BLOAX Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-6, 2, D:1) a +0 spear (-7, 5, D:1) a +0 club (unseen) (-4, 7, D:1) 5 gold pieces (6, 9, D:1) a +0 hand axe (29, 9, D:1) 11 arrows (6, 11, D:1) a +0 ring mail (unseen) (15, 18, D:1) a +0 hunting sling Level 2 of the Dungeon (-3, 9, D:2) a +0 spear (4, 15, D:2) a +0 robe (5, 15, D:2) a stone (22, 15, D:2) a +0 long sword (5, 16, D:2) a +0 club a +0 dagger (21, 16, D:2) a stone (26, 16, D:2) a stone (28, 16, D:2) a +0 dagger 14 stones (10, 31, D:2) a +0 mace (-1, 34, D:2) a +0 war axe (15, 49, D:2) a +0 robe Level 3 of the Dungeon (15, 10, D:3) a +1 flail of holy wrath (23, 10, D:3) a +0 short sword (7, 18, D:3) 16 arrows (42, 22, D:3) 16 arrows (24, 24, D:3) 20 stones (26, 25, D:3) 21 stones (1, 34, D:3) 26 arrows (35, 36, D:3) a +0 flail a +0 leather armour a +0 club (36, 36, D:3) a +0 short sword a +0 blowgun 9 poisoned needles (36, 37, D:3) a +0 mace (35, 38, D:3) a +0 club (36, 38, D:3) a cursed -2 dagger a +0 robe (33, 39, D:3) a poisoned needle (31, 40, D:3) a poisoned needle (19, 42, D:3) a +0 spear (28, 42, D:3) a +0 whip (19, 49, D:3) 20 stones Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 6, D:4) 17 stones (11, 11, D:4) a +0 scale mail (7, 24, D:4) a cursed +0 long sword (19, 24, D:4) a +0 hand axe 2 tomahawks a +0 flail a +0 leather armour (19, 25, D:4) a +1 hand axe of venom a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 short sword (12, 30, D:4) a +0 mace (37, 38, D:4) a +0 dagger (15, 47, D:4) 13 stones (17, 48, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 20 silver bolts (1, 14, D:5) a +2 flail of protection (-6, 26, D:5) 15 stones (32, 26, D:5) a +0 club a +0 dagger a +0 robe (17, 28, D:5) a +0 chain mail (33, 28, D:5) a +0 dagger a +0 robe of magic resistance (-26, 30, D:5) a +0 dagger a +0 robe (-6, 30, D:5) a +0 dagger a +0 robe a +0 rapier a cursed +0 leather armour a +0 mace (-5, 30, D:5) a +0 mace a +0 dagger a +0 robe (0, 30, D:5) a +0 long sword (-26, 31, D:5) a +0 dagger (-28, 32, D:5) 25 arrows (1, 40, D:5) a +0 ring mail (-15, 42, D:5) a +0 giant club (-5, 46, D:5) a +0 flail (-6, 48, D:5) a +0 ring mail (-2, 49, D:5) 26 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (18, 13, D:6) a +0 ring mail (-4, 19, D:6) a +0 giant spiked club (-10, 20, D:6) 20 arrows (-5, 29, D:6) a +0 robe (-1, 30, D:6) 21 stones (13, 31, D:6) 18 stones (18, 31, D:6) a +0 ring mail (10, 33, D:6) a +0 shortbow 21 arrows (12, 33, D:6) an arrow (13, 33, D:6) 2 arrows (17, 34, D:6) an arrow (14, 37, D:6) a cursed -3 hunting sling (16, 37, D:6) a +0 mace (20, 45, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a cursed +3 dagger of freezing a +0 robe (-1, 4, D:7) a cursed +1 dire flail of freezing a +0 robe a cursed -3 battleaxe a +0 robe (-1, 5, D:7) a +0 hand axe a +0 robe a +0 morningstar a +0 robe (-34, 8, D:7) a +0 quarterstaff (7, 13, D:7) 23 stones (-17, 19, D:7) a +0 flail (-22, 23, D:7) a +0 chain mail a +0 club (-22, 24, D:7) a +0 ring mail a +0 falchion (12, 24, D:7) a +0 falchion (11, 25, D:7) an arrow (12, 25, D:7) an arrow (-36, 26, D:7) a +2 spear of chaos (-23, 26, D:7) a +0 robe a +0 dagger (-20, 26, D:7) a +0 flail (9, 26, D:7) a +0 shortbow 30 arrows (-41, 27, D:7) a +0 spear of chaos (-40, 27, D:7) a +1 dagger of chaos (-40, 28, D:7) a +2 dagger of chaos (-39, 28, D:7) a +1 dagger of chaos (-18, 28, D:7) a +0 trident (-17, 28, D:7) a +0 flail (-16, 28, D:7) a +0 leather armour a +0 mace (-39, 29, D:7) a +2 spear of chaos (0, 44, D:7) 11 arrows of frost (-29, 45, D:7) a +3 mace of freezing a +0 robe (-28, 46, D:7) a +0 spear a +0 robe (-27, 47, D:7) a +1 battleaxe a +0 robe (-27, 48, D:7) a cursed -1 halberd a +0 robe (-23, 50, D:7) 9 stones Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (-25, 8, D:8) 26 bolts (1, 14, D:8) a +0 leather armour (3, 14, D:8) a +1 dagger of venom a +0 chain mail a +0 dagger a cursed +0 robe (4, 14, D:8) a cursed +0 scale mail a +0 hand axe (-21, 23, D:8) 17 bolts (-6, 25, D:8) the +0 long sword "Upatu" {freeze, rC- rN+ Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from negative energy. (-21, 30, D:8) a +0 short sword (-23, 31, D:8) a +0 giant spiked club (-21, 31, D:8) a +0 short sword a +0 blowgun (-20, 31, D:8) a +0 short sword a +0 dagger a +0 whip a cursed -2 blowgun a +0 dagger (-2, 38, D:8) 15 stones (-17, 44, D:8) a +0 flail a +0 leather armour (1, 44, D:8) a +0 trident (-17, 45, D:8) a +0 hand axe a +0 mace a +0 short sword a +0 chain mail (-20, 46, D:8) a +0 spear a +1 animal skin a wand of flame (25) (-18, 46, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 robe (6, 0, D:9) a +0 mace (19, 6, D:9) 19 steel bolts (29, 7, D:9) 31 stones (49, 10, D:9) 8 stones (4, 14, D:9) a +0 giant spiked club (-9, 19, D:9) a +0 rapier (-7, 22, D:9) a +0 short sword (-6, 23, D:9) 10 gold pieces (46, 23, D:9) 11 poisoned needles (-5, 24, D:9) 9 gold pieces (-5, 25, D:9) a +0 leather armour (48, 25, D:9) a +0 greatsling (48, 27, D:9) 26 stones (6, 29, D:9) 30 stones (48, 29, D:9) a +0 mace (10, 31, D:9) a wand of confusion (22) (20, 41, D:9) 6 poisoned needles (-4, 44, D:9) a +3 battleaxe of freezing a +0 robe a cursed -3 scimitar a +0 robe (-3, 44, D:9) a +0 hand axe a +0 robe a cursed +1 mace a +0 robe (-2, 44, D:9) a cursed -2 hand axe a +0 robe (47, 46, D:9) a plain deck of summoning a wand of draining (4) a wand of confusion (24) 10 curare-tipped needles a wand of magic darts (12) a +0 scale mail (44, 50, D:9) a +0 scale mail (0, 51, D:9) a +0 robe (13, 51, D:9) a +0 giant spiked club (34, 51, D:9) a wand of confusion (32) the Ecumenical Temple Level 1 of the Lair of Beasts (24, 11, Lair:1) a +0 war axe (-10, 12, Lair:1) a +0 scale mail (-4, 22, Lair:1) 21 bolts (-11, 23, Lair:1) a plain deck of defence (10, 25, Lair:1) the cursed +2 long sword "Jioj" {distort, rElec Str+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+3). It insulates you from electricity. It has a curse placed upon it. (21, 32, Lair:1) a potion of berserk rage a potion of degeneration {!q} 3 potions of poison {!q} (24, 32, Lair:1) the cursed +1 glaive of Disorder {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. It has a curse placed upon it. (27, 42, Lair:1) 22 stones (22, 45, Lair:1) a disc of storms Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 stones (4, 0, Lair:2) a +0 mace (-4, 4, Lair:2) a +0 dagger (17, 4, Lair:2) 19 sling bullets (14, 18, Lair:2) 19 sling bullets (-13, 19, Lair:2) 20 bolts (27, 35, Lair:2) a +0 ring mail (-25, 37, Lair:2) 12 stones (9, 40, Lair:2) 19 stones (-33, 46, Lair:2) 15 stones (20, 60, Lair:2) a +0 great mace Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 halberd (1, 6, Lair:3) a +0 robe (-17, 8, Lair:3) 13 gold pieces (11, 13, Lair:3) a sheep corpse (20, 13, Lair:3) a +0 blowgun (-9, 14, Lair:3) a yak corpse (11, 14, Lair:3) a sheep corpse (-9, 15, Lair:3) a giant frog corpse (-8, 15, Lair:3) a yak corpse (11, 15, Lair:3) a sheep corpse (-15, 18, Lair:3) 15 gold pieces (-15, 20, Lair:3) a hippogriff corpse (-9, 26, Lair:3) 17 gold pieces