Azzok Level 1 of the Dungeon (0, 0, D:1) a stone a +0 dagger (2, 1, D:1) a stone (6, 23, D:1) a stone (7, 3, D:1) a stone (7, 23, D:1) a +0 dagger a +0 dagger a +0 club (8, 19, D:1) a stone (10, 22, D:1) a stone (15, 10, D:1) 3 gold pieces (23, 34, D:1) a +0 dagger (28, 15, D:1) a +0 dagger (32, 15, D:1) a stone (34, 18, D:1) a stone (42, 3, D:1) a +0 club (45, 7, D:1) a +0 club (45, 8, D:1) 2 stones (46, 7, D:1) a +0 club (47, 2, D:1) 12 bolts (49, 16, D:1) 19 stones (50, 20, D:1) a +0 robe (52, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 11, D:2) a +4 dagger (1, 21, D:2) a +0 club (3, -16, D:2) 23 stones (7, -1, D:2) 24 sling bullets (7, 7, D:2) a +0 leather armour (15, -4, D:2) a +0 leather armour (15, -3, D:2) a +0 club a +0 robe a +0 club (15, -2, D:2) a cursed -3 halberd (22, -10, D:2) a +0 chain mail (27, 30, D:2) 22 stones (31, 16, D:2) 26 stones (34, 33, D:2) a +0 club (36, 8, D:2) a +2 ring mail of magic resistance (40, 15, D:2) a +0 short sword a stone (47, -7, D:2) a +0 spear (52, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 3 tomahawks (13, -22, D:3) 12 stones (16, 19, D:3) a +0 dagger (18, 14, D:3) a +0 quarterstaff (20, -18, D:3) 20 poisoned needles (22, -19, D:3) 20 stones (28, -13, D:3) a +0 dagger (29, -5, D:3) a +1 vampiric dagger (37, 15, D:3) a +0 dagger (47, -7, D:3) a +0 club a +0 ring mail a +0 chain mail a +0 whip (48, -9, D:3) a +0 trident (48, -8, D:3) a +0 robe a +0 mace Level 4 of the Dungeon (9, -18, D:4) a +0 hunting sling (10, -13, D:4) a +0 dagger (12, 3, D:4) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (12, 4, D:4) a tomahawk (12, 6, D:4) a tomahawk (12, 8, D:4) a tomahawk (13, 8, D:4) a +0 leather armour a +0 club (13, 12, D:4) a +0 falchion (14, 8, D:4) a +0 ring mail a +0 club (15, 8, D:4) 22 stones (17, 8, D:4) a +0 plate armour (30, -9, D:4) a +0 animal skin (42, -29, D:4) 22 stones (46, -17, D:4) a +2 whip of freezing a +2 robe a cursed +0 animal skin (48, -14, D:4) a +0 short sword a +0 morningstar a +0 leather armour (49, -17, D:4) a +0 ring mail (49, -13, D:4) a +0 flail a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration (13, 13, D:5) a +0 chain mail (21, 13, D:5) 24 stones (25, 12, D:5) an uncursed ring of attention (39, 7, D:5) a scroll of random uselessness (45, 5, D:5) a +0 war axe (47, -2, D:5) 6 potions of degeneration Level 6 of the Dungeon (3, 20, D:6) a +0 mace a +0 chain mail (7, -14, D:6) a +0 giant club (10, 8, D:6) a potion of might (11, -21, D:6) a +0 chain mail (15, 5, D:6) a +0 robe (15, 7, D:6) a +0 hat (15, 8, D:6) a +0 dagger (25, -8, D:6) a +0 falchion (26, 15, D:6) a +0 plate armour a +0 battleaxe (30, -10, D:6) 13 poisoned needles (36, 14, D:6) a +0 robe a +0 dagger (36, 15, D:6) a +0 chain mail a +0 hand axe (37, -7, D:6) a +0 flail (38, 8, D:6) a +0 ring mail a +0 shortbow a +0 mace a +0 ring mail (38, 12, D:6) a +0 ring mail a +0 whip (38, 16, D:6) a cursed +0 leather armour a +0 short sword (42, 5, D:6) a cursed +0 great sword a +0 robe a +0 hand axe a +0 robe a +2 mace a +0 robe (42, 6, D:6) a cursed -3 war axe a +0 robe a cursed +0 halberd a +0 robe Level 7 of the Dungeon (2, -4, D:7) a +0 lajatang (2, -1, D:7) 2 curare-tipped needles (9, 2, D:7) a +0 scale mail a cursed -2 hand axe (9, 3, D:7) a +0 club a +0 falchion a +0 chain mail a +0 battleaxe (9, 4, D:7) a +0 robe a +0 dagger (17, 22, D:7) a +0 