BLOAX the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (20, 1, D) a +0 morningstar of protection (21, 1, D) a book of Flames (22, 1, D) a +4 ring of dexterity (23, 1, D) an uncursed staff of poison (24, 1, D) a book of Ice (25, 1, D) Zuubaomehe's Reference Book on Self-Knowledge and Evil Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Regeneration Charms/Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Haste Charms 6 (26, 1, D) a book of the Tempests (27, 1, D) a book of Flames (28, 1, D) an uncursed staff of cold (29, 1, D) a +2 rapier of venom (35, 1, D) a plain deck of defence (36, 1, D) a book of Unlife (37, 1, D) a +1 plate armour of fire resistance (38, 1, D) an uncursed ring of poison resistance (39, 1, D) the +9 long sword of Dotom {slice, *Drain Str-4 Int+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+2). It lets you see invisible. It causes draining when unequipped. (40, 1, D) Imeshri's Papyrus of the Boosting Oath Spells Type Level a - Infusion Charms 1 b - Corona Hexes 1 c - Tukima's Dance Hexes 3 d - Excruciating Wounds Charms/Necromancy 5 e - Summon Mana Viper Hexes/Summoning 5 f - Silence Hexes/Air 5 (41, 1, D) a +2 chain mail of positive energy (42, 1, D) a +8 longbow (49, 1, D) a +3 mace of draining (unseen) (51, 1, D) the ring of Happiness {+Blink rElec Dex-2 Stlth+} [ring of stealth] It affects your dexterity (-2). It insulates you from electricity. It lets you blink. It makes you more stealthy. (52, 1, D) a book of Envenomations (53, 1, D) a Fen Folio (54, 1, D) a +2 long sword of holy wrath (55, 1, D) a +0 dagger of venom (62, 1, D) an uncursed staff of death {!a} (63, 1, D) a sack of spiders (67, 1, D) an uncursed staff of power (69, 1, D) an uncursed staff of wizardry (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a book of Frost (20, 2, D) an uncursed staff of summoning (21, 2, D) a +3 leather armour of magic resistance (22, 2, D) a +2 ring mail of fire resistance (23, 2, D) the Compendium of the Entourage Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Recall Summoning/Translocation 3 c - Summon Ice Beast Ice/Summoning 4 (24, 2, D) the Tome of the Lost Wonders Spells Type Level a - Slow Hexes 2 b - Confuse Hexes 3 c - Spectral Weapon Hexes/Charms 3 d - Summon Mana Viper Hexes/Summoning 5 e - Darkness Hexes 6 (25, 2, D) a +0 antimagic whip (26, 2, D) a +3 spear (27, 2, D) a lamp of fire (28, 2, D) a book of Air (29, 2, D) a Necronomicon (36, 2, D) a plain deck of changes (37, 2, D) a book of Dreams (38, 2, D) a fan of gales (39, 2, D) a +0 dagger (40, 2, D) an uncursed amulet of guardian spirit (41, 2, D) a +2 leather armour of fire resistance (42, 2, D) the cursed +0 scale mail of Surprise {Int+2} It affects your intelligence (+2). It has a curse placed upon it. (49, 2, D) a +4 rod of shadows (9/9) (50, 2, D) a +2 bardiche of protection (51, 2, D) a +3 scale mail of cold resistance (52, 2, D) a lantern of shadows (53, 2, D) an uncursed staff of poison (54, 2, D) the +5 morningstar of the Eight Nights {crush, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. (55, 2, D) a book of Death (62, 2, D) a +4 trident of protection (73, 2, D) a +4 ring of protection (75, 2, D) a plain deck of defence (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (62, 4, D) a +0 giant spiked club a +0 giant spiked club (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength (38, 5, D) a +0 halberd (unseen) (61, 5, D) 3 large rocks (62, 5, D) a +0 giant club (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (38, 6, D) a +0 dagger (unseen) (39, 6, D) an uncursed staff of fire {!a} a +0 robe a +0 dagger a +0 robe a cursed +3 morningstar a +0 robe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (7, 7, D) 2 potions of brilliance 5 potions of haste 2 potions of berserk rage (10, 7, D) a wand of disintegration (7) (23, 7, D) an uncursed staff of energy (40, 7, D) a cursed +1 short sword (unseen) (52, 7, D) (unseen) (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +2 robe of cold resistance (70, 9, D) the +6 plate armour of Misanthropy {+Inv} It lets you turn invisible. (72, 9, D) the ring of Zystragie {rN+ Int+4 Stlth-} [ring of loudness] It affects your intelligence (+4). It protects you from negative energy. It makes you less stealthy. (62, 10, D) an uncursed staff of wizardry (70, 10, D) an uncursed staff of conjuration (72, 10, D) a book of Conjurations (2, 13, D) the cursed +1 shortbow of Duty {flame, +Blink} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you blink. It has a curse placed upon it. (3, 13, D) Deibb's Incunabulum of Displacement and Moulding Spells Type Level a - Recall Summoning/Translocation 3 b - Teleport Other Translocation 3 c - Passage of Golubria Translocation 4 d - Petrify Transmutation/Earth 4 e - Hydra Form Transmutation 6 (4, 13, D) a book of Changes (5, 13, D) an uncursed staff of fire (6, 13, D) a +1 scale mail of poison resistance (8, 13, D) the +1 helmet of Music {rElec rPois rF+ rN+} It protects you from fire. It insulates you from electricity. It protects you from poison. It protects you from negative energy. (10, 13, D) a plain deck of summoning (11, 13, D) an uncursed staff of fire (12, 13, D) a book of Air (49, 13, D) a Fen Folio (51, 13, D) a +0 troll leather armour (52, 13, D) a +5 blowgun (53, 13, D) a +3 plate armour of fire resistance (54, 13, D) an uncursed staff of death (55, 13, D) the +1 robe of the Imp {rElec Dex-2 Slay+2 SInv} It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It lets you see invisible. (2, 14, D) a +0 ring mail of cold resistance (3, 14, D) the +10 falchion "Lahi" {flame, Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). (5, 14, D) the Incunabulum of Bewitchment Spells Type Level a - Slow Hexes 2 b - Inner Flame Hexes/Fire 3 c - Confuse Hexes 3 d - Leda's Liquefaction Hexes/Earth 4 e - Silence Hexes/Air 5 (6, 14, D) a +0 shortbow of velocity (8, 14, D) a +4 spear of piercing (9, 14, D) the Papyrus of Creative Enchantment Spells Type Level a - Summon Butterflies Summoning 1 b - Confusing Touch Hexes 2 c - Dazzling Spray Conjuration/Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Ice Beast Ice/Summoning 4 f - Metabolic Englaciation Hexes/Ice 5 (11, 14, D) a manual of Charms (12, 14, D) a +0 hand crossbow of freezing (50, 14, D) a plain deck of changes (51, 14, D) a book of Flames (53, 14, D) the cursed +0 plate armour of the Seven Runes {rF+} It protects you from fire. It has a curse placed upon it. (54, 14, D) an uncursed ring of protection from magic (2, 15, D) the Volume of the Tiger Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Summon Demon Summoning 5 f - Haste Charms 6 (3, 15, D) an uncursed staff of power (4, 15, D) a book of Death (5, 15, D) the +1 falchion of Quebefic {antimagic, -Tele Str+4 Int+2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+4). It affects your intelligence (+2). It prevents most forms of teleportation. (6, 15, D) an uncursed staff of power (7, 15, D) the +6 broad axe "Trog's Brutal Revenge" {chop, *Confuse rElec MP+9 Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your magic capacity (+9). It may confuse you when you take damage. It makes you more stealthy. (8, 15, D) a +3 glaive of chopping (9, 15, D) the +9 flail of Rubbish {crush, +Blink rPois Str+2 Dex-5} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (-5). It protects you from poison. It lets you blink. (10, 15, D) a +1 scale mail of cold resistance (11, 15, D) an uncursed staff of fire (12, 15, D) an uncursed staff of air (36, 15, D) a plain deck of destruction (37, 15, D) a book of Hinderance (38, 15, D) an uncursed staff of conjuration (39, 15, D) a book of Envenomations (41, 15, D) a book of Alchemy (42, 15, D) a fan of gales (43, 15, D) a +0 spear (35, 16, D) an uncursed staff of air (36, 16, D) a sack of spiders (37, 16, D) a crystal ball of energy (38, 16, D) the +1 great sword of Rayl {holy, Int+4 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It affects your dexterity (+4). (39, 16, D) an uncursed ring of positive energy (40, 16, D) a book of Conjurations (41, 16, D) the +7 quarterstaff of the Ancient Beds {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (42, 16, D) a +0 halberd (43, 16, D) a Young Poisoner's Handbook (19, 17, D) a crystal ball of energy (20, 17, D) a manual of Polearms (21, 17, D) a +5 whip of venom (22, 17, D) Nifiagh's Handbook of Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Stoneskin Transmutation/Earth 2 c - Irradiate Conjuration/Transmutation 5 d - Dragon Form Transmutation 7 (23, 17, D) a book of Necromancy (24, 17, D) the Volume of Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Bolt of Draining Conjuration/Necromancy 5 (25, 17, D) a +0 helmet of see invisible (26, 17, D) a +0 great sword of flaming (27, 17, D) a phantom mirror (28, 17, D) a +2 hunting sling of flaming (29, 17, D) a +3 scale mail of fire resistance (61, 17, D) 4 scrolls of enchant weapon (62, 17, D) an uncursed ring of ice (63, 17, D) a +9 plate armour of ponderousness (64, 17, D) a +3 ring mail of cold resistance (71, 17, D) a book of Beasts (72, 17, D) an ornate deck of destruction (19, 18, D) a +0 mace of protection (21, 18, D) an uncursed staff of power (22, 18, D) Vehumet's Disquisition on Igneous Attacks Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Delayed Fireball Conjuration/Fire 7 (23, 18, D) a book of Necromancy (24, 18, D) an uncursed staff of earth (25, 18, D) a +2 rapier of protection (26, 18, D) an uncursed staff of earth (27, 18, D) an uncursed staff of poison (28, 18, D) a +3 demon whip of electrocution (29, 18, D) the +0 battleaxe of Valour {flame, *Corrode +Inv MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). It lets you turn invisible. It may corrode your equipment when you take damage. (62, 18, D) a +5 giant spiked club (63, 18, D) an uncursed ring of see invisible (64, 18, D) a +0 chain mail of fire resistance (71, 18, D) a +6 ring of strength (72, 18, D) an uncursed staff of death (73, 18, D) a stone of tremors (25, 19, D) an uncursed staff of cold (39, 20, D) a +0 trident (40, 20, D) a +0 war axe (72, 20, D) a +0 long sword 4 scrolls of enchant weapon (75, 20, D) a +0 long sword (unseen) (7, 21, D) (unseen) (8, 21, D) (unseen) (38, 21, D) a +0 war axe (unseen) (39, 21, D) a +5 rapier of venom a +0 robe (40, 21, D) a +6 rod of destruction (10/10) (unseen) (24, 22, D) a +4 scimitar of flaming (unseen) (38, 22, D) a +0 flail (unseen) (40, 22, D) a +0 flail (unseen) (71, 22, D) a +0 short sword (unseen) (72, 22, D) a +0 long sword a +0 short sword a +0 buckler (7, 23, D) (unseen) (9, 23, D) (unseen) (22, 23, D) a +0 scimitar of flaming (38, 23, D) a +3 long sword (73, 23, D) a +0 scimitar (unseen) (23, 25, D) a +2 demon whip of pain (24, 25, D) a +0 great sword of flaming (unseen) (25, 25, D) the +8 spear of Wahemo {speed, rF+ Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It protects you from fire. Cheibriados disapproves of the use of such an item. (49, 25, D) a +3 dagger of electrocution (50, 25, D) an uncursed staff of fire (51, 25, D) an uncursed staff of summoning (53, 25, D) an uncursed ring of flight (54, 25, D) an uncursed staff of death (55, 25, D) a cursed ring of loudness (24, 26, D) a +2 great sword of flaming (25, 26, D) a +4 vampiric broad axe {!w} (50, 26, D) a +1 mace of crushing (51, 26, D) a +1 robe of magic resistance (52, 26, D) a plain deck of changes (53, 26, D) a stone of tremors (54, 26, D) a +0 mace of holy wrath (23, 27, D) a +2 great sword of flaming (unseen) (63, 27, D) a +0 hand axe a +0 leather armour (65, 27, D) a +0 cloak of magic resistance (71, 27, D) a box of beasts (72, 27, D) an uncursed staff of fire (73, 27, D) a plain deck of changes (62, 28, D) a +0 hand axe a scroll of brand weapon (63, 28, D) a stone of tremors (64, 28, D) a phial of floods (71, 28, D) a +0 hunting sling of evasion (72, 28, D) a +1 mace of protection (73, 28, D) an uncursed amulet of guardian spirit (34, 29, D) a book of Conjurations (35, 29, D) 3 royal jellies (37, 29, D) a +0 scimitar of protection (38, 29, D) a book of Dreams (39, 29, D) an uncursed ring of ice (40, 29, D) a +3 spear (41, 29, D) a +2 robe of magic resistance (42, 29, D) a sack of spiders (43, 29, D) a disc of storms (44, 29, D) a +0 trident (61, 29, D) a +1 iron rod (13/13) (unseen) (62, 29, D) a +0 flail (unseen) (64, 29, D) a +0 mace (unseen) (35, 30, D) the cursed +1 ring mail of Bedevilment {Str+5 SInv} It affects your strength (+5). It lets you see invisible. It has a curse placed upon it. (36, 30, D) a book of Beasts (37, 30, D) a book of Unlife (38, 30, D) a +1 ring mail of cold resistance (39, 30, D) the Incunabulum of Combat Magic and Cold Spells Type Level a - Sting Conjuration/Poison 1 b - Freeze Ice 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ice Form Ice/Transmutation 4 e - Condensation Shield Ice 4 f - Poisonous Cloud Conjuration/Poison/Air 6 (40, 30, D) the +10 longbow "Palacodd" {freeze, MP+9 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your magic capacity (+9). It lets you see invisible. (41, 30, D) Tuimmioxt's Grimoire of Augmentations and the Glacier Spells Type Level a - Freeze Ice 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Spectral Weapon Hexes/Charms 3 e - Bolt of Cold Conjuration/Ice 6 f - Ozocubu's Refrigeration Ice 6 (42, 30, D) the +0 dagger "Resusoax" {holy, rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from negative energy. (43, 30, D) the Guide on the Escort and Poison Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Summon Forest Summoning/Translocation 5 f - Summon Demon Summoning 5 (63, 30, D) a +0 glaive a +2 shortbow of flaming a +0 chain mail a +0 dagger a +0 robe (1, 32, D) a +2 eveningstar of freezing (2, 32, D) a +2 helmet of intelligence (3, 32, D) the cursed +1 gold dragon armour "Ammiciod" {+Fly rPois rF+ rC+ Str-4 Int+6} It affects your strength (-4). It affects your intelligence (+6). It protects you from fire. It protects you from cold. It protects you from poison. It lets you fly. It has a curse placed upon it. (4, 32, D) an uncursed staff of earth (5, 32, D) a phantom mirror (6, 32, D) a cursed ring of fire (7, 32, D) a scroll of brand weapon (8, 32, D) a +3 scimitar of freezing (9, 32, D) a book of Callings (10, 32, D) a box of beasts (11, 32, D) a book of Frost (12, 32, D) an uncursed staff of power (13, 32, D) a +3 dagger of venom (39, 32, D) a +0 trident (unseen) (63, 32, D) a +0 battleaxe a +0 chain mail (1, 33, D) the +2 leather armour "Tisuax" {+Blink +Fly Dex-2} It affects your dexterity (-2). It lets you fly. It lets you blink. (2, 33, D) an uncursed staff of death (3, 33, D) an uncursed ring of protection from cold (4, 33, D) a +2 shortbow of freezing (5, 33, D) a disc of storms (6, 33, D) a +4 long sword of slicing (7, 33, D) a +0 short sword of speed (8, 33, D) the +7 scale mail "Ciujoung" {rN+ Dex+2 Stlth+} It affects your dexterity (+2). It protects you from negative energy. It makes you more stealthy. (9, 33, D) an uncursed ring of protection from cold (10, 33, D) a +4 quarterstaff of distortion (11, 33, D) the +3 scale mail of the Crypt {rElec rPois rC- Int+4} It affects your intelligence (+4). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (12, 33, D) a phantom mirror (13, 33, D) a +0 chain mail of poison resistance (19, 33, D) an uncursed staff of summoning (20, 33, D) a book of Cantrips (21, 33, D) a book of Hinderance (23, 33, D) a phial of floods (24, 33, D) a +1 antimagic short sword (25, 33, D) a +2 rod of the swarm (9/9) (26, 33, D) a cursed staff of conjuration (27, 33, D) a +1 scale mail of poison resistance (28, 33, D) a book of Beasts (29, 33, D) a cursed ring of sustain attributes (39, 33, D) a +0 spear (unseen) (40, 33, D) a +4 trident of protection (unseen) (1, 34, D) an uncursed staff of earth (2, 34, D) a phial of floods (3, 34, D) Ceer's Handbook of Freezing Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Throw Frost Conjuration/Ice 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Iron Shot Conjuration/Earth 6 e - Freezing Cloud Conjuration/Ice/Air 6 (4, 34, D) a +3 hand axe of holy wrath (5, 34, D) a crystal ball of energy (6, 34, D) an uncursed staff of death (7, 34, D) a +2 hat (8, 34, D) a book of Power (9, 34, D) a +2 halberd of protection (10, 34, D) a +2 hunting sling of freezing (11, 34, D) a stone of tremors (12, 34, D) a potion of might (13, 34, D) an uncursed ring of stealth (19, 34, D) a wand of hasting (2) (20, 34, D) a book of Burglary (21, 34, D) a crystal ball of energy (22, 34, D) an uncursed staff of earth (24, 34, D) the ring "Bynuh" {MR- Int+5 Slay+5 Stlth+} [ring of stealth] It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. It makes you more stealthy. (25, 34, D) an uncursed amulet of faith (26, 34, D) a plain deck of defence (27, 34, D) a cursed -2 ring of intelligence (29, 34, D) an uncursed amulet of guardian spirit (36, 34, D) a +6 spear of piercing a +1 arbalest of freezing a +0 leather armour (37, 34, D) a +0 trident (unseen) (39, 34, D) a +1 war axe of freezing 16 javelins a +0 leather armour (40, 34, D) 2 javelins (21, 35, D) an uncursed amulet of warding (23, 35, D) a +2 mace of protection (24, 35, D) a cursed -2 ring of evasion (25, 35, D) a cursed amulet of inaccuracy (26, 35, D) a +2 scale mail of cold resistance (27, 35, D) a phantom mirror (37, 35, D) a javelin (38, 35, D) a +0 rapier of speed a +0 robe (39, 35, D) 5 javelins (40, 35, D) a +1 trident of distortion (unseen) (38, 36, D) 2 javelins (39, 36, D) a +2 rapier of venom (unseen) (40, 36, D) a +2 battleaxe of electrocution (unseen) (38, 37, D) a javelin a tomahawk (42, 37, D) a javelin (49, 37, D) an uncursed staff of summoning (50, 37, D) a +2 ring of strength (51, 37, D) a manual of Staves {!d} (52, 37, D) a cursed ring of loudness (53, 37, D) the ring "Beiqaj" {+Inv rElec Int+4} [ring of intelligence] It affects your intelligence (+4). It insulates you from electricity. It lets you turn invisible. (54, 37, D) a sack of spiders (59, 37, D) a sack of spiders (60, 37, D) the +7 greatsling "Punk" {freeze, rC+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. (61, 37, D) the +5 shortbow "Zyowuapn" {venom, rPois Int-4 Dex+5} It poisons the ammo it fires. It affects your intelligence (-4). It affects your dexterity (+5). It protects you from poison. (63, 37, D) an uncursed ring of magical power (69, 37, D) an ornate deck of defence (71, 37, D) the ring of the Sun {rN+ Str+4 Int+4} [ring of strength] It affects your strength (+4). It affects your intelligence (+4). It protects you from negative energy. (72, 37, D) a book of Fire (73, 37, D) an ornate deck of war (38, 38, D) a throwing net (49, 38, D) a cursed -2 ring of protection (50, 38, D) a +2 ring mail of magic resistance (51, 38, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (52, 38, D) a book of Hinderance (53, 38, D) a plain deck of wonders (59, 38, D) a phial of floods (60, 38, D) a manual of Slings (61, 38, D) an uncursed ring of ice (62, 38, D) an uncursed staff of power (63, 38, D) a box of beasts (71, 38, D) a +4 mace of protection (72, 38, D) a +0 scale mail of fire resistance (73, 38, D) a box of beasts (5, 39, D) a +3 scythe of flaming (24, 39, D) a +0 glaive (38, 39, D) a tomahawk (8, 40, D) a +0 scimitar (24, 40, D) a +0 battleaxe a +0 robe a cursed -3 whip a +0 robe (25, 40, D) a +0 dire flail (unseen) (39, 40, D) a javelin (23, 41, D) a cursed -2 club (unseen) (25, 41, D) a +5 glaive of venom (unseen) (23, 42, D) a +0 halberd (unseen) (24, 42, D) a +0 flail (unseen) (61, 42, D) an uncursed staff of energy (52, 43, D) (unseen) (71, 43, D) a +2 short sword of protection (60, 48, D) the cursed +1 dagger "Tarot" {freeze, Str+2 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+4). It has a curse placed upon it. (61, 48, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (62, 48, D) an uncursed ring of sustain attributes (63, 48, D) a +2 flail of protection (65, 48, D) a +3 morningstar of protection (67, 48, D) a +1 robe of the Archmagi (68, 48, D) a plain deck of wonders (69, 48, D) a cursed staff of fire (70, 48, D) a +2 hunting sling of evasion (71, 48, D) an uncursed staff of wizardry (19, 49, D) an uncursed ring of protection from magic (20, 49, D) a crystal ball of energy (21, 49, D) the ring of Votrusy {+Blink +Fly Str+2} [ring of flight] It affects your strength (+2). It lets you fly. It lets you blink. (22, 49, D) 2 potions of haste (23, 49, D) 4 scrolls of enchant weapon (24, 49, D) a +2 trident of flaming (25, 49, D) a +2 plate armour of magic resistance (26, 49, D) the cursed +0 naga barding "Xonofem" {rF+ rN+ Dex+2} It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (27, 49, D) an uncursed staff of power {!a} (28, 49, D) a scroll of brand weapon (29, 49, D) a +4 great mace of protection (30, 49, D) the Collected Works on Sinister Magic and Arcane Weapons Spells Type Level a - Sublimation of Blood Necromancy 2 b - Throw Icicle Conjuration/Ice 4 c - Control Undead Necromancy 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Dispel Undead Necromancy 5 (32, 49, D) a book of Minor Magic (33, 49, D) a phial of floods (34, 49, D) a +3 scale mail of cold resistance (39, 49, D) the ring of Uhiolusch {rPois Str+3 Stlth+} [ring of poison resistance] It affects your strength (+3). It protects you from poison. It makes you more stealthy. (42, 49, D) an uncursed ring of positive energy (43, 49, D) an uncursed staff of air (44, 49, D) a +3 mace of holy wrath (46, 49, D) a +2 chain mail of magic resistance (47, 49, D) an uncursed staff of cold (48, 49, D) a +0 rod of clouds (10/10) (49, 49, D) an uncursed staff of conjuration (50, 49, D) a +2 short sword of venom (51, 49, D) a book of Summonings (60, 49, D) the +1 flail "Zefil" {holy, Str+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+4). (61, 49, D) an uncursed staff of summoning (62, 49, D) a book of Clouds (64, 49, D) a book of Clouds (66, 49, D) the +2 robe "Taenkegh" {rC- MP+9 Int-4 Dex+4} It affects your intelligence (-4). It affects your dexterity (+4). It makes you vulnerable to cold. It affects your magic capacity (+9). (68, 49, D) the cursed +1 ring mail "Nylaitaa" {rPois rN+} It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (69, 49, D) a +1 mace of distortion (70, 49, D) a +2 falchion of holy wrath (72, 49, D) a +2 scimitar of slicing (74, 49, D) a plain deck of destruction (19, 50, D) an uncursed staff of air (20, 50, D) a +0 pair of gloves of strength (21, 50, D) a +1 falchion of venom (22, 50, D) a book of Envenomations (23, 50, D) an uncursed staff of fire (24, 50, D) a book of Air (25, 50, D) an uncursed staff of death (27, 50, D) the ring of Pabol {*Drain rPois Int+2 Dex+8} [ring of poison resistance] It affects your intelligence (+2). It affects your dexterity (+8). It protects you from poison. It causes draining when unequipped. (28, 50, D) an uncursed ring of poison resistance (29, 50, D) a +1 hand axe of freezing (30, 50, D) a cursed staff of cold (31, 50, D) a +1 hand crossbow of evasion (32, 50, D) a book of the Earth (33, 50, D) a book of Power (34, 50, D) the +3 mace of Modesty {venom, rElec rC+} It poisons the flesh of those it strikes. It protects you from cold. It insulates you from electricity. (38, 50, D) a fan of gales (39, 50, D) an uncursed staff of energy (43, 50, D) a +2 large shield of fire resistance (44, 50, D) a phantom mirror (45, 50, D) an uncursed staff of death {!a} (46, 50, D) 2 potions of haste (48, 50, D) a Fen Folio (49, 50, D) the +9 glaive of Naidob {freeze, *Drain rElec Int+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. (50, 50, D) the +5 shadow dragon armour "Jeeh" {Int+3 Stlth++++} It affects your intelligence (+3). It makes you much more stealthy. (51, 50, D) a lantern of shadows (52, 50, D) a box of beasts (53, 50, D) an uncursed ring of magical power (62, 50, D) a +3 vampiric falchion (63, 50, D) the +4 bardiche of the Volcano {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (65, 50, D) the +0 robe "Remn" {rPois rC++ rN+} It greatly protects you from cold. It protects you from poison. It protects you from negative energy. (66, 50, D) an uncursed staff of death (69, 50, D) a Necronomicon (74, 50, D) the amulet of Otob Igg {Ward rElec rF+ rC- rN+ Int-5} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (-5). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. (0, 51, D) a disc of storms (3, 51, D) a book of the Sky (4, 51, D) the Grimoire of Bewitchment and Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Gell's Gravitas Hexes/Translocation 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Confuse Hexes 3 (8, 51, D) a +2 pair of boots of flying (9, 51, D) an uncursed staff of death (11, 51, D) a +0 leather armour (13, 51, D) an uncursed amulet of faith (14, 51, D) an uncursed staff of death (19, 51, D) a plain deck of changes (20, 51, D) a lantern of shadows (21, 51, D) a phial of floods (22, 51, D) a manual of Spellcasting (23, 51, D) an uncursed staff of air (24, 51, D) a book of Burglary (25, 51, D) an ornate deck of changes (26, 51, D) a book of Necromancy (27, 51, D) a +2 quarterstaff of speed (28, 51, D) the cursed +1 scale mail of the Turtledove {rF- rC+ Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to fire. It protects you from cold. It has a curse placed upon it. (29, 51, D) an uncursed staff of wizardry (30, 51, D) a book of Frost (31, 51, D) a +8 rod of destruction (10/10) (32, 51, D) a sack of spiders (33, 51, D) a +0 demon whip of freezing (34, 51, D) an uncursed staff of fire (38, 51, D) a +0 great sword of holy wrath (39, 51, D) a +3 shortbow of velocity (40, 51, D) a phantom mirror (42, 51, D) a book of Dreams (43, 51, D) a book of Air (44, 51, D) the +4 war axe of Urgency {flame, *Corrode rN+++ Str+2 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It renders you almost immune to negative energy. It may corrode your equipment when you take damage. It makes you less stealthy. (48, 51, D) a plain deck of changes (50, 51, D) the +8 longbow "Xauph" {freeze, rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. (52, 51, D) the +2 longbow of Fatigue {freeze, rC+ Str+4 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from cold. It lets you see invisible. (53, 51, D) a +2 scale mail of magic resistance (63, 51, D) the +6 greatsling "Xuxept" {venom, rPois rF+ Str-2 Int+7} It poisons the ammo it fires. It affects your strength (-2). It affects your intelligence (+7). It protects you from fire. It protects you from poison. (65, 51, D) the +4 trident "Zaisiaso" {antimagic, -Tele rElec rPois Str+8} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+8). It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. (66, 51, D) Myisu's Guide on Ignition and Earth Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Stoneskin Transmutation/Earth 2 c - Ring of Flames Charms/Fire 7 d - Shatter Earth 9 (67, 51, D) a +3 leather armour of poison resistance (69, 51, D) the amulet of Circularity {Inacc *Corrode rF+ MP+9} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from fire. It affects your magic capacity (+9). It may corrode your equipment when you take damage. (1, 52, D) a +2 shortbow of freezing (4, 52, D) a crystal ball of energy (5, 52, D) a +0 hunting sling of freezing (6, 52, D) a +2 pair of gloves of dexterity (8, 52, D) a +2 leather armour of poison resistance (9, 52, D) an uncursed ring of protection from magic (11, 52, D) a crystal ball of energy (12, 52, D) a lantern of shadows (13, 52, D) a +3 hand crossbow (46, 52, D) a +5 blowgun (47, 52, D) the +6 shield of Tulips {Str+2 Int+5} It affects your strength (+2). It affects your intelligence (+5). (48, 52, D) a +4 giant club (0, 53, D) a plain deck of wonders (1, 53, D) the Papyrus of Lucky Evil Rituals Spells Type Level a - Pain Necromancy 1 b - Shroud of Golubria Charms/Translocation 2 c - Animate Dead Necromancy 4 d - Excruciating Wounds Charms/Necromancy 5 e - Cigotuvi's Embrace Necromancy 5 (2, 53, D) a book of Alchemy (3, 53, D) a stone of tremors (4, 53, D) a book of Maledictions (5, 53, D) an uncursed ring of protection from cold (7, 53, D) a book of Unlife (8, 53, D) a +2 pair of gloves of dexterity (9, 53, D) an uncursed amulet of faith (10, 53, D) a book of Annihilations (11, 53, D) a crystal ball of energy (14, 53, D) the +5 flail of Valour {drain, MP+9} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your magic capacity (+9). a +0 hand crossbow of flaming (still there?) (32, 53, D) (unseen) (29, 54, D) (unseen) (1, 55, D) a cursed staff of death (unseen) (6, 55, D) an uncursed staff of summoning (unseen) (5, 56, D) a +0 longbow (unseen) (6, 56, D) the +10 morningstar "Beetleslayer" {flame, *Contam rN+++ Dex-4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-4). It renders you almost immune to negative energy. It causes magical contamination when unequipped. It makes you more stealthy. a +0 longbow 26 arrows (8, 56, D) a cursed -3 shortbow the +3 lajatang "Perosois" {slice, +Inv rC+ Str-4 Int+4} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+4). It protects you from cold. It lets you turn invisible. 11 arrows (9, 56, D) a +0 arbalest a +2 broad axe of venom 11 bolts (1, 57, D) a javelin (6, 57, D) 3 large rocks (7, 57, D) a javelin a large rock a +0 shortbow 20 arrows an uncursed ring of protection from magic (8, 57, D) a +0 spear 13 javelins a +3 chain mail of positive energy a +5 ring of slaying (9, 57, D) 3 large rocks a +0 arbalest 16 bolts a scroll of brand weapon (5, 58, D) a +1 vampiric spear a +6 blowgun 16 silver javelins a +0 leather armour (6, 58, D) 4 large rocks a +0 longbow 37 arrows a +0 leather armour (7, 58, D) a large rock (unseen) (8, 58, D) a +0 scimitar of protection a +0 arbalest a +0 quarterstaff of crushing a +0 arbalest 43 bolts (9, 58, D) a +0 shortbow a +0 shortbow 42 arrows (4, 59, D) a +0 shortbow 19 arrows of frost (5, 59, D) 4 large rocks an arrow a +0 spear 21 silver javelins a +0 leather armour (6, 59, D) a large rock a +0 longbow 33 arrows a +0 leather armour (7, 59, D) 2 bolts 5 arrows 2 steel javelins 13 large rocks (8, 59, D) a +0 longbow 11 arrows a +1 ring mail of fire resistance 6 large rocks a cursed staff of cold a +0 arbalest 12 bolts (10, 59, D) a +0 arbalest a +0 arbalest 33 bolts (6, 60, D) a +0 arbalest (unseen) (7, 60, D) a silver javelin an arrow of frost 9 large rocks 8 bolts 16 arrows (8, 60, D) a large rock (unseen) (12, 60, D) a large rock (8, 61, D) an arrow (2, 62, D) a large rock (8, 62, D) an arrow (10, 62, D) a large rock (still there?) an arrow (still there?) (2, 63, D) 3 arrows (2, 65, D) an arrow (12, 65, D) a large rock