Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (10, 22, D:1) a +0 club (13, 14, D:1) a +0 club (14, 31, D:1) 13 stones (15, 13, D:1) a +0 animal skin (17, 30, D:1) a +0 mace (27, 32, D:1) a stone (29, 32, D:1) a +0 dagger 4 stones (45, 10, D:1) a +0 ring mail Level 2 of the Dungeon (9, -12, D:2) 24 sling bullets (12, -7, D:2) a +0 short sword (13, -18, D:2) a +0 hand axe (18, -8, D:2) a stone (20, -2, D:2) a stone a cursed +0 scale mail (29, 6, D:2) a +0 club Level 3 of the Dungeon (11, 27, D:3) a +0 club (18, 36, D:3) a +0 dagger (21, 16, D:3) a +0 spear (22, 4, D:3) a +0 mace (23, 20, D:3) 2 stones (26, 2, D:3) a +0 mace (27, 2, D:3) a +0 club a +0 leather armour (29, 3, D:3) a cursed +0 whip (29, 26, D:3) a +0 short sword 2 stones (31, 0, D:3) 20 bolts (44, 3, D:3) a +0 scale mail (45, 11, D:3) a +0 club (48, 16, D:3) 5 large rocks (49, 0, D:3) a +0 dagger (51, 39, D:3) 16 arrows (52, 12, D:3) a poisoned needle (53, 9, D:3) a +0 blowgun 7 poisoned needles (53, 10, D:3) a +0 leather armour (58, 15, D:3) a +0 club (63, 45, D:3) 15 bolts (67, 32, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 giant spiked club (10, 25, D:4) a +0 giant club (11, 41, D:4) a +0 quarterstaff (19, 16, D:4) 21 arrows (21, 45, D:4) a +0 dagger a +0 scale mail a +0 dagger of venom a +0 dagger a +0 robe (23, 35, D:4) 17 stones (43, 41, D:4) 15 stones (52, 1, D:4) a +0 short sword (57, 41, D:4) a +0 falchion (57, 42, D:4) a +0 leather armour (58, 40, D:4) a +0 dagger a +0 robe (58, 42, D:4) a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a stone (1, 0, D:5) a stone (2, -3, D:5) 2 stones (3, -4, D:5) 5 stones 3 tomahawks (4, 1, D:5) a +0 whip a +0 robe (5, 1, D:5) a +0 trident a +0 scale mail (8, 2, D:5) a +0 chain mail (9, -4, D:5) a +0 whip a +0 ring mail (10, -5, D:5) a +0 trident a +0 hunting sling (24, 11, D:5) 14 stones (32, -28, D:5) a cursed -3 whip a +0 robe (34, 11, D:5) a +0 spear a +0 scale mail (34, 13, D:5) a +0 hand axe a +0 leather armour (34, 14, D:5) a cursed -1 dagger a +0 robe (36, 13, D:5) a +0 dagger a +0 robe (38, 13, D:5) a +0 hand axe (40, 5, D:5) a +0 halberd (40, 12, D:5) a +0 halberd (41, 5, D:5) a +0 spear (41, 6, D:5) a +0 flail (41, 7, D:5) a +0 whip (42, -14, D:5) a +0 whip (45, -7, D:5) a +0 long sword (46, -21, D:5) a +0 whip a cursed -1 leather armour a +0 dagger a +0 robe a +0 falchion (46, 1, D:5) a +0 spear (53, -6, D:5) a +0 whip (53, 11, D:5) 16 poisoned needles (58, 11, D:5) a +1 dagger of venom a +0 scale mail (58, 12, D:5) a +0 halberd (60, 13, D:5) a +0 flail (63, 3, D:5) 5 arrows Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (5, 17, D:6) 18 sling bullets (6, 18, D:6) a +0 trident (10, 37, D:6) a +0 scale mail (10, 38, D:6) a +0 falchion (11, 37, D:6) a +0 short sword (11, 38, D:6) 25 sling bullets (11, 43, D:6) a +0 leather armour (15, 16, D:6) a +0 short sword (17, 37, D:6) a +0 leather armour (18, 40, D:6) a +0 shortbow a +0 mace 24 arrows (19, 38, D:6) 5 arrows (19, 39, D:6) an arrow (22, 2, D:6) a +0 robe (38, 23, D:6) a +0 dagger (45, 59, D:6) a +0 pair of boots a +0 chain mail (49, 4, D:6) 8 javelins (60, 22, D:6) a +0 trident (63, 40, D:6) 18 stones (63, 47, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) 6 stones (1, -4, D:7) 16 bolts (6, -10, D:7) 14 poisoned needles (7, -25, D:7) a book of Frost (7, -23, D:7) a +0 short sword a +0 short sword 3 stones (7, -16, D:7) 6 arrows a +0 shortbow (8, -22, D:7) a +0 short sword of protection 3 stones (8, -16, D:7) an arrow (8, -8, D:7) a +0 spear (9, -36, D:7) a +0 dagger (9, -28, D:7) a stone (9, -16, D:7) an arrow (10, -16, D:7) an arrow (10, -10, D:7) a +0 club a +0 halberd (11, -16, D:7) an arrow (12, -27, D:7) a stone a +0 giant club (12, -16, D:7) an arrow (16, 7, D:7) a +0 halberd (19, 10, D:7) a +0 leather armour (25, -37, D:7) a +0 mace (27, -37, D:7) a +0 mace (27, -35, D:7) a +0 mace (28, -36, D:7) a +3 quarterstaff of chaos (28, -18, D:7) an arrow (29, -19, D:7) a +0 robe a +3 mace a +3 dagger a +0 robe (29, 12, D:7) 23 stones (30, -20, D:7) a cursed -3 mace a +0 robe (30, -19, D:7) a +0 shortbow 14 arrows (34, -34, D:7) a cursed -2 mace (36, -26, D:7) 10 stones (39, -1, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Tatukk's Magic Scroll Shop a scroll of remove curse (36 gold) 3 scrolls of random uselessness (36 gold) a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) a scroll of acquirement (624 gold) a scroll of acquirement (624 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) (1, -9, D:8) 31 stones (5, -6, D:8) a +0 long sword a +0 animal skin a +0 animal skin a +0 animal skin a +0 robe a +0 whip of flaming (6, -5, D:8) a +0 giant club (6, 4, D:8) a +0 short sword (7, -5, D:8) a +0 short sword (9, -2, D:8) a +0 leather armour a +0 whip (15, 9, D:8) a +0 dagger a +2 robe of fire resistance (19, 10, D:8) a +0 dagger of draining a +0 leather armour (21, -10, D:8) a cursed -3 mace (21, 10, D:8) a +0 robe (22, 4, D:8) 24 stones (27, 12, D:8) a +0 dagger a +0 robe a cursed ring of attention (29, 21, D:8) 2 scrolls of noise (31, -11, D:8) a book of Battle (35, -7, D:8) a +0 hand axe a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) 6 javelins (0, 11, D:9) 15 stones (2, -2, D:9) a +0 hand axe (7, 13, D:9) 28 arrows (11, -2, D:9) a potion of degeneration (20, -16, D:9) a +0 halberd (25, 8, D:9) 22 stones (25, 10, D:9) a +0 ring mail (29, -21, D:9) a +0 leather armour (37, -4, D:9) a +0 falchion (38, 21, D:9) a cursed -3 short sword a +0 scale mail (39, -7, D:9) a +0 club a +0 club a +0 mace a cursed +0 chain mail a +0 flail a +0 club (40, -7, D:9) a +0 giant club (42, 19, D:9) an uncursed staff of energy (48, -12, D:9) a +0 giant club a +0 giant club (62, 20, D:9) a scroll of noise Level 10 of the Dungeon (0, 0, D:10) the cursed +0 robe of Myxasel {+Inv rC+ rN+} It protects you from cold. It protects you from negative energy. It lets you turn invisible. It has a curse placed upon it. (2, -8, D:10) a +0 leather armour (13, 1, D:10) 18 sling bullets (15, -18, D:10) 8 gold pieces (18, -16, D:10) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (31, 12, D:10) a +0 giant club a +0 giant spiked club (41, -27, D:10) 26 stones (44, -19, D:10) a cursed +0 falchion a +0 robe (51, -5, D:10) a +0 quarterstaff (52, 15, D:10) a +0 arbalest (53, -36, D:10) a +0 shortbow 18 arrows (53, -9, D:10) 15 sling bullets (54, -33, D:10) an arrow (54, -32, D:10) an arrow (54, -31, D:10) an arrow (55, -30, D:10) an arrow (56, -29, D:10) 2 arrows (57, -29, D:10) an arrow (58, 4, D:10) a +0 robe (61, 20, D:10) a +0 quarterstaff (63, -36, D:10) a scroll of