B1inky Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 13, D:1) a +0 mace (6, 22, D:1) 26 stones (7, 8, D:1) a cursed -2 club (14, 28, D:1) a +0 club (16, -13, D:1) a +0 helmet (17, 27, D:1) a +0 whip (31, -8, D:1) 25 arrows (36, -15, D:1) 20 stones (39, -6, D:1) a +0 hand axe (43, 14, D:1) 15 stones (44, 12, D:1) a +0 short sword (60, 39, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (7, 7, D:2) 4 stones (8, 9, D:2) a cursed +0 club (10, -6, D:2) 20 sling bullets (11, 6, D:2) 12 bolts (13, 24, D:2) a +0 hand axe (18, -14, D:2) a +0 mace (19, -8, D:2) 26 bolts (40, -13, D:2) a +0 whip (40, 31, D:2) a +0 leather armour (44, 37, D:2) a +0 club (47, -4, D:2) 19 sling bullets (49, 23, D:2) 20 arrows (50, -17, D:2) a +0 dagger (61, -2, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (2, 15, D:3) 23 sling bullets (2, 28, D:3) 26 arrows (24, -9, D:3) a +0 scimitar (28, 5, D:3) a +0 scale mail of fire resistance (32, -15, D:3) 14 poisoned needles (36, 16, D:3) a +0 spear (37, 34, D:3) 6 poisoned needles (39, 1, D:3) a +0 mace (41, 5, D:3) a +0 flail a cursed -3 club a +0 halberd (42, 26, D:3) a +0 flail (49, 10, D:3) 15 stones (49, 25, D:3) a +0 dagger (54, 25, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Quff's Food Shop a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Docwaej's Antique Weapon Shoppe a +0 quarterstaff (104 gold) a +0 mace (78 gold) a +0 long sword (91 gold) a +0 quarterstaff (104 gold) the +11 lajatang of Zehekkys {venom, -Tele +Fly rElec Str+7} (2553 gold) It poisons the flesh of those it strikes. It affects your strength (+7). It insulates you from electricity. It lets you fly. It prevents most forms of teleportation. a +0 rapier (104 gold) the +1 morningstar "Tebreoru" {crush, rC- Dex+4 Stlth+} (577 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you vulnerable to cold. It makes you more stealthy. a +0 flail (91 gold) a +4 war axe (663 gold) a +0 short sword (78 gold) a +0 falchion (78 gold) a +0 mace (78 gold) a +0 shortbow (78 gold) a +0 hand axe (78 gold) [Shop] Suriun's Food Shop a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (0, 0, D:4) 30 sling bullets (4, -19, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -8, D:4) a +0 falchion a +0 leather armour (8, -12, D:4) a +0 giant club (8, -9, D:4) a +0 club a +0 hand axe a +0 scale mail (10, -1, D:4) a +0 whip (14, -3, D:4) 14 arrows (23, -18, D:4) a +0 trident 20 stones a +0 scale mail (26, -17, D:4) a stone (27, -17, D:4) 20 stones (27, 8, D:4) 20 arrows (30, -16, D:4) a stone (30, -11, D:4) a +0 flail Level 5 of the Dungeon [Shop] Ebly's Gadget Boutique a wand of flame (39) (225 gold) a box of beasts (220 gold) a wand of paralysis (9) (121 gold) a sack of spiders (220 gold) a wand of digging (17) (462 gold) a wand of flame (33) (192 gold) a crystal ball of energy (220 gold) a wand of iceblast (7) (121 gold) [Shop] Makare's Weapon Emporium a +3 hunting sling (185 gold) a +3 battleaxe of flaming (287 gold) a +0 hunting sling (15 gold) a +0 quarterstaff (40 gold) 14 stones (14 gold) 15 stones (15 gold) a +0 dagger (20 gold) a +0 dire flail (40 gold) a +0 hand axe (30 gold) a cursed -1 whip (1 gold) (0, 0, D:5) a +0 whip (9, 0, D:5) 26 stones (13, -29, D:5) a +0 leather armour a +0 flail (13, -16, D:5) 23 arrows (21, 5, D:5) 15 poisoned needles (22, -30, D:5) 14 sling bullets (33, -17, D:5) a +0 