Azzok Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, 16, D:1) a +0 dagger (7, 6, D:1) a +0 club (9, 28, D:1) a +0 leather armour (14, 18, D:1) a +0 plate armour (22, 5, D:1) a +0 club (22, 20, D:1) a +0 club (38, 33, D:1) 3 large rocks (40, 7, D:1) a cursed +0 dagger (46, 40, D:1) a +0 club (47, 9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (11, -24, D:2) a +0 club (14, -21, D:2) 6 curare-tipped needles (14, 21, D:2) a +0 hand axe (39, 11, D:2) a +0 dagger (42, -13, D:2) a +0 short sword (48, -24, D:2) 14 poisoned needles (49, -26, D:2) a +0 mace (49, -19, D:2) 13 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 23, D:3) a +0 blowgun 7 poisoned needles (9, -1, D:3) a +0 whip (23, 6, D:3) a +0 flail a +0 ring mail (25, 15, D:3) a +0 club (27, 39, D:3) a +0 dagger (29, 29, D:3) 20 arrows (30, 36, D:3) 15 arrows (34, 36, D:3) a +0 hand axe (40, 44, D:3) a +0 flail (41, 34, D:3) a +0 leather armour a +0 falchion (43, 45, D:3) a +0 war axe a +0 leather armour (50, 29, D:3) a +0 leather armour a +0 club (50, 31, D:3) a +0 robe a +0 scale mail a +0 dagger a +0 club (57, 20, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, 3, D:4) a +0 robe a +0 robe a +0 scythe (3, -2, D:4) a +0 scale mail (4, 1, D:4) a +0 robe a +2 short sword a +0 club (4, 2, D:4) a +3 mace of protection a +0 robe (6, 6, D:4) 24 arrows (8, 5, D:4) a +0 short sword (9, 4, D:4) a +1 long sword of freezing the +1 scale mail of Going Fast {*Corrode rN+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. It may corrode you when you take damage. (15, 3, D:4) a +0 robe (34, -5, D:4) a +0 short sword (58, -19, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (1, 1, D:5) a +0 leather armour a +0 rapier (29, -3, D:5) a +0 falchion (29, -1, D:5) a +0 mace (31, -3, D:5) a +0 hand axe (31, -1, D:5) a cursed +0 spear (32, 8, D:5) a +0 rapier (33, 18, D:5) a +0 flail (40, -1, D:5) 18 poisoned needles Level 6 of the Dungeon (9, 37, D:6) a book of Conjurations (11, 37, D:6) a book of Cantrips (14, 40, D:6) 23 arrows (22, 7, D:6) a +5 short sword a +0 robe (26, 7, D:6) a +3 dagger a cursed -1 robe (27, 7, D:6) a +0 short sword a +0 robe (28, 48, D:6) a +0 dagger a +0 robe (31, 19, D:6) a +1 flail of crushing (31, 20, D:6) a cursed -2 dagger (32, 19, D:6) a +0 mace a +0 ring mail (42, 47, D:6) a +0 dagger (unseen) Level 7 of the Dungeon (0, 0, D:7) an arrow (1, 0, D:7) a +1 shortbow of flaming (unseen) (16, -9, D:7) a +0 falchion of freezing (20, -29, D:7) a +0 halberd a +0 robe (21, -28, D:7) a +0 short sword a +0 robe (21, -27, D:7) a +0 giant club (25, -38, D:7) a +0 ring mail (29, -14, D:7) a +0 mace 3 tomahawks (30, -30, D:7) a +0 giant spiked club (30, -14, D:7) a +0 blowgun 8 poisoned needles (31, -14, D:7) a +0 hand crossbow a +0 short sword 19 bolts a +0 dagger (31, -13, D:7) a +0 dagger (31, -12, D:7) a +0 dagger a +0 robe a +0 hand axe (32, -11, D:7) 2 bolts (33, -9, D:7) a bolt (35, 4, D:7) 19 poisoned needles (40, -40, D:7) a scroll of enchant weapon