random uselessness Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (4, -32, Lair:1) a +0 glaive (10, -34, Lair:1) a +0 long sword (21, -28, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance (22, 0, Lair:1) a book of Conjurations (32, -25, Lair:1) a +5 spear of venom a +0 antimagic halberd (36, -53, Lair:1) a book of Death (36, -29, Lair:1) a cursed +0 robe (42, 0, Lair:1) a scroll of torment (48, -23, Lair:1) a +0 quarterstaff (50, -3, Lair:1) an uncursed amulet of the gourmand (51, -43, Lair:1) a +0 war axe a +2 flail of crushing (53, -47, Lair:1) a +0 falchion (54, -18, Lair:1) 22 stones (55, -53, Lair:1) a +0 great sword (57, -22, Lair:1) 19 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 ring mail (5, 2, Lair:2) a cursed +0 ring mail (9, 3, Lair:2) a +0 scale mail a +0 robe (11, -9, Lair:2) a +0 dagger a +0 robe (17, -40, Lair:2) 8 stones (39, -24, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 great sword (10, -7, Lair:3) 17 stones (16, -31, Lair:3) a +0 leather armour (16, 11, Lair:3) a +0 battleaxe (35, -17, Lair:3) 23 arrows (54, -13, Lair:3) 15 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (5, -23, Lair:4) a +0 mace (9, -18, Lair:4) a +0 club (10, -15, Lair:4) a +0 scimitar (15, -23, Lair:4) 4 tomahawks (25, 6, Lair:4) 18 stones (32, 15, Lair:4) 17 stones (34, -33, Lair:4) a +0 dire flail (35, 12, Lair:4) a +0 helmet (36, -34, Lair:4) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (38, -6, Lair:4) a +0 ring mail (41, 8, Lair:4) a book of Air (45, -10, Lair:4) a +0 chain mail (52, 1, Lair:4) a +0 scale mail (56, 7, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 stones (5, 6, Lair:5) 6 tomahawks (7, 1, Lair:5) a +0 long sword (14, -9, Lair:5) a +0 rapier (15, -5, Lair:5) 8 poisoned needles (23, -20, Lair:5) 25 stones (25, -22, Lair:5) a book of Cantrips (29, 16, Lair:5) a +0 leather armour (30, -27, Lair:5) a +0 chain mail (42, -28, Lair:5) a +0 chain mail (44, -1, Lair:5) 7 tomahawks (46, -24, Lair:5) a +0 short sword (50, -2, Lair:5) a +0 morningstar (52, 7, Lair:5) a book of Beasts (54, -19, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a komodo dragon skeleton (2, 1, Lair:6) a polar bear skeleton (2, 5, Lair:6) a crocodile skeleton (2, 6, Lair:6) a +0 leather armour (3, 2, Lair:6) a rime drake skeleton (3, 7, Lair:6) a wind drake skeleton (5, 3, Lair:6) a wyvern skeleton (8, 10, Lair:6) a book of Necromancy (9, -13, Lair:6) a ration (9, -12, Lair:6) a +5 dagger of speed (9, -11, Lair:6) a ration (9, -10, Lair:6) a book of the Tempests (10, -13, Lair:6) a ration (10, -10, Lair:6) 428 gold pieces (11, -13, Lair:6) the +5 trident "Zesmypuck" {flame, rF++ rC- Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It greatly protects you from fire. It makes you vulnerable to cold. (11, -10, Lair:6) a ration (12, -13, Lair:6) 14 gold pieces (12, -12, Lair:6) the Almanac of Igneous Darkness Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Conjure Flame Conjuration/Fire 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Bolt of Fire Conjuration/Fire 6 Trog disapproves of the use of such an item. (12, -11, Lair:6) a +1 flail of venom (12, -10, Lair:6) a +1 dagger of speed (13, 1, Lair:6) a +0 leather armour (13, 12, Lair:6) a hydra corpse (skeletalised by now) (33, 7, Lair:6) 26 bolts