BLOAX the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (11, 1, D) the +7 Singing Sword the +0 Sword of Power the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +6 shillelagh "Devastator" {shatter} the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +8 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 1, D) the Compendium of the World Spells Type Level a - Shock Conjuration/Air 1 b - Throw Icicle Conjuration/Ice 4 c - Iskenderun's Mystic Blast Conjuration 4 d - Irradiate Conjuration/Transmutation 5 (51, 1, D) a +2 robe of positive energy (52, 1, D) Ocuujyin's Catalogue of Arcane Weapons and Intoxication Spells Type Level a - Cure Poison Poison 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Force Lance Conjuration/Translocation 4 d - Poisonous Cloud Conjuration/Poison/Air 6 (53, 1, D) an uncursed staff of fire (54, 1, D) an uncursed ring of see invisible (55, 1, D) an uncursed staff of poison (61, 1, D) the +1 robe of Listlessness {rF+ rC+ Int-2} It affects your intelligence (-2). It protects you from fire. It protects you from cold. (62, 1, D) an Akashic Record (68, 1, D) an uncursed amulet of faith {!P} (69, 1, D) a +1 crystal plate armour (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (50, 2, D) a +1 gold dragon armour (52, 2, D) a disc of storms (54, 2, D) a crystal ball of energy (55, 2, D) a phial of floods (73, 2, D) an uncursed ring of protection from magic (75, 2, D) a lantern of shadows (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (7, 5, D) 42 fruits (unseen) (10, 5, D) an uncursed ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 6, D) an uncursed staff of energy a crystal ball of energy (51, 6, D) an uncursed staff of energy (4, 7, D) a +3 large shield (unseen) (7, 7, D) 2 potions of brilliance 2 potions of invisibility 2 potions of restore abilities 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of agility 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (4, 8, D) a +0 shield a +0 war axe a +0 scale mail a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) an uncursed ring of magical power (63, 9, D) a book of Debilitation (70, 9, D) a disc of storms (71, 9, D) a +3 short sword of speed (72, 9, D) the Catalogue of Lethal Malediction Spells Type Level a - Pain Necromancy 1 b - Slow Hexes 2 c - Regeneration Charms/Necromancy 3 d - Confuse Hexes 3 e - Cause Fear Hexes 4 f - Invisibility Hexes 6 (72, 10, D) an uncursed staff of poison (71, 11, D) a +0 rapier an elf corpse (skeletalised by now) (70, 12, D) a +0 short sword (unseen) (71, 12, D) a cursed -1 dagger a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (49, 13, D) the +4 spear of the Hand {holy, Str+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). (50, 13, D) a +5 great sword of electrocution (51, 13, D) an uncursed ring of poison resistance (52, 13, D) the cursed -1 helmet of Oblivion {+Fly rCorr} It lets you fly. It protects you from acid and corrosion. It has a curse placed upon it. (53, 13, D) a scroll of brand weapon (54, 13, D) Lee's Compendium of Mutagenic Stones Spells Type Level a - Petrify Transmutation/Earth 4 b - Lee's Rapid Deconstruction Earth 5 c - Statue Form Transmutation/Earth 6 (55, 13, D) a book of Envenomations (72, 13, D) a +0 long sword (50, 14, D) a +4 hunting sling of flaming (51, 14, D) a +4 hand axe of venom (52, 14, D) a disc of storms (53, 14, D) the +5 blowgun "Hydrabane" {evade, rC+} It affects your evasion (+5 to EV). It protects you from cold. (54, 14, D) a +2 whip of flaming (55, 14, D) a +5 short sword of freezing (61, 17, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (63, 17, D) the +1 shield of Rikkenea {rC- rCorr Dex+9} It affects your dexterity (+9). It makes you vulnerable to cold. It protects you from acid and corrosion. (64, 17, D) a +1 hunting sling of flaming (71, 17, D) an uncursed staff of wizardry (73, 17, D) a Grand Grimoire (51, 18, D) a jumping spider corpse (53, 18, D) a wolf spider corpse (62, 18, D) an ornate deck of changes (63, 18, D) an uncursed amulet of clarity (64, 18, D) a +2 robe (71, 18, D) a +2 hunting sling of evasion (72, 18, D) a +2 arbalest of flaming (73, 18, D) a +0 rod of ignition (14/14) (51, 20, D) a moth of wrath corpse (53, 20, D) a trapdoor spider corpse (still there?) a redback corpse (still there?) (64, 20, D) a +1 spear of freezing (49, 25, D) a +0 club (51, 25, D) a +0 robe (52, 25, D) a book of the Earth (51, 26, D) an uncursed amulet of rage (52, 26, D) a +2 leather armour of poison resistance (53, 26, D) an uncursed staff of cold (62, 27, D) a sack of spiders (63, 27, D) a plain deck of destruction (65, 27, D) a stone of tremors (71, 27, D) a +0 dagger (72, 27, D) the cursed +1 rapier "Ijo Nuj" {pierce, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It has a curse placed upon it. (62, 28, D) the ring "Puejom" {Ice +Fly rN+ Dex+4 Stlth-} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you fly. It makes you less stealthy. (63, 28, D) a +4 flail of draining (64, 28, D) a cursed -5 ring of protection (72, 28, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +1 ring mail of magic resistance (73, 28, D) an uncursed staff of poison (50, 29, D) a +4 halberd of protection (71, 29, D) a +0 spear a +0 robe (73, 29, D) a +2 trident of protection (unseen) (51, 30, D) a +1 flail of crushing a +0 flail 3 tomahawks a +0 club a +0 giant club an orc corpse a goblin corpse (52, 30, D) a +0 dagger a +0 robe an orc corpse (53, 30, D) a +2 shortbow of flaming (unseen) (64, 30, D) a +0 halberd (unseen) (72, 30, D) a +6 rapier of protection a +0 arbalest 9 bolts a yaktaur corpse (51, 31, D) a +0 dagger (unseen) (53, 31, D) a +3 battleaxe of flaming (unseen) (63, 31, D) a +0 dagger a +0 robe a +0 dagger of freezing a +0 scale mail a +0 flail a +0 chain mail an orc corpse an orc corpse (64, 31, D) a +0 dagger (unseen) (73, 31, D) a +0 morningstar a +0 ring mail (52, 32, D) a tomahawk (62, 32, D) a +0 dagger (unseen) (64, 32, D) a +2 dire flail of holy wrath (unseen) (72, 32, D) an uncursed staff of air (unseen) (73, 32, D) 3 bolts (52, 33, D) a tomahawk (52, 34, D) a tomahawk (49, 37, D) the +1 halberd "Jusuv" {freeze, MR+ Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It affects your resistance to hostile enchantments. (50, 37, D) a +1 robe of fire resistance (51, 37, D) a +2 rapier of protection (52, 37, D) a +3 chain mail of fire resistance (53, 37, D) a +8 shortbow of flaming (54, 37, D) the Reference Book on Feathery Talismans Spells Type Level a - Infusion Charms 1 b - Repel Missiles Charms/Air 2 c - Regeneration Charms/Necromancy 3 d - Spectral Weapon Hexes/Charms 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 f - Deflect Missiles Charms/Air 6 (59, 37, D) a crystal ball of energy (60, 37, D) a +2 plate armour of cold resistance (61, 37, D) a +3 broad axe of venom (62, 37, D) a +0 quarterstaff of holy wrath (63, 37, D) an uncursed ring of fire (69, 37, D) a manual of Bows (70, 37, D) a +0 club (71, 37, D) a +0 dagger (49, 38, D) an uncursed ring of stealth (50, 38, D) the amulet of Puwnoaw {Inacc rPois rC+ Str-2 Stlth-} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-2). It protects you from cold. It protects you from poison. It makes you less stealthy. (51, 38, D) a +4 hunting sling of freezing (52, 38, D) a +3 arbalest of flaming (53, 38, D) a plain deck of defence (59, 38, D) an uncursed staff of fire (60, 38, D) the ring "Maphant" {Int+4 Dex+2} [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+2). (61, 38, D) a disc of storms (62, 38, D) an uncursed staff of cold (63, 38, D) an uncursed staff of death (71, 38, D) the ring "Wyethob" {rElec Stlth-} [ring of loudness] It insulates you from electricity. It makes you less stealthy. (72, 38, D) a +0 greatsling of flaming (73, 38, D) a box of beasts (70, 40, D) a +0 dagger a +0 robe a +0 war axe a +0 chain mail an orc corpse (71, 40, D) a cursed staff of air {!a} a +0 antimagic morningstar a +0 robe a +0 dagger a +0 robe an orc corpse an orc corpse (72, 40, D) a +0 dagger a +0 dagger a +0 robe (70, 41, D) the +5 rapier of Balance {flame, rC++ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It greatly protects you from cold. an orc corpse (71, 41, D) a +0 club an orc corpse (51, 42, D) a cursed +0 falchion (unseen)