ring mail (17, 26, D:7) a +0 chain mail (28, 4, D:7) a tomahawk (29, 6, D:7) a tomahawk (31, 1, D:7) a +0 flail of holy wrath (31, 3, D:7) a +3 hand axe (32, 3, D:7) a +0 mace a +0 whip (43, 29, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) the -1 helmet "Nuadesutu" {rC+ Str+4 Dex-2 Stlth+} It affects your strength (+4). It affects your dexterity (-2). It protects you from cold. It makes you more stealthy. (14, -18, D:8) a cursed -2 giant spiked club a +0 giant club (18, -19, D:8) a +0 spear (24, 14, D:8) a +0 giant spiked club (34, 8, D:8) 11 poisoned needles (42, -12, D:8) a +4 shortbow (43, -16, D:8) 30 stones (48, -11, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 spear (6, 3, D:9) a +0 giant spiked club (10, -11, D:9) a +0 hunting sling (11, -46, D:9) a +0 mace (12, -47, D:9) a +0 war axe a +0 chain mail a +0 dagger a +0 robe (13, -47, D:9) a +0 dagger a +0 robe a +0 flail (23, -35, D:9) 22 stones (29, -22, D:9) a +0 plate armour a +0 dire flail (36, -22, D:9) a +0 giant spiked club (44, -37, D:9) a cursed +0 robe (45, -31, D:9) a +0 helmet (56, -27, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (1, -20, D:10) 23 stones (1, 1, D:10) a +0 falchion (1, 2, D:10) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (6, -23, D:10) a +0 short sword (12, 1, D:10) a +0 leather armour a +1 morningstar of protection a +0 dagger a +0 plate armour a +0 short sword a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour a +0 flail a +0 robe a +0 dagger (13, 2, D:10) a +0 club (14, -11, D:10) 21 stones (15, 3, D:10) a +0 robe a +0 dagger (16, 4, D:10) a +0 ring mail a +0 dagger (16, 21, D:10) a +0 giant club (17, -20, D:10) an uncursed ring of teleportation (29, 14, D:10) a crystal ball of energy (29, 16, D:10) an uncursed ring of wizardry (32, -17, D:10) a +0 hand axe (37, 4, D:10) 13 stones (45, 1, D:10) a +0 scale mail (46, 12, D:10) a cursed -1 spear (47, -10, D:10) a +0 dagger of chaos a +1 robe of fire resistance (47, 7, D:10) 19 sling bullets (47, 11, D:10) a +0 spear (47, 13, D:10) a +0 spear (48, 1, D:10) 19 stones (48, 12, D:10) a +0 halberd (50, -1, D:10) a +0 fustibalus (54, 8, D:10) a +2 dagger of venom a +0 robe the +6 long sword of Insomnia {flame, rElec rN+ Str+3 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (-4). It insulates you from electricity. It protects you from negative energy. (58, -3, D:10) 18 stones Level 11 of the Dungeon (13, 0, D:11) a +0 robe a +0 dagger (19, 1, D:11) a +0 flail (19, 2, D:11) a +0 mace (20, 1, D:11) a +0 hand axe (23, 1, D:11) a +0 pair of gloves (27, -7, D:11) a +0 leather armour (35, -6, D:11) a +0 dagger (39, -13, D:11) a +0 hand axe (41, 13, D:11) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 stones (5, -5, Lair:1) a +2 demon whip of flaming (5, -1, Lair:1) a +0 glaive (5, 4, Lair:1) 18 stones (7, -5, Lair:1) a +0 quarterstaff (9, -5, Lair:1) the +3 hand axe of Wuhi {chop, rPois MR+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from poison. It affects your resistance to hostile enchantments. (19, 23, Lair:1) a scroll of random uselessness (23, -5, Lair:1) a +0 cloak (32, 20, Lair:1) 25 stones (38, 12, Lair:1) a blink frog corpse (39, 23, Lair:1) a +0 dagger (40, 1, Lair:1) a scroll of random uselessness (41, -11, Lair:1) a cursed +0 quarterstaff (41, 11, Lair:1) a +2 ring mail of poison resistance (44, 24, Lair:1) a +0 spear