Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 21, D:1) a +0 club (4, 23, D:1) 16 sling bullets (10, -21, D:1) a +0 club (11, -21, D:1) a +0 dagger (11, -12, D:1) a +0 short sword 2 stones (11, -5, D:1) a +0 dagger (11, 6, D:1) a +0 club (22, -34, D:1) a +0 short sword (22, -25, D:1) 16 stones (22, 13, D:1) 19 sling bullets (23, -24, D:1) a +0 dagger (32, -5, D:1) a +0 whip a stone (35, -26, D:1) a +0 whip (37, -14, D:1) a +0 animal skin (58, -35, D:1) 28 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, -15, D:2) a +0 spear (14, 8, D:2) a +0 spear (16, 15, D:2) 13 arrows (49, 12, D:2) a +0 dagger 18 poisoned darts (49, 23, D:2) a +0 club Level 3 of the Dungeon [Shop] Huaw's Weapon Emporium 22 sling bullets (154 gold) a +0 whip (35 gold) a +0 hunting sling (21 gold) the +7 battleaxe of the Seven Xenophobes {spect, rElec rF+ Str+4 Stlth+} (1167 gold) When it strikes, its spirit leaps out and fights alongside the wielder. It affects your strength (+4). It protects you from fire. It insulates you from electricity. It makes you more stealthy. 18 stones (25 gold) a +0 hunting sling (21 gold) a +0 long sword (49 gold) 19 stones (26 gold) a +1 vampiric whip (203 gold) (0, 0, D:3) a +0 robe (17, 6, D:3) a +0 leather armour (25, 13, D:3) 18 stones (29, 20, D:3) a +0 robe (32, 32, D:3) a +0 robe (34, 44, D:3) a +0 whip a +0 flail a +0 dagger (35, 5, D:3) a +0 leather armour (35, 6, D:3) a +0 club (35, 43, D:3) a +0 animal skin a +0 dagger (39, 11, D:3) a +0 hand axe (40, 11, D:3) a +0 dagger a +1 robe of positive energy (40, 18, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (0, 0, D:4) 20 sling bullets (3, 4, D:4) a +0 dagger (7, 3, D:4) a +0 club (still there?) a +0 leather armour (still there?) (15, -13, D:4) 25 stones a +0 club a +0 hunting sling (16, -18, D:4) a +0 halberd (17, -17, D:4) a +4 flail a +0 club a +0 dagger (18, -18, D:4) a +0 flail a +0 club (18, -17, D:4) 23 stones a +0 club a +0 hunting sling (18, -16, D:4) a +0 club (19, -18, D:4) a +0 robe of willpower a +0 dagger (19, -16, D:4) a +0 club a +0 dagger a +2 ring mail of positive energy a +0 rapier (20, -18, D:4) a +0 dagger a +0 dagger (20, -17, D:4) a +0 leather armour a +0 whip (20, -16, D:4) a +0 short sword (21, -20, D:4) 11 arrows (21, -19, D:4) a +0 leather armour a +0 trident (26, -2, D:4) 13 stones (27, 6, D:4) a +0 ring mail (28, -7, D:4) an adder corpse (skeletalised by now) (31, -21, D:4) a +0 hand axe (32, -21, D:4) a +0 leather armour 5 boomerangs a +0 trident (33, -22, D:4) a +0 falchion (33, -20, D:4) a +0 ring mail a +0 whip (35, -5, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) 11 gold pieces (0, 2, D:5) 11 gold pieces (2, 2, D:5) a book of Geomancy (5, 5, D:5) a +0 dagger (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (5, 6, D:5) a +0 flail a +0 scale mail an orc corpse (6, 4, D:5) a +0 hand axe (still there?) a +0 dagger (still there?) an orc corpse (still there?) (6, 5, D:5) a +0 club (6, 6, D:5) a +0 short sword (7, 4, D:5) a +0 short sword (still there?) an orc corpse (still there?) (10, 5, D:5) 19 gold pieces