Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (webtiles) character file. 3 BLOAX the Grave Robber (level 1, 0/13 HPs) Began as a Merfolk Necromancer on Nov 14, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (172 turns). BLOAX the Grave Robber (Merfolk Necromancer) Turns: 172, Time: 00:00:15 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 1/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Skills: + Level 2.9 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 3.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand Weapons d - a +0 club (You took it off a goblin on level 1 of the Dungeon) g - a +0 hunting sling (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls e - a scroll of amnesia {unknown} f - a scroll of remove curse {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Comestibles c - a bread ration #........#....#######.# ###.## #........#..........#.# #.#.#o #........#.....####.#.###.#.## ##########.....# #.......#.#9 #.....# ##........## #.....## #........#h #.#.#..# #.......>## #.#.##.# ####.#.#(#p #.#.@hh# #.....## #.########## #####.#f #..........# #.....## ##########.# #.###.#Q #.# #.# #### #.# #.# #p #.###.# ## #.....# #. ####### ## You could see 2 jackals. Message History There is an open door here. Found a hunting sling. Casting: Pain Aiming: Pain Aim: a giant gecko (clinging, resting, chance to defeat MR: 89%) The giant gecko convulses in agony! Unknown command. Unknown command. Casting: Pain Aiming: Pain Aim: a giant gecko (heavily wounded, chance to defeat MR: 89%) The giant gecko convulses in agony! You kill the giant gecko! Unknown command. Unknown command. f - a scroll labeled XOAROG TUGG g - a hunting sling 2 jackals come into view. The jackal barks! The jackal moves out of view. Found a hand axe. 2 jackals come into view. There are monsters nearby! There is an open door here. The jackal closely misses you. Casting: Pain Aiming: Pain Aim: a jackal (chance to defeat MR: 89%) The jackal barely resists. The jackal misses you. Unknown command. Unknown command. Casting: Pain Aiming: Pain Aim: a jackal (chance to defeat MR: 89%) The jackal barely resists. The jackal closely misses you. The jackal barely misses you. The jackal completely misses you. Unknown command. Unknown command. The jackal closely misses you. The jackal closely misses you. Casting: Pain Aiming: Pain Aim: a jackal (chance to defeat MR: 89%) The jackal barely resists. The jackal bites you. Unknown command. Unknown command. You closely miss the jackal. The jackal misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You are too injured to fight recklessly! You closely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Pain || 7 Vault maps used: D:1: kb_arrival_jail Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | BLOAX the Merfolk Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Noticed an octopode 4 | D:1 | Noticed a vampire 4 | D:1 | Noticed a demonspawn 6 | D:1 | Noticed a dwarf 6 | D:1 | Noticed an ogre 8 | D:1 | Noticed a merfolk 10 | D:1 | Noticed a demigod 10 | D:1 | Noticed a spriggan 12 | D:1 | Noticed a tengu 14 | D:1 | Noticed a vine stalker 14 | D:1 | Noticed a centaur 16 | D:1 | Noticed a human 16 | D:1 | Noticed a troll 18 | D:1 | Noticed a felid 18 | D:1 | Noticed an elf 20 | D:1 | Noticed a gargoyle 20 | D:1 | Noticed a draconian 22 | D:1 | Noticed a minotaur 24 | D:1 | Noticed a naga 26 | D:1 | Noticed a ghoul 26 | D:1 | Noticed a formicid 170 | D:1 | HP: 3/13 [jackal (1)] 171 | D:1 | HP: 1/13 [jackal (2)] 172 | D:1 | Slain by a jackal Vanquished Creatures A giant gecko (D:1) A goblin (D:1) 2 creatures vanquished. Vault maps used: D:1: kb_arrival_jail