BLOAX Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (-11, 5, D:1) 20 bolts (-37, 6, D:1) a +0 dagger (-10, 13, D:1) a +0 whip (-10, 14, D:1) a scroll of enchant armour (-39, 16, D:1) 24 stones (-9, 26, D:1) 13 bolts (-16, 27, D:1) 3 large rocks (-44, 29, D:1) a +0 club a +0 spear (-31, 32, D:1) a +0 dagger (-25, 33, D:1) a +0 club (-34, 36, D:1) a +0 leather armour (-57, 40, D:1) a +0 cloak (-55, 43, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a bread ration (16, 1, D:2) a cursed +0 leather armour (28, 4, D:2) a stone (27, 5, D:2) a stone (25, 6, D:2) 3 stones (17, 9, D:2) 12 bolts (12, 10, D:2) a +0 robe (32, 11, D:2) 8 javelins (9, 15, D:2) a bread ration (20, 17, D:2) 22 stones (22, 20, D:2) a +0 ring mail (15, 25, D:2) a +0 dagger (23, 25, D:2) 21 stones (-1, 32, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (1050 gold) (-14, 1, D:3) 4 large rocks (16, 5, D:3) a stone (19, 5, D:3) a stone (-29, 6, D:3) 4 exploding tomahawks (-16, 6, D:3) a +0 falchion (-21, 9, D:3) a +0 club (-33, 11, D:3) 16 stones (-23, 11, D:3) a +0 rapier (-30, 15, D:3) a +0 short sword (14, 16, D:3) 15 stones a bread ration (-29, 17, D:3) 19 stones (14, 30, D:3) a cursed -3 club a +0 leather armour (-23, 31, D:3) a +0 robe (-19, 33, D:3) 14 bolts of penetration (1, 35, D:3) a +0 spear (-16, 37, D:3) a +0 robe (3, 37, D:3) a +1 cloak (-21, 46, D:3) 16 stones (-9, 48, D:3) a +0 ring mail (-19, 50, D:3) a bread ration (-9, 50, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 mace (-31, 3, D:4) a +0 short sword (1, 7, D:4) a +0 club (unseen) (-47, 12, D:4) a +0 robe (-10, 16, D:4) 14 stones (-51, 17, D:4) a +0 leather armour (-18, 18, D:4) a +0 flail (-52, 23, D:4) a scroll of enchant armour (-32, 32, D:4) a silver tomahawk (-40, 34, D:4) a +0 club (-33, 37, D:4) a +0 dagger (-65, 42, D:4) a +0 dagger (-33, 42, D:4) a silver tomahawk Level 5 of the Dungeon (0, 0, D:5) a +0 cloak (-28, 6, D:5) a +0 halberd (17, 9, D:5) a +0 flail (-36, 11, D:5) a +0 robe (unseen) (15, 11, D:5) 14 stones (-8, 12, D:5) 21 arrows (16, 12, D:5) 19 arrows (20, 12, D:5) a +0 whip (-11, 13, D:5) a bread ration (-29, 14, D:5) 24 stones (-17, 16, D:5) a throwing net (14, 16, D:5) a +0 club (-36, 17, D:5) a throwing net (10, 17, D:5) a +0 spear (11, 17, D:5) a +0 spear (-34, 18, D:5) a +0 vampiric trident {!w} a +0 scale mail a +0 buckler (5, 27, D:5) a +0 spear (-10, 28, D:5) a fruit (-21, 30, D:5) a +0 whip (-25, 38, D:5) 13 sling bullets (-7, 40, D:5) an uncursed staff of summoning (-23, 44, D:5) a -5 ring of protection (-3, 45, D:5) a cursed -3 club (3, 45, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 chain mail (-5, 4, D:6) a +0 club a +0 leather armour an uncursed amulet of guardian spirit (-4, 4, D:6) a +0 whip a +0 robe (1, 4, D:6) 3 tomahawks (1, 5, D:6) a tomahawk a +0 hand axe a +0 ring mail (0, 8, D:6) a +0 robe a cursed -2 dagger (-15, 11, D:6) a +0 robe a +1 morningstar (-17, 12, D:6) a +0 robe a +0 great sword a cursed +2 spear of flaming a +0 robe (-16, 12, D:6) a +0 robe a +0 flail (-23, 14, D:6) a +0 robe a +0 dagger (5, 14, D:6) a +0 mace (18, 18, D:6) a +0 spear (1, 19, D:6) a +2 hand axe of freezing a +0 leather armour (-23, 20, D:6) a potion of poison (1, 20, D:6) a +0 giant club (-21, 21, D:6) a +3 mace of chaos a +0 robe a +4 morningstar of chaos (2, 21, D:6) a cursed +2 long sword (unseen) (-14, 22, D:6) 12 gold pieces (-14, 23, D:6) 11 gold pieces (3, 23, D:6) a +2 falchion of distortion (unseen) (-14, 24, D:6) 15 gold pieces (-14, 25, D:6) 11 gold pieces (-14, 26, D:6) 13 gold pieces (-8, 27, D:6) a +2 robe of magic resistance (unseen) (13, 29, D:6) a +0 hunting sling (-5, 35, D:6) a +0 dagger (7, 36, D:6) a +0 mace (22, 48, D:6) 12 sling bullets Level 7 of the Dungeon (0, 0, D:7) a bread ration (17, 4, D:7) a +0 whip of electrocution (19, 5, D:7) 14 arrows (4, 10, D:7) a +0 ring mail (-8, 11, D:7) a +0 animal skin (-19, 15, D:7) a +0 ring mail (17, 16, D:7) a +0 dagger a +0 war axe (22, 16, D:7) 14 stones (-11, 17, D:7) a +0 animal skin (17, 19, D:7) a +0 mace (-1, 25, D:7) a +0 war axe (27, 28, D:7) a +0 giant club (25, 33, D:7) a +0 hand axe a +0 scale mail (31, 34, D:7) a +0 plate armour (-11, 38, D:7) the cursed +0 helmet "Tubluf" {Int+5 Dex+6} It affects your intelligence (+5). It affects your dexterity (+6). It has a curse placed upon it. (-1, 38, D:7) 14 bolts of frost (26, 39, D:7) a +0 shield of protection (0, 40, D:7) a +0 robe (1, 44, D:7) 16 bolts of flame Level 8 of the Dungeon (0, 0, D:8) a +0 whip (2, 5, D:8) a +2 hat (-2, 10, D:8) a +0 leather armour (6, 12, D:8) a +0 giant club (unseen) (-26, 15, D:8) a +0 leather armour (6, 20, D:8) a +2 mace of protection (7, 21, D:8) 19 stones (-27, 22, D:8) 7 needles of confusion (-8, 27, D:8) a +0 halberd of venom (-15, 28, D:8) a +0 dire flail a +0 scale mail (-19, 29, D:8) a +0 spear (-15, 29, D:8) a +0 spear of freezing a +0 scale mail (4, 29, D:8) a +0 dagger (6, 29, D:8) a +0 short sword (-14, 30, D:8) a +0 spear (16, 31, D:8) a +0 dagger a +0 robe a +0 short sword a +0 chain mail a cursed -3 whip a +0 morningstar a +0 chain mail a +0 club (2, 32, D:8) a +0 dagger (17, 32, D:8) a +0 short sword a +0 cloak (1, 35, D:8) a +0 trident a +0 plate armour (-4, 36, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) the cursed +0 leather armour of Autotheism {rC+ Str+4} It affects your strength (+4). It protects you from cold. It has a curse placed upon it. (5, 0, D:9) a +0 leather armour (5, 19, D:9) a +0 giant spiked club (-2, 23, D:9) 9 sling bullets (-27, 24, D:9) 20 arrows (0, 34, D:9) a +0 short sword a +0 ring mail (0, 35, D:9) a +0 trident a +0 chain mail 9 gold pieces a +0 war axe of flaming a +0 plate armour (1, 35, D:9) a +0 club (-27, 41, D:9) a +0 robe a +0 dagger (-11, 45, D:9) a +0 buckler (-28, 46, D:9) 14 arrows (0, 47, D:9) a +0 robe a +0 scimitar of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (-13, 2, D:10) a +0 falchion 2 tomahawks (1, 2, D:10) a troll hide (-11, 3, D:10) a tomahawk (-10, 3, D:10) a tomahawk (-9, 3, D:10) a +0 dagger a +0 chain mail (-31, 6, D:10) a cursed +0 trident a +0 robe (-14, 6, D:10) 16 arrows (-19, 9, D:10) a cursed +0 dire flail a +0 robe (-4, 10, D:10) a +0 dagger a +0 leather armour (-20, 11, D:10) a +1 halberd a +0 robe an arrow (-19, 11, D:10) an arrow (-22, 13, D:10) 18 arrows a +0 shortbow (-23, 14, D:10) a +0 club a +0 leather armour (-14, 15, D:10) a +0 ring mail a +0 mace (-13, 15, D:10) a +0 giant club (-25, 16, D:10) a +0 long sword a +2 robe of fire resistance (-36, 26, D:10) a cursed +0 falchion (unseen) (14, 32, D:10) a +0 falchion (4, 36, D:10) a +0 leather armour of fire resistance (5, 38, D:10) a +1 buckler of fire resistance (-15, 44, D:10) a +0 great sword (-3, 47, D:10) 16 stones Level 11 of the Dungeon [Shop] Etis Hum's Antique Weapon Emporium a +4 war axe (84 gold) a cursed -3 arbalest (108 gold) a +0 quarterstaff (96 gold) a +5 short sword of draining (72 gold) a cursed -2 quarterstaff (96 gold) a +0 morningstar (96 gold) a +2 flail of holy wrath (84 gold) the +11 hunting sling of Animal Spirits {velocity, *Confuse rElec rC+} (156 gold) Any stone fired from it inflicts extra damage. It protects you from cold. It insulates you from electricity. It may confuse you when you take damage. a +0 hand axe (72 gold) a +0 short sword (72 gold) a +0 glaive (156 gold) a +1 double sword of flaming (360 gold) (0, 0, D:11) a +0 flail (0, 1, D:11) a +0 ring mail a +0 club a +2 hand axe of flaming a +0 leather armour (37, 3, D:11) a +0 giant club (43, 3, D:11) 26 arrows (16, 4, D:11) 24 stones (-9, 5, D:11) a +0 robe a +0 dagger (-11, 7, D:11) a scroll of enchant weapon (13, 11, D:11) 12 stones (11, 13, D:11) a +0 war axe (16, 18, D:11) 15 stones (7, 25, D:11) a +0 giant spiked club (17, 25, D:11) a +0 cloak (3, 27, D:11) a +0 giant spiked club (4, 27, D:11) a scroll of enchant weapon (8, 28, D:11) 18 arrows (-5, 29, D:11) a +0 dagger a +0 robe (25, 33, D:11) a cursed -1 trident (30, 35, D:11) 13 bolts (34, 43, D:11) a +0 chain mail (7, 50, D:11) a cursed -2 war axe Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (22, 6, D:12) a +0 giant club (20, 7, D:12) an uncursed amulet of guardian spirit (30, 10, D:12) 14 stones (-10, 11, D:12) a +0 scale mail of poison resistance (20, 13, D:12) a cursed +0 ring mail (-16, 14, D:12) a book of Battle (-16, 15, D:12) a book of Callings (18, 15, D:12) 16 stones (21, 15, D:12) a scroll of noise (-16, 16, D:12) a wand of flame (30) (3, 17, D:12) a +0 robe (-16, 18, D:12) an uncursed ring of ice (0, 18, D:12) 5 bolts (32, 19, D:12) a +0 halberd (-3, 32, D:12) 15 sling bullets (8, 33, D:12) 15 bolts (-3, 35, D:12) a +0 giant club (-3, 38, D:12) a bread ration (-20, 40, D:12) a +0 scale mail (-14, 41, D:12) an uncursed ring of flight Level 13 of the Dungeon (0, 0, D:13) a large rock (0, 1, D:13) a large rock (8, 2, D:13) 13 stones (0, 4, D:13) a large rock (-2, 5, D:13) a large rock (0, 5, D:13) a large rock (9, 5, D:13) a +2 scimitar of flaming (9, 6, D:13) a +0 war axe (0, 7, D:13) a +0 giant spiked club (unseen) (2, 7, D:13) a +0 hand axe (40, 7, D:13) a +0 dire flail (-10, 8, D:13) a +0 club (-13, 9, D:13) a +1 short sword of protection a +0 leather armour (19, 17, D:13) 24 arrows (2, 22, D:13) a +0 robe (33, 23, D:13) a +0 mace (19, 26, D:13) a +0 robe a cursed +1 mace (2, 27, D:13) a +0 giant club (18, 27, D:13) a +0 robe a +2 war axe of freezing (19, 27, D:13) a +0 robe a cursed +0 halberd (20, 27, D:13) a +0 leather armour a +2 flail of protection (23, 28, D:13) a +0 shield a +0 ring mail a +0 dagger (25, 28, D:13) a +0 robe (still there?) a +0 giant club (still there?) (25, 30, D:13) a +0 hunting sling (35, 30, D:13) a +0 mace (15, 32, D:13) a +0 leather armour (14, 34, D:13) a +0 robe a cursed +2 great sword (-3, 35, D:13) a +0 dagger (unseen) (31, 37, D:13) 23 stones (47, 37, D:13) 8 arrows (-7, 40, D:13) a +0 dagger (unseen) (-6, 40, D:13) a +0 dagger (unseen) (-5, 40, D:13) a +0 whip a +0 trident a +0 ring mail (-7, 41, D:13) a +0 whip (-8, 45, D:13) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 falchion a +0 giant club (34, 49, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) 9 arrows (-9, 4, D:14) a +0 short sword (unseen) (-8, 4, D:14) a +2 trident of venom 4 tomahawks (-9, 5, D:14) a +0 ring mail 20 gold pieces a +0 mace (-9, 6, D:14) a +0 plate armour (unseen) (-13, 7, D:14) a wand of lightning (1) a wand of lightning (3) the Tome of Spatial Summoning Spells Type Level a - Call Imp Summoning 2 b - Force Lance Conjuration/Translocation 4 c - Summon Lightning Spire Summoning/Air 4 d - Warp Weapon Charms/Translocation 5 e - Shadow Creatures Summoning 5 (24, 19, D:14) a +0 robe a +0 scimitar (24, 20, D:14) a +0 robe a +0 falchion (24, 21, D:14) a +0 robe a cursed +0 flail (5, 22, D:14) 17 stones (10, 31, D:14) 16 stones (23, 37, D:14) a +0 ring mail (22, 39, D:14) a +0 dire flail a +0 giant spiked club a +0 giant spiked club a cursed -1 dagger a +0 robe a +0 dagger a +0 robe a +0 giant spiked club (5, 40, D:14) a +2 pair of boots (19, 47, D:14) a cursed +0 dagger (unseen) (7, 48, D:14) a +0 dagger a +0 robe (19, 48, D:14) a +0 club 7 stones (20, 49, D:14) a +0 dagger a +2 robe of cold resistance Level 15 of the Dungeon (0, 0, D:15) the +2 scale mail of the Prince {rC- rCorr Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to cold. It protects you from acid and corrosion. (7, 2, D:15) a poisoned arrow (7, 3, D:15) a poisoned arrow (8, 3, D:15) an arrow a poisoned arrow (9, 3, D:15) a poisoned arrow (10, 3, D:15) 3 poisoned arrows a +1 shortbow of flaming 21 arrows (7, 4, D:15) a +0 shortbow a +0 shortbow 25 arrows (-13, 9, D:15) a +0 short sword a +0 robe (-11, 9, D:15) a cursed +0 mace (unseen) (-12, 10, D:15) a cursed +1 flail a +0 robe (-11, 10, D:15) a large rock (7, 10, D:15) an arrow (-35, 12, D:15) a +0 dagger a +0 robe (-10, 12, D:15) a large rock (-34, 13, D:15) a +0 whip a +0 short sword a +0 plate armour (-18, 13, D:15) 14 bolts (14, 14, D:15) a large rock (12, 16, D:15) a large rock (12, 17, D:15) a +0 shortbow (unseen) (13, 17, D:15) a +0 shortbow 13 arrows (14, 17, D:15) a +0 shortbow (unseen) (-24, 18, D:15) a +0 mace (-6, 18, D:15) a large rock (14, 18, D:15) the +11 bardiche "Mipt" {chop, rElec MR+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (-2, 20, D:15) a large rock (-21, 23, D:15) a +0 glaive (16, 24, D:15) a royal jelly (-31, 25, D:15) 9 stones (-20, 25, D:15) 11 stones (-20, 27, D:15) a +0 hunting sling (-17, 30, D:15) 11 poisoned needles (-2, 30, D:15) a +1 short sword a +0 robe a cursed -1 robe (5, 33, D:15) a wand of frost (15) (-12, 34, D:15) a +0 shield (16, 34, D:15) a potion of mutation (15, 35, D:15) 24 stones (-35, 36, D:15) 4 large rocks (6, 39, D:15) a +2 cloak (-36, 40, D:15) 2 potions of mutation Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 tomahawks (12, 7, Lair:1) 16 gold pieces (36, 8, Lair:1) 32 stones (15, 9, Lair:1) 19 poisoned needles (35, 13, Lair:1) a +0 flail (18, 24, Lair:1) a wand of magic darts (28) (-5, 28, Lair:1) 10 stones (30, 31, Lair:1) 2 fruits (10, 52, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 arrows (-10, 5, Lair:2) 22 stones (-6, 6, Lair:2) 4 arrows of flame (7, 7, Lair:2) 2 fruits (12, 16, Lair:2) a bread ration (-32, 28, Lair:2) a bread ration (-13, 29, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a bread ration (24, 5, Lair:3) a +0 leather armour (27, 15, Lair:3) 19 arrows (3, 18, Lair:3) a +0 flail (-22, 23, Lair:3) 21 stones (10, 23, Lair:3) 10 stones (-11, 26, Lair:3) a +0 war axe (-20, 27, Lair:3) an uncursed staff of summoning (25, 27, Lair:3) a scroll of enchant armour (23, 35, Lair:3) a +0 flail (5, 40, Lair:3) a +0 scythe (18, 49, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 stones (7, 2, Lair:4) a cursed +0 chain mail (1, 3, Lair:4) 8 bolts (8, 17, Lair:4) 22 stones (-18, 19, Lair:4) 2 fruits (-16, 20, Lair:4) 2 fruits (-22, 21, Lair:4) 3 fruits (-16, 21, Lair:4) 3 fruits (-35, 24, Lair:4) a +0 long sword (7, 25, Lair:4) a +0 chain mail (-41, 28, Lair:4) a +0 spear (6, 28, Lair:4) 11 arrows of flame (-1, 40, Lair:4) a scroll of noise (-22, 51, Lair:4) a manual of Armour {!d} Level 5 of the Lair of Beasts (-17, 8, Lair:5) a +0 morningstar (0, 12, Lair:5) a +0 robe a +0 dagger (4, 12, Lair:5) a +0 leather armour (-23, 13, Lair:5) a +0 leather armour (-14, 20, Lair:5) 19 stones (-45, 21, Lair:5) a +0 scimitar (-37, 21, Lair:5) the +10 trident of Beyond {pierce, rF+ rN+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. (-37, 28, Lair:5) 23 arrows (-35, 28, Lair:5) a scroll of noise (5, 28, Lair:5) a +0 ring mail (-7, 41, Lair:5) a +0 scale mail (7, 41, Lair:5) an uncursed ring of positive energy (8, 42, Lair:5) 14 bolts (5, 43, Lair:5) a bread ration (-1, 45, Lair:5) a +0 hunting sling (8, 50, Lair:5) 29 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of enchant weapon (41, 2, Lair:6) 15 stones (12, 6, Lair:6) a +0 flail (-9, 11, Lair:6) a +0 plate armour (11, 13, Lair:6) 13 stones (14, 14, Lair:6) a bread ration (41, 14, Lair:6) a +0 spear (12, 19, Lair:6) a +0 hand axe (15, 19, Lair:6) a +0 scimitar (14, 22, Lair:6) a +2 mace of protection (-9, 23, Lair:6) a cursed +0 plate armour (7, 26, Lair:6) a +0 quarterstaff (9, 26, Lair:6) a scroll of enchant weapon (6, 28, Lair:6) 20 stones (36, 41, Lair:6) 9 arrows Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 leather armour (30, 2, Lair:7) a wand of slowing (13) (-12, 6, Lair:7) a potion of degeneration {!q} (-21, 9, Lair:7) a potion of degeneration {!q} (14, 20, Lair:7) the +4 rapier of Evil {venom, Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). (8, 23, Lair:7) 21 stones (23, 23, Lair:7) a +0 robe (12, 38, Lair:7) a +0 plate armour (15, 38, Lair:7) a +2 hand axe of chopping (12, 40, Lair:7) a bread ration (-18, 52, Lair:7) a scroll of noise Level 8 of the Lair of Beasts (0, 0, Lair:8) a javelin (-1, 1, Lair:8) a +2 longbow of flaming 13 poisoned arrows a +2 centaur barding (0, 1, Lair:8) a +0 trident (-11, 20, Lair:8) 17 bolts (-14, 21, Lair:8) a +0 hand crossbow (-20, 24, Lair:8) a +1 cloak (-14, 26, Lair:8) 8 bolts (-3, 26, Lair:8) 23 stones (-11, 28, Lair:8) a cursed +0 scale mail (-6, 28, Lair:8) 23 stones (-8, 33, Lair:8) 14 sling bullets of flame (-9, 34, Lair:8) a +0 dagger (-7, 34, Lair:8) 21 stones (-26, 36, Lair:8) 16 bolts (-25, 45, Lair:8) 16 poisoned needles (-26, 49, Lair:8) 24 stones (10, 49, Lair:8) 3 fruits Level 1 of the Shoals (0, 0, Shoals:1) a large rock (0, 1, Shoals:1) a large rock (-10, 2, Shoals:1) 2 large rocks (-5, 3, Shoals:1) a large rock (-4, 3, Shoals:1) a large rock (-2, 4, Shoals:1) a large rock (-1, 4, Shoals:1) a large rock (-7, 5, Shoals:1) a large rock (-4, 5, Shoals:1) a large rock (-9, 7, Shoals:1) a large rock (-6, 7, Shoals:1) 2 large rocks (-4, 7, Shoals:1) a large rock (-9, 8, Shoals:1) a large rock (-1, 11, Shoals:1) 3 large rocks (-3, 12, Shoals:1) a large rock (-5, 17, Shoals:1) a large rock (-34, 27, Shoals:1) a large rock (-35, 28, Shoals:1) 2 large rocks (-32, 28, Shoals:1) 9 arrows (-45, 29, Shoals:1) a +1 buckler of protection (-40, 32, Shoals:1) a +0 rapier of electrocution a +0 robe (-39, 32, Shoals:1) a +0 spear (unseen) (-40, 33, Shoals:1) a +0 shortbow (unseen) (-41, 34, Shoals:1) a +0 spear (unseen) (-39, 34, Shoals:1) 3 arrows of frost (-38, 35, Shoals:1) a +0 trident (unseen) (-18, 37, Shoals:1) a throwing net a +0 trident (-17, 37, Shoals:1) a throwing net (-22, 38, Shoals:1) 22 stones (-16, 38, Shoals:1) a +0 club (-34, 39, Shoals:1) an arrow of frost Level 2 of the Shoals (0, 0, Shoals:2) a tomahawk (-17, 9, Shoals:2) a +1 quarterstaff of protection (0, 14, Shoals:2) a +0 trident (-29, 41, Shoals:2) a +0 trident (-29, 43, Shoals:2) a +0 scale mail Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident 7 tomahawks of returning (-25, 23, Shoals:3) a +0 ring mail (-14, 34, Shoals:3) a silver tomahawk (-6, 34, Shoals:3) a +0 spear (-13, 38, Shoals:3) the +10 whip "Ultimatum" {flame, rF- Str+6 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It affects your dexterity (+4). It makes you vulnerable to fire. (-13, 39, Shoals:3) a cursed -1 trident (-29, 40, Shoals:3) a +0 robe a +1 rapier of venom (-25, 40, Shoals:3) a +0 spear (-11, 40, Shoals:3) a silver tomahawk (-5, 40, Shoals:3) 9 bolts of flame (-12, 44, Shoals:3) a silver tomahawk (-8, 46, Shoals:3) a +0 trident (-18, 47, Shoals:3) a +0 quarterstaff (-11, 47, Shoals:3) a +0 trident (-10, 47, Shoals:3) a throwing net (-7, 53, Shoals:3) the +7 longbow of Scorn {velocity, rF+ MP-9 Str+3 SInv} Any arrow fired from it inflicts extra damage. It affects your strength (+3). It protects you from fire. It affects your magic capacity (-9). It lets you see invisible. (-5, 55, Shoals:3) 20 