flail Level 6 of the Dungeon [Shop] Wiydghopn's Distillery a potion of might (48 gold) a potion of haste (120 gold) a potion of mutation (96 gold) a potion of agility (48 gold) a potion of haste (120 gold) a potion of agility (48 gold) a potion of invisibility (96 gold) a potion of haste (120 gold) a potion of lignification (36 gold) 2 potions of degeneration (24 gold) a potion of heal wounds (60 gold) (0, 0, D:6) 21 sling bullets (3, 37, D:6) 17 arrows (3, 38, D:6) a +0 ring mail (12, 29, D:6) a +0 long sword (14, 25, D:6) a +0 plate armour (17, 41, D:6) 24 sling bullets (23, 8, D:6) a +0 glaive (53, 13, D:6) 8 needles of confusion (53, 21, D:6) a potion of lignification (55, 15, D:6) 22 gold pieces (63, -3, D:6) a +0 club Level 7 of the Dungeon [Shop] Nauz's Armour Shop a +0 leather armour (22 gold) a cursed +0 scale mail (11 gold) a +0 plate armour (253 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 scale mail (44 gold) the +4 ring mail "Akkaal" {+Blink rElec rF+} (572 gold) It protects you from fire. It insulates you from electricity. It lets you blink. (0, 0, D:7) a cursed -1 pair of gloves (15, 0, D:7) a +0 dagger a +0 robe (15, 1, D:7) a +0 club (16, -1, D:7) a cursed -2 club (17, -7, D:7) 27 stones (19, -13, D:7) 21 stones (22, -12, D:7) 9 stones (34, 31, D:7) a +0 rapier (42, 2, D:7) a +0 pair of boots (42, 12, D:7) a +0 dagger (44, 3, D:7) 11 stones (54, -3, D:7) 10 stones Level 8 of the Dungeon (0, 0, D:8) 5 arrows (0, 11, D:8) a +3 flail of freezing a cursed +0 robe a +4 war axe a +0 robe (1, 10, D:8) a cursed +2 battleaxe of freezing a +0 robe (1, 11, D:8) a cursed +0 hand axe a +0 robe (22, -9, D:8) a +0 war axe (27, -35, D:8) a +0 shield (30, 1, D:8) a +0 leather armour (35, -37, D:8) a +0 plate armour (37, -1, D:8) a +0 war axe a +0 chain mail (37, 14, D:8) 19 sling bullets (37, 15, D:8) a +0 robe (40, -36, D:8) 15 stones (41, 5, D:8) a +0 hunting sling (52, 4, D:8) 23 stones (69, -11, D:8) a +0 shortbow 18 arrows Level 9 of the Dungeon [Shop] Cuibloek's Book Emporium Sif Muna's Compendium of Flight and Transformation (1224 gold) Spells Type Level a - Sticks to Snakes Transmutation 2 b - Conjure Ball Lightning Conjuration/Air 6 c - Hydra Form Transmutation 6 a Fen Folio (1125 gold) a book of Unlife (975 gold) a manual of Slings (1656 gold) the Tome of Supportive Displacement (1068 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Force Lance Conjuration/Translocation 4 c - Shadow Creatures Summoning 6 d - Spellforged Servitor Conjuration/Summoning 7 a book of Debilitation (600 gold) a Necronomicon (1656 gold) a Necronomicon (1656 gold) a book of Flames (525 gold) a book of Changes (375 gold) a book of Maledictions (375 gold) (0, 0, D:9) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 antimagic hand axe a +0 scale mail 2 tomahawks (0, 1, D:9) an uncursed staff of conjuration (9, -12, D:9) 24 stones (12, -11, D:9) a +1 scale mail of positive energy (22, 10, D:9) a +2 dagger of venom a +0 robe a cursed +0 trident a +0 robe (23, 0, D:9) a +0 flail of pain a +0 robe a +4 battleaxe a cursed -1 robe (26, 8, D:9) a +0 giant club (29, 19, D:9) a +0 great sword a +0 robe (33, 19, D:9) a +0 trident (34, 21, D:9) a +0 morningstar a +0 chain mail a +0 short sword (34, 22, D:9) 2 tomahawks a +0 club a +0 dagger a +0 war axe a +0 chain mail a +0 trident a +0 leather armour a +0 trident (35, 7, D:9) 32 sling bullets (35, 20, D:9) a +0 leather armour a +0 falchion (35, 21, D:9) a +0 leather armour a +0 mace (35, 23, D:9) a +0 hand axe (36, -14, D:9) 20 stones a +0 leather armour (36, 19, D:9) a +0 trident (36, 20, D:9) a +0 leather armour a +0 trident (37, 17, D:9) a tomahawk (37, 21, D:9) a +0 club (38, 20, D:9) a +0 spear (39, -14, D:9) a stone (39, 7, D:9) a +0 plate armour a +0 hand axe (39, 15, D:9) a +0 flail (40, -13, D:9) a stone (40, 16, D:9) a +0 leather armour a +0 club (40, 18, D:9) a +0 chain mail (40, 27, D:9) a +0 leather armour a +0 trident a +0 chain mail a +0 long sword (42, 9, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 flail a +0 robe (1, -8, D:10) a +0 giant club (1, 1, D:10) a +0 halberd a +0 robe (1, 7, D:10) a +0 large shield (2, 10, D:10) a +0 ring mail (6, 1, D:10) a +0 rapier (9, -11, D:10) 13 poisoned needles (13, -13, D:10) a +0 halberd a +0 chain mail (15, -14, D:10) a +0 animal skin (19, -11, D:10) a +0 dagger of speed (22, -9, D:10) a +0 mace a +0 plate armour (22, -2, D:10) a +0 war axe (27, -20, D:10) a +0 dagger a potion of degeneration a +0 short sword a +0 hand axe a +0 leather armour (27, -18, D:10) a cursed -1 club a +0 animal skin (27, 0, D:10) 2 potions of degeneration (27, 9, D:10) a +0 club (28, -20, D:10) a +0 whip a +0 club a +0 leather armour a +0 animal skin (28, -19, D:10) a +0 club a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a cursed +0 leather armour a +0 whip a +0 leather armour 2 potions of degeneration (29, -20, D:10) a +0 war axe a potion of degeneration (30, 16, D:10) the cursed +1 robe "Keydohykh" {rPois SInv} It protects you from poison. It lets you see invisible. It has a curse placed upon it. (32, 8, D:10) a +0 shortbow 9 arrows (32, 10, D:10) an arrow (33, 9, D:10) a +0 whip a +0 short sword a +0 short sword 3 arrows (34, -18, D:10) a +0 trident a +0 leather armour (34, 9, D:10) a +0 shortbow 10 arrows (37, -8, D:10) a +0 scale mail (39, -7, D:10) a cursed +0 ring mail (39, 16, D:10) a +0 short sword (40, -7, D:10) 18 stones (41, 10, D:10) 4 curare-tipped needles (48, -22, D:10) 2 potions of degeneration (48, -21, D:10) 2 potions of degeneration (48, -20, D:10) a potion of degeneration the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 24 gold pieces (1, 12, Orc:1) 7 gold pieces a +0 hand axe (2, 2, Orc:1) 22 gold pieces (unseen) (2, 11, Orc:1) 8 gold pieces (unseen) (3, 17, Orc:1) a +0 giant spiked club (4, -5, Orc:1) 15 gold pieces (10, -6, Orc:1) 13 gold pieces (12, -5, Orc:1) 27 gold pieces (16, -9, Orc:1) 17 gold pieces (18, -5, Orc:1) 20 gold pieces (29, -10, Orc:1) 16 gold pieces (32, -20, Orc:1) 28 gold pieces (33, -10, Orc:1) 12 gold pieces (34, -17, Orc:1) 16 gold pieces (35, -17, Orc:1) 10 gold pieces (39, -8, Orc:1) 10 gold pieces (41, -9, Orc:1) 9 gold pieces (42, -16, Orc:1) 22 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 11 gold pieces (11, 34, Lair:1) 11 gold pieces (37, -3, Lair:1) 6 gold pieces (40, 30, Lair:1) 6 poisoned needles (43, 22, Lair:1) 11 gold pieces (46, 22, Lair:1) a throwing net (49, 25, Lair:1) a +0 spear (50, 22, Lair:1) the +5 bardiche of the Establishment {chop, rPois rN+ Int-2} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from poison. It protects you from negative energy. (50, 32, Lair:1) a scroll of identify (55, 29, Lair:1) a scroll of remove curse