Dungeon Crawl Stone Soup version 0.26-a0-1191-ge2a0e31ab3 (webtiles) character file. Game seed: 11364362955270187131 9 Azzok the Skirmisher (level 2, 13/24 HPs) Began as a Demonspawn Fighter on Dec 28, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (35 turns). Azzok the Skirmisher (Demonspawn Fighter) Turns: 35, Time: 00:00:17 Health: 13/24 AC: 6 Str: 16 XL: 2 Next: 6% Magic: 2/2 EV: 9 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield Potions d - a potion of might Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the goblin but do no damage. You hit the jackal. The jackal closely misses you. The goblin barely misses you. The jackal bites you. The goblin hits you with a +0 dagger. You slash the goblin! You kill the goblin! You hit the jackal. You kill the jackal! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▒▒▒····?······ ▒············· ▒····[········ ▒············· ▒············· ············· ▒▒▒╬▒·)††······ ·······@▒ ········▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ········)··············▒ ··▒▒▒▒▒·····▒▒···▒▒···<▒ · ▒···†············▒ ▒·▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ···· ▒·▒·▒ ▒·▒·▒ There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azzok the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 35 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 35 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 35 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: War axe || 13 Armor: Scale mail || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 6 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 6 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts