B1inky Level 1 of the Dungeon (0, 0, D:1) 22 bolts (3, 55, D:1) a +0 leather armour (7, 4, D:1) a +0 robe (12, 1, D:1) a +0 club (14, 3, D:1) a +0 club (15, 3, D:1) 7 sling bullets (15, 4, D:1) a +0 robe (16, 4, D:1) a +0 short sword (17, 3, D:1) 21 stones (17, 28, D:1) a +0 club (18, 3, D:1) a +0 scale mail (22, 8, D:1) a +0 robe (24, 11, D:1) a +0 dagger (24, 17, D:1) 24 stones (29, 16, D:1) a +0 short sword (39, 35, D:1) a +0 shield (41, 14, D:1) 17 stones (44, 5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -10, D:2) a +0 dagger (8, -34, D:2) a +0 club a +0 hunting sling 25 stones (8, -32, D:2) a stone (9, -31, D:2) a stone (9, -11, D:2) 19 stones (15, -32, D:2) a +0 ring mail (17, -27, D:2) a +0 whip (22, -23, D:2) a +0 club (23, -39, D:2) a +0 spear (23, -38, D:2) a +0 spear (23, -23, D:2) a +0 dagger (25, -14, D:2) a +0 club (28, -40, D:2) a +0 whip (28, -21, D:2) a +0 dagger a +0 robe (28, 3, D:2) 9 arrows (30, -22, D:2) 27 stones (41, 2, D:2) a cursed +0 leather armour (51, -23, D:2) a potion of heal wounds Level 3 of the Dungeon (0, 0, D:3) 16 stones (4, -6, D:3) 21 stones (7, 20, D:3) a +0 hand axe (8, 16, D:3) a +0 robe (11, -7, D:3) a +0 leather armour (13, -3, D:3) a stone (14, -1, D:3) a stone (14, 0, D:3) a +0 leather armour a +0 mace 2 stones (21, 8, D:3) a +0 leather armour (28, -9, D:3) a +0 hunting sling (30, 15, D:3) 11 arrows (33, -14, D:3) 12 stones (34, -19, D:3) a +0 dagger a +0 chain mail (35, -22, D:3) a +0 war axe (35, 5, D:3) a +0 robe (38, 6, D:3) 17 stones (42, -2, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Hont's Antique Weapon Shop the +5 rapier of Anguish {holy, *Rage +Inv rElec rC+} (1278 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. It insulates you from electricity. It lets you turn invisible. It may make you go berserk in combat. a cursed -2 falchion (2 gold) a +0 whip (55 gold) a +0 quarterstaff (88 gold) a +1 flail of crushing (268 gold) a +0 broad axe (88 gold) a +2 rapier of electrocution (484 gold) a +0 spear (66 gold) a +0 short sword (66 gold) a +1 hand axe of draining (272 gold) [Shop] Ymeaman's General Store a scroll of fear (38 gold) 25 arrows (55 gold) a potion of cancellation (88 gold) a scroll of magic mapping (38 gold) a scroll of identify (22 gold) the +9 trident "Ellueb" {pierce, Str+3 Int-5 SInv} (629 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-5). It lets you see invisible. 11 stones (12 gold) 26 stones (28 gold) a scroll of magic mapping (38 gold) a potion of berserk rage (55 gold) the +6 falchion "Juzebeam" {antimagic, rElec rF+} (660 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It insulates you from electricity. [Shop] Lorud's Magic Scroll Emporium a scroll of holy word (97 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of fear (45 gold) a scroll of enchant weapon (97 gold) a scroll of amnesia (45 gold) a scroll of teleportation (39 gold) (0, 0, D:4) an uncursed ring of teleportation (4, -23, D:4) 23 stones (4, 5, D:4) a cursed +0 leather armour (6, 4, D:4) a +0 spear (7, 2, D:4) a +0 hand axe (11, -23, D:4) a scroll of remove curse (11, -13, D:4) a wand of flame (15/48) (12, -5, D:4) a +0 ring mail a cursed -2 