stones (-7, 57, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a meat ration (-6, 7, Shoals:4) a tomahawk (-5, 9, Shoals:4) a tomahawk (-3, 9, Shoals:4) a +0 pair of gloves (-3, 12, Shoals:4) a +0 trident a tomahawk (-2, 14, Shoals:4) a silver tomahawk (4, 15, Shoals:4) a +0 rapier of speed a +0 robe (-38, 16, Shoals:4) 8 tomahawks of returning a +0 trident (-36, 16, Shoals:4) a +0 scale mail (-29, 16, Shoals:4) a +0 spear (unseen) (-2, 16, Shoals:4) a +0 trident (-1, 16, Shoals:4) 4 tomahawks (-45, 17, Shoals:4) a large rock (-37, 17, Shoals:4) 2 steel tomahawks a +0 trident (0, 17, Shoals:4) a tomahawk a silver tomahawk (-44, 18, Shoals:4) 3 large rocks (-42, 18, Shoals:4) a +2 trident of venom (unseen) (-27, 18, Shoals:4) a +0 trident a +0 leather armour 15 javelins a +1 spear of piercing (-25, 18, Shoals:4) a +0 ring mail (-44, 19, Shoals:4) a +0 quarterstaff a +0 longbow 11 arrows of frost (-28, 19, Shoals:4) a javelin a +0 robe a +0 rapier (-40, 20, Shoals:4) 2 silver tomahawks (-39, 20, Shoals:4) a +0 trident a steel tomahawk (-37, 20, Shoals:4) a large rock (-36, 20, Shoals:4) a large rock (-32, 20, Shoals:4) a javelin (-40, 21, Shoals:4) a silver tomahawk (-32, 21, Shoals:4) a large rock (-30, 21, Shoals:4) a +0 trident a +2 robe of magic resistance 9 gold pieces (-41, 22, Shoals:4) a silver tomahawk (-31, 22, Shoals:4) a javelin (-40, 23, Shoals:4) a steel tomahawk (-34, 23, Shoals:4) 7 tomahawks a +0 trident (-42, 24, Shoals:4) 2 steel tomahawks (-41, 24, Shoals:4) a steel tomahawk (-31, 24, Shoals:4) a javelin (-1, 24, Shoals:4) a +0 cloak (-34, 25, Shoals:4) 2 javelins (-7, 28, Shoals:4) a +0 trident a +0 plate armour of poison resistance (-7, 29, Shoals:4) a tomahawk 18 javelins a +0 leather armour a +4 spear of flaming (-6, 30, Shoals:4) a tomahawk Level 1 of the Vaults (0, 0, Vaults:1) a +0 robe (-25, 1, Vaults:1) a +0 arbalest (still there?) a bolt of frost (still there?) (-22, 2, Vaults:1) a bolt of frost (14, 3, Vaults:1) a bolt (13, 4, Vaults:1) 2 silver bolts (still there?) a silver bolt (still there?) a bolt (still there?) (-7, 5, Vaults:1) a sheep corpse (skeletalised by now) (11, 6, Vaults:1) a +0 short sword a +0 scale mail a +0 short sword a +0 scale mail (12, 6, Vaults:1) a silver bolt (11, 7, Vaults:1) a bolt a +1 shortbow of flaming a +0 ring mail a +0 long sword a +0 longbow 9 arrows of dispersal {!f} a +0 leather armour 19 arrows (-7, 8, Vaults:1) 4 large rocks a cyclops corpse (skeletalised by now) (12, 8, Vaults:1) an arrow (-38, 9, Vaults:1) a bolt (9, 9, Vaults:1) a bolt of frost (-28, 10, Vaults:1) a +0 mace (-37, 12, Vaults:1) 2 bolts (-17, 12, Vaults:1) 2 fruits (-37, 13, Vaults:1) a bolt (-36, 14, Vaults:1) a +0 arbalest 16 bolts (-15, 20, Vaults:1) the +1 mace of Nazezig {freeze, rN+ Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. (-33, 25, Vaults:1) 3 tomahawks (-27, 26, Vaults:1) 5 large rocks a +0 helmet a cyclops skeleton (-34, 27, Vaults:1) a large rock (-30, 29, Vaults:1) a large rock (-29, 29, Vaults:1) 2 large rocks (-28, 30, Vaults:1) a +2 halberd of venom (still there?) a +0 great sword (still there?)