Dungeon Crawl Stone Soup version 0.16.1-5-gaa23807 (webtiles) character file. 0 BLOAX the Skirmisher (level 1, 16/16 HPs) Began as a Mummy Wanderer on Mar 28, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (0 turns). BLOAX the Skirmisher (Mummy Wanderer) Turns: 0, Time: 00:00:24 Health: 16/16 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 2 levels left rFire x . . SeeInvis . c - +0 falchion rCold + . . Clarity . e - +0 robe rNeg + + + SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, negative energy resistance 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Skills: + Level 2.0 Fighting + Level 1.0 Dodging + Level 1.5 Stealth Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 1.0 Spellcasting Level 1.0 Hexes Level 1.0 Charms You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand weapons c - a +0 falchion (weapon) f - a +0 dagger Armour e - a +0 robe (worn) Scrolls a - a scroll of fear b - a scroll of blinking Books d - the Handbook of Enchantment Spells Type Level a - Confusing Touch Hexes 2 b - Sure Blade Hexes/Charms 2 ##### #@.8# #...# #...+ #...# #8.8# ##+## There were no monsters in sight! Message History Welcome, BLOAX the Mummy Wanderer. They say that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found a staircase leading out of the dungeon. Okay, then. Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Vault maps used: D:1: saegor_arrival_fortress Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | BLOAX, the Mummy Wanderer, began the quest for the Orb. 0 | D:1 | BLOAX set off with: a scroll of fear, a scroll of blinking, a +0 falchion, the Handbook of Enchantment, a +0 robe, a +0 dagger 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D:1 | Identified the Handbook of Enchantment 0 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_fortress