stealthy. n - a +0 pair of gloves (worn) (You found it on level 5 of the Dungeon) Jewellery d - a +4 ring of intelligence (left hand) (You found it on level 2 of the Dungeon) p - the amulet "Ekou" (around neck) {Faith +Inv rN++ Int-3} (You found it on level 6 of the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (-3). It greatly protects you from negative energy. It lets you turn invisible. Wands i - a wand of fireball (8) (You found it on level 4 of the Dungeon) k - a wand of flame (31) (You found it on level 6 of the Dungeon) l - a wand of polymorph (12) (You found it on level 5 of the Dungeon) Scrolls f - 3 scrolls of teleportation m - 3 scrolls of remove curse Potions c - 2 potions of flight g - a potion of poison {!q} h - 2 potions of heal wounds {unknown} q - 2 potions of curing Comestibles b - a bread ration o - a chunk of flesh {@*1} r - a beef jerky #........#.#>.........%....# ##########.######.##.......# #.# #.#....###.. ######.######.#....# #.. #..........##.#....# #.. #..........+..#....# ### #..........####....# # #.....<....# .....# . #......@...# .# ####.#.#+### #. #.#.# # #.#.. #.### There were no monsters in sight! Message History You feel sick. Found a stone staircase leading down. You feel sick. You feel sick. You are no longer poisoned. Found a beef jerky. r - a beef jerky You are a level 8 Vine Stalker Monk. You are 79% of the way to level 9. Play time: 00:10:21 (2018 turns) A jelly comes into view. A jelly is nearby! You punch the jelly! Your hands burn! The jelly is heavily wounded. You punch the jelly! The acid corrodes you! Your hands burn! You bite the jelly. You drain its power. You kill the jelly! Unknown command. No target in view! No target in view! You are no longer corroded. Found a stone staircase leading up. A scorpion comes into view. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you. You closely miss the scorpion. The scorpion is lightly wounded. The scorpion barely misses you. You hit the scorpion. You bite the scorpion, but do no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. Unknown command. You closely miss the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. You closely miss the scorpion. You bite the scorpion. You drain its power. The scorpion is moderately wounded. You hit the scorpion but do no damage. You bite the scorpion, but do no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. You closely miss the scorpion. You punch the scorpion, but do no damage. The scorpion is moderately wounded. The scorpion stings you but does no damage. You barely miss the scorpion. You bite the scorpion. You drain its power. The scorpion is heavily wounded. The scorpion stings you but does no damage. Unknown command. You closely miss the scorpion. You punch the scorpion, but do no damage. The scorpion is heavily wounded. The scorpion barely misses you. Unknown command. You hit the scorpion but do no damage. The scorpion is heavily wounded. The scorpion stings you. Unknown command. You punch the scorpion! You bite the scorpion, but do no damage. The scorpion is almost dead. You closely miss the scorpion. The scorpion is almost dead. The scorpion completely misses you. You hit the scorpion. You kill the scorpion! Your Dodging skill increases to level 5! You see here a scorpion corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 80 | 126 | 108 || 314 Fire: Blowgun | 5 | 5 | || 10 Use: Scroll | 2 | 1 | 9 || 12 Potion | | | 2 || 2 Stab: Sleeping | 1 | 1 | 1 || 3 Eat: Fruit | 4 | | || 4 Bread ration | | | 1 || 1 Chunk | | | 1 || 1 Vault maps used: D:1: minmay_arrival_checkered_box D:2: nicolae_overflow_hidden_temple D:3: first_bread, kennysheep_generic_room_7 D:4: good_gods_mini_temple, overflow_temple_1_default, xom_redecorated D:5: nicolae_ru_great_annihilating_truth, okawaru_ov_weapons_minmay, overflow_temple_1_default, temple_doors_e, portal_sewer_entry_a, grunt_dithmenos_smoke_and_mirrors D:6: serial_co_window_serial, co_window_cross_1, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_cross_1, co_window_broadway_a, co_window_corner_b, co_window_unsneaky_path_e, co_window_corner_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a D:7: wad_crossroads, grunt_temple_overflow_growth_and_decay D:8: evilmike_ruin_ashenzari, uniq_psyche D:9: orc_0_dummy Temple: hc_temple_tempest_star_small Sewer: sewer_co_tree Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | BLOAX the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 113 | D:2 | Reached skill level 1 in Spellcasting 132 | D:2 | HP: 2/11 [kobold/whip (5)] 286 | D:3 | Reached XP level 2. HP: 13/16 MP: 2/4 322 | D:3 | HP: 4/16 [poisoned by a kobold] 328 | D:3 | HP: 3/16 [poisoned by a kobold] 333 | D:3 | HP: 2/16 [poisoned by a kobold] 340 | D:3 | HP: 2/16 [poisoned by a kobold] 348 | D:3 | HP: 2/16 [poisoned by a kobold] 500 | D:3 | Reached XP level 3. HP: 19/19 MP: 6/6 505 | D:3 | Reached skill level 2 in Spellcasting 551 | D:3 | Noticed an orc priest 570 | D:3 | HP: 4/19 [orc priest (2)] 571 | D:3 | Killed an orc priest 571 | D:3 | Reached XP level 4. HP: 3/23 MP: 4/9 654 | D:4 | Got a faintly glowing scale mail 665 | D:4 | Identified the +2 scale mail of the Imp {rF- MR+ Stlth+} (You found it on level 4 of the Dungeon) 703 | D:4 | Reached skill level 5 in Unarmed Combat 703 | D:4 | Reached skill level 3 in Spellcasting 703 | D:4 | Reached XP level 5. HP: 27/27 MP: 10/10 804 | D:4 | Reached skill level 6 in Unarmed Combat 854 | D:4 | Found a basalt altar of Yredelemnul. 873 | D:5 | Entered Level 5 of the Dungeon 903 | D:5 | Found a staircase to the Ecumenical Temple. 908 | Temple | Entered the Ecumenical Temple 974 | D:5 | Gained mutation: You heal very quickly. [Vine Stalker growth] 974 | D:5 | Reached XP level 6. HP: 26/32 MP: 11/11 991 | D:5 | Found a glowing drain. 1019 | Sewer | Entered a sewer 1033 | D:5 | Found an iron altar of Okawaru. 1215 | D:6 | Reached skill level 7 in Unarmed Combat 1286 | D:6 | Got a smoking bronze amulet 1287 | D:6 | Identified the amulet "Ekou" {Faith +Inv rN++ Int-3} (You found it on level 6 of the Dungeon) 1304 | D:6 | Reached XP level 7. HP: 20/35 MP: 5/12 1337 | D:6 | Gained mutation: Your magical capacity is low (-10% MP). [potion of mutation] 1337 | D:6 | Gained mutation: You regenerate. [potion of mutation] 1337 | D:6 | Gained mutation: You are somewhat resistant to further mutation. [potion of mutation] 1512 | D:7 | Reached skill level 8 in Unarmed Combat 1587 | D:7 | Noticed a hippogriff 1617 | D:7 | Reached skill level 3 in Dodging 1629 | D:7 | HP: 8/35 [hippogriff (1)] 1631 | D:7 | Killed a hippogriff 1631 | D:7 | Gained mutation: You have razor-sharp teeth. [Vine Stalker growth] 1631 | D:7 | Reached XP level 8. HP: 8/39 MP: 7/12 1667 | D:7 | Got a steaming dagger 1671 | D:7 | Identified the +5 dagger of Annihilation {vamp, rF++ MP-9} (You found it on level 7 of the Dungeon) 1675 | D:7 | fucking hell that's awful 1745 | D:8 | Noticed a two-headed ogre 1753 | D:8 | Killed a two-headed ogre 1753 | D:8 | Reached skill level 4 in Dodging 1753 | D:8 | Reached skill level 9 in Unarmed Combat 1805 | D:8 | Noticed Psyche 1819 | D:8 | Killed Psyche 1892 | D:8 | You fall through a shaft! 2083 | D:9 | Reached skill level 5 in Dodging 2085 | D:9 | Quit the game Vanquished Creatures Psyche (D:8) A two-headed ogre (D:8) A hippogriff (D:7) A sky beast (D:7) A centaur (D:6) 2 phantoms (D:7) A giant frog (D:7) 2 scorpions A jelly (D:9) A giant frog skeleton (D:5) A crimson imp (D:6) A centaur skeleton (D:5) An orc priest (D:3) 3 worker ants (D:4) 2 hounds A hound zombie (D:6) A worker ant zombie (D:6) A hound skeleton (D:6) 4 gnolls (D:3) 3 adders A shadow imp (D:5) An adder skeleton (D:6) 2 worms 2 giant geckos 3 orcs 11 jackals 3 kobolds 3 ball pythons A bat (D:2) 2 giant cockroaches (D:5) 3 giant newts A goblin (D:2) 2 quokkas (D:3) 3 rats 68 creatures vanquished. Vault maps used: D:1: minmay_arrival_checkered_box D:2: nicolae_overflow_hidden_temple D:3: first_bread, kennysheep_generic_room_7 D:4: good_gods_mini_temple, overflow_temple_1_default, xom_redecorated D:5: nicolae_ru_great_annihilating_truth, okawaru_ov_weapons_minmay, overflow_temple_1_default, temple_doors_e, portal_sewer_entry_a, grunt_dithmenos_smoke_and_mirrors D:6: serial_co_window_serial, co_window_cross_1, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_cross_1, co_window_broadway_a, co_window_corner_b, co_window_unsneaky_path_e, co_window_corner_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a D:7: wad_crossroads, grunt_temple_overflow_growth_and_decay D:8: evilmike_ruin_ashenzari, uniq_psyche D:9: orc_0_dummy Temple: hc_temple_tempest_star_small Sewer: sewer_co_tree