Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (6, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear a +0 halberd (9, -2, D:2) 9 bolts (10, -5, D:2) a +0 spear (12, 1, D:2) a +0 robe (13, -4, D:2) a +0 whip a +0 ring mail (18, -3, D:2) a cursed -3 mace (20, 2, D:2) a +0 war axe (28, 6, D:2) a +0 rapier (38, 24, D:2) a +0 club (41, -19, D:2) 3 javelins (43, 0, D:2) a +0 club (44, 17, D:2) a cursed -2 dagger (45, -6, D:2) 9 poisoned needles (49, -6, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (2, -44, D:3) a +0 dagger (2, -39, D:3) a +0 spear (3, -8, D:3) a +0 short sword (9, -17, D:3) 12 arrows (9, -14, D:3) a +0 war axe (21, 0, D:3) a +0 club a +0 robe (21, 1, D:3) a +0 leather armour (22, -2, D:3) an uncursed staff of fire (22, 6, D:3) a +1 hunting sling of freezing (25, -8, D:3) 24 sling bullets (27, -27, D:3) a +0 club (37, 16, D:3) a +0 short sword (38, -33, D:3) a +0 club (40, 4, D:3) a +0 ring mail (44, 5, D:3) a +0 ring mail (47, -26, D:3) a +0 ring mail (50, -11, D:3) a +0 robe (57, 16, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, 2, D:4) a cursed -3 club (5, 2, D:4) a cursed -3 club (10, -21, D:4) a potion of berserk rage a -2 pair of boots (10, 16, D:4) a +2 dagger of speed (16, 0, D:4) a +0 hunting sling (40, -9, D:4) 19 arrows (41, -9, D:4) a +0 giant spiked club (44, -12, D:4) 19 bolts (52, -2, D:4) a +0 club (66, -15, D:4) the +5 mace of the World {crush, Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). a +1 dagger of venom 42 poisoned needles a +0 blowgun Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 flail a +0 flail (5, 4, D:5) 15 arrows (23, 13, D:5) a +0 dagger (29, -17, D:5) a +0 short sword a +0 ring mail (33, -20, D:5) a +0 ring mail (33, 2, D:5) a cursed amulet of inaccuracy (35, -30, D:5) a +0 robe (35, 19, D:5) a +0 long sword (37, -23, D:5) a +0 war axe a +0 dagger a +0 robe (38, -23, D:5) a +0 short sword a +0 falchion a +0 leather armour (39, -19, D:5) a +0 flail (40, -31, D:5) a +0 leather armour (42, -33, D:5) a +0 leather armour (42, -17, D:5) a +0 shortbow a +0 hand axe 13 arrows (43, -16, D:5) a +0 falchion an arrow (44, -15, D:5) a +0 flail (44, -14, D:5) an arrow (44, -13, D:5) an arrow (44, -12, D:5) a +0 flail (44, -11, D:5) a +0 ring mail a +0 falchion a +0 hand axe (44, -10, D:5) a +2 dagger of freezing a +0 robe (45, -13, D:5) a +0 whip a +0 chain mail (45, 14, D:5) 7 javelins (46, -11, D:5) 2 arrows (46, 13, D:5) a +0 giant club (49, 11, D:5) a +0 whip a +2 leather armour of magic resistance (49, 14, D:5) a +0 trident (50, -23, D:5) a +0 robe (61, -30, D:5) a +3 quarterstaff of chaos (64, -31, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 long sword (12, 12, D:6) 20 poisoned needles (16, -23, D:6) a +0 spear (17, -11, D:6) 7 needles of sleeping (21, 10, D:6) a +0 giant spiked club (33, -5, D:6) 7 javelins of returning (63, -29, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (8, -24, D:7) a +0 animal skin a cursed +0 animal skin (12, -26, D:7) 26 arrows (12, -25, D:7) a +0 animal skin (17, -13, D:7) a +4 ring of dexterity (17, -7, D:7) a +0 robe (18, -3, D:7) a +0 flail (19, -28, D:7) a +2 whip of flaming a +0 robe (19, -2, D:7) a +0 dagger a +0 robe (19, -1, D:7) a +0 short sword a +0 chain mail a +0 flail (20, 7, D:7) 25 arrows Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of fire (6, 9, D:8) a +0 trident (9, -20, D:8) a +0 great sword a +0 robe of fire resistance a +4 long sword a +0 robe (10, -20, D:8) a +0 scimitar a +0 robe (11, -15, D:8) a Young Poisoner's Handbook (13, -3, D:8) a +0 hand axe of freezing (20, 11, D:8) a +0 whip a +0 short sword a +0 ring mail (21, 6, D:8) a +2 spear of piercing (21, 8, D:8) a +0 ring mail (22, 8, D:8) a cursed +0 club (33, -8, D:8) a +0 dagger (35, -8, D:8) a +0 whip (35, -6, D:8) a +0 dagger (42, 3, D:8) a +0 giant club Level 9 of the Dungeon (0, 3, D:9) a cursed -3 falchion a cursed +0 leather armour (0, 4, D:9) a +0 war axe a +0 ring mail a +0 chain mail (0, 8, D:9) a tomahawk (0, 10, D:9) a tomahawk (3, 32, D:9) a +0 giant club (6, 23, D:9) a +0 ring mail (10, -11, D:9) a +0 shortbow 20 arrows (13, -5, D:9) an arrow (17, 0, D:9) a +0 trident a +0 leather armour a +0 dagger a +0 robe (17, 1, D:9) a +0 mace (17, 2, D:9) a cursed +0 shortbow 7 arrows (21, 1, D:9) an arrow (22, 0, D:9) an arrow a +0 dagger a +0 robe (22, 13, D:9) a +0 whip (33, 35, D:9) a +0 club (34, 34, D:9) a +0 large shield a +0 spear a +0 scale mail (49, -5, D:9) 23 bolts (61, 28, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) 10 poisoned needles (1, 4, D:10) 17 sling bullets (2, 31, D:10) 30 arrows (5, 12, D:10) a +0 whip (5, 13, D:10) a +5 mace a +0 robe a +0 short sword a +0 plate armour (5, 16, D:10) 2 arrows (5, 17, D:10) a cursed +2 dagger a +0 robe (6, 10, D:10) a +0 shortbow a +0 long sword 18 arrows (6, 11, D:10) a +0 hand axe a +0 dagger a +0 robe (7, 4, D:10) a +0 dagger a +0 robe (7, 10, D:10) a +0 glaive a +0 chain mail (9, 7, D:10) a +0 club 2 tomahawks (9, 8, D:10) a cursed +2 great sword a +0 robe a +1 war axe a +0 robe (9, 39, D:10) a +0 chain mail (10, 8, D:10) a +0 dagger a +0 robe (10, 10, D:10) a +0 dagger a +0 robe (11, 6, D:10) a +1 dagger of draining a +0 robe a +0 giant club a +0 giant spiked club (13, 4, D:10) a +0 club (31, 31, D:10) a +0 ring mail (38, 19, D:10) a +0 plate armour (46, 15, D:10) a +0 troll leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe an uncursed amulet of the gourmand (1, 1, D:11) a +0 dagger (6, -2, D:11) a +0 leather armour (6, 6, D:11) a +0 club a tomahawk of returning a +0 chain mail of fire resistance (7, 5, D:11) a +0 dagger (8, 6, D:11) a +0 spear a cursed +0 animal skin a +0 club a +0 club a +0 leather armour (10, 7, D:11) a tomahawk of returning (11, -24, D:11) a +0 dagger a +0 robe (12, -3, D:11) a cursed -2 shortbow 27 arrows (12, 8, D:11) a +0 plate armour (16, -26, D:11) a wand of polymorph (15) a wand of flame (21) (22, 8, D:11) a +0 leather armour (32, 1, D:11) a +0 chain mail (32, 3, D:11) a +0 club (33, 1, D:11) a cursed -1 dagger a +0 robe a +0 morningstar a +0 robe (33, 3, D:11) a +3 dagger a +0 robe (35, 1, D:11) a +0 mace a +0 scimitar a +0 plate armour a +0 dagger (41, -26, D:11) a +0 long sword (42, -24, D:11) a +0 long sword (44, -29, D:11) a +0 long sword (44, -21, D:11) a ration (46, -28, D:11) a +0 long sword (46, -20, D:11) a +0 long sword (48, -19, D:11) a +0 long sword (49, -22, D:11) a +0 troll leather armour (50, -24, D:11) a +0 long sword (51, -22, D:11) a +0 long sword (53, 7, D:11) a -3 ring of evasion Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (20, 4, Lair:1) a +0 falchion (20, 12, Lair:1) a +0 chain mail (26, -16, Lair:1) 14 poisoned needles (35, -13, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 scale mail (5, 29, Lair:2) 16 poisoned needles (15, 4, Lair:2) a +0 hand axe (19, 2, Lair:2) a +0 long sword (20, 4, Lair:2) a +0 falchion (21, 31, Lair:2) the amulet "Ubeur" {Spirit Int+7 Dex-3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+7). It affects your dexterity (-3). (31, 21, Lair:2) a sack of spiders (61, 9, Lair:2) a +0 robe (62, 11, Lair:2) a +0 scimitar Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (3, -48, Lair:3) a +0 scale mail (6, -23, Lair:3) 11 sling bullets (14, -23, Lair:3) a +0 robe (31, -35, Lair:3) a +0 plate armour (42, -11, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -1 hand crossbow (11, 4, Lair:4) a +0 morningstar (11, 27, Lair:4) a +0 short sword (31, -9, Lair:4) the +4 halberd of Imbalance {vamp, +Fly rElec rN++ MR-} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you fly. the +9 halberd of the Grave {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. (35, -16, Lair:4) a ration (35, -12, Lair:4) a ration (39, -14, Lair:4) a ration (39, 14, Lair:4) 12 poisoned needles (40, -17, Lair:4) a +1 cloak (40, -16, Lair:4) a +0 dagger (41, -17, Lair:4) a book of the Tempests (41, -11, Lair:4) a ration (52, -9, Lair:4) a +0 flail (62, -5, Lair:4) a +0 chain mail (63, 4, Lair:4) a +0 chain mail (65, 20, Lair:4) 13 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) 17 sling bullets (5, 12, Lair:5) 32 arrows (7, 11, Lair:5) a +0 leather armour (14, -21, Lair:5) 9 arrows (14, -1, Lair:5) a +0 war axe (19, -15, Lair:5) a +0 quarterstaff (21, 13, Lair:5) a +0 scale mail (42, -21, Lair:5) a +0 flail (51, -6, Lair:5) a +0 mace (58, 4, Lair:5) a +0 quarterstaff Level 6 of the Lair of Beasts (0, 0, Lair:6) a death yak corpse (1, 0, Lair:6) a death yak corpse (8, 0, Lair:6) a merfolk skeleton (11, 15, Lair:6) a human skeleton (12, 3, Lair:6) a black bear skeleton (12, 54, Lair:6) the +4 quarterstaff of Jip Cel {distort, *Contam Str+8} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (+8). It causes magical contamination when unequipped. (14, 7, Lair:6) a black bear skeleton (14, 55, Lair:6) an uncursed staff of cold (15, 6, Lair:6) a polar bear skeleton (15, 44, Lair:6) a +3 troll leather armour {Snorg} (16, 12, Lair:6) a dwarf skeleton (16, 20, Lair:6) a human skeleton (20, 18, Lair:6) a wolf skeleton (20, 52, Lair:6) 11 sling bullets (22, 19, Lair:6) a wolf skeleton (28, 31, Lair:6) 22 arrows (31, 27, Lair:6) a +0 dagger