BGT Level 1 of the Dungeon (0, 0, D:1) a cursed -2 club (0, 4, D:1) a +0 hunting sling (2, -29, D:1) 27 stones (3, -9, D:1) a +0 club (4, -17, D:1) a +1 dagger of draining (10, -43, D:1) a +0 mace (31, -20, D:1) a +0 whip (32, -36, D:1) a +0 robe (35, -28, D:1) 19 bolts (35, -7, D:1) a +0 mace (38, -22, D:1) a +2 dagger of draining a +0 club (46, -19, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (1, 30, D:2) a +0 chain mail (14, 4, D:2) a +0 whip (24, -14, D:2) a +0 leather armour (31, 32, D:2) a +0 club (34, -13, D:2) 13 bolts (37, 8, D:2) a +0 club (39, -1, D:2) a +0 scale mail (54, 4, D:2) a +0 club Level 3 of the Dungeon (5, -15, D:3) a +0 hunting sling a sewer (0, 0, Sewer) a giant cockroach corpse a frilled lizard corpse (0, 1, Sewer) a frilled lizard skeleton (7, -16, Sewer) a frilled lizard skeleton (8, -11, Sewer) a leopard gecko skeleton (9, -12, Sewer) a frilled lizard corpse (11, -10, Sewer) a +0 hunting sling (12, -11, Sewer) the ring of Xeph {*Drain Int+3 SInv Stlth-} [ring of loudness] It affects your intelligence (+3). It lets you see invisible. It causes draining when unequipped. It makes you less stealthy. (12, -10, Sewer) 10 gold pieces (12, -9, Sewer) 3 scrolls of teleportation (13, -10, Sewer) a potion of heal wounds (20, -24, Sewer) a ball python skeleton