hand axe (15, -6, D:4) a tomahawk (17, -7, D:4) a tomahawk (18, -10, D:4) a tomahawk (19, -17, D:4) a +0 club (19, -16, D:4) a +0 robe a +0 dagger (19, -15, D:4) a +0 flail (19, -13, D:4) a +0 pair of gloves (19, -10, D:4) a tomahawk (21, -18, D:4) a +0 scythe (21, -16, D:4) a +0 club a +0 morningstar (28, -7, D:4) a cursed +0 robe (28, 15, D:4) 11 poisoned needles (34, 2, D:4) a +0 club (40, 6, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 club a tomahawk a +0 leather armour a +0 dagger a +0 robe (1, 4, D:5) a tomahawk (19, -1, D:5) a potion of heal wounds (19, 6, D:5) 15 sling bullets (21, 7, D:5) 14 stones (26, 14, D:5) a +4 dagger of venom a +0 scale mail (33, 19, D:5) a +0 club (37, 0, D:5) a +1 vampiric rapier (48, 8, D:5) a +0 robe (48, 20, D:5) a +0 battleaxe Level 6 of the Dungeon (8, -29, D:6) a +0 dagger (22, -12, D:6) a +2 hat (29, -7, D:6) a +0 ring mail (30, -27, D:6) 8 stones (30, -16, D:6) a +0 giant club (33, -12, D:6) a +0 great sword (35, -17, D:6) a +0 trident (35, -2, D:6) a cursed -1 hand axe (39, -26, D:6) 18 bolts Level 7 of the Dungeon (0, 0, D:7) a +1 short sword of venom a +0 ring mail (0, 1, D:7) a +0 dagger a +0 robe (0, 3, D:7) a +0 war axe (2, 4, D:7) a +0 club (3, -10, D:7) 28 stones (13, -1, D:7) 12 sling bullets (28, 22, D:7) 13 stones (32, 22, D:7) a +0 long sword a +0 ring mail (37, 17, D:7) a cursed -1 long sword a +0 ring mail 22 bolts (37, 18, D:7) a +0 spear (38, -6, D:7) a cursed +0 halberd (39, 20, D:7) a +0 mace (40, -2, D:7) a cursed +4 war axe a +0 robe a cursed +4 morningstar a +0 robe a +4 long sword a +0 robe a +0 dagger a +0 robe (41, -4, D:7) a +2 scimitar a +0 robe (47, 16, D:7) a cursed +0 great sword (56, -25, D:7) a -4 ring of intelligence (57, -16, D:7) a +0 quarterstaff a +0 shortbow 16 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (3, 8, D:8) a +0 club (3, 9, D:8) a +0 leather armour (7, -12, D:8) a cursed -1 war axe a cursed +0 plate armour the +9 glaive "Ketonn" {speed, MR+ Stlth+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 leather armour (8, -11, D:8) a +0 club (8, -2, D:8) 12 poisoned needles (9, 17, D:8) 18 stones (11, 2, D:8) a +0 hand crossbow (11, 3, D:8) 22 arrows (12, 36, D:8) a +0 shortbow 13 arrows (14, 37, D:8) an arrow (15, 37, D:8) an arrow (16, 37, D:8) an arrow (17, 37, D:8) an arrow (17, 38, D:8) an arrow (18, 32, D:8) a +0 trident a +0 chain mail (21, 22, D:8) a +0 scale mail (24, 29, D:8) a potion of heal wounds (30, -2, D:8) a +2 short sword of venom (32, 15, D:8) a +0 giant club a +0 giant club (40, 1, D:8) a +0 shield (43, 26, D:8) 22 stones a +0 scale mail (47, 18, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 16 gold pieces (22, -15, D:9) 8 gold pieces (24, -15, D:9) 4 gold pieces the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) 35 gold pieces (13, -4, Abyss:2) 6 gold pieces a stone a +0 dagger a +0 robe (14, -5, Abyss:2) 12 gold pieces a +0 short sword a +0 chain mail (15, -4, Abyss:2) 6 gold pieces (unseen) (19, -19, Abyss:2) 32 stones (22, 1, Abyss:2) 52 gold pieces (33, -42, Abyss:2) 28 gold pieces (35, -47, Abyss:2) 56 gold pieces (38, -5, Abyss:2) 35 gold pieces (53, -45, Abyss:2) 27 